renderer/native: Set EGLContext when creating secondary GPU data

When changing to using MetaRenderDevice, setting the EGLContext was
mistakenly dropped. Add it back. Fixes hybrid graphics setups.

Fixes: d4e8cfa17a
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2032
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2111>
This commit is contained in:
Jonas Ådahl 2021-11-26 09:54:17 +01:00 committed by Marge Bot
parent 00c329a2e5
commit 5ca43e7017

View File

@ -1520,6 +1520,7 @@ init_secondary_gpu_data_gpu (MetaRendererNativeGpuData *renderer_gpu_data,
goto err_fail_make_current; goto err_fail_make_current;
} }
renderer_gpu_data->secondary.egl_context = egl_context;
renderer_gpu_data->secondary.egl_config = egl_config; renderer_gpu_data->secondary.egl_config = egl_config;
renderer_gpu_data->secondary.copy_mode = META_SHARED_FRAMEBUFFER_COPY_MODE_SECONDARY_GPU; renderer_gpu_data->secondary.copy_mode = META_SHARED_FRAMEBUFFER_COPY_MODE_SECONDARY_GPU;