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clutter/actor: Optionally trace painting
If 'detailed-trace' is enabled, trace the painting of every actor every frame, and pass along the type and name of the actor to sysprof. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1700>
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@ -3651,6 +3651,16 @@ clutter_actor_paint (ClutterActor *self,
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if (!CLUTTER_ACTOR_IS_MAPPED (self))
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if (!CLUTTER_ACTOR_IS_MAPPED (self))
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return;
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return;
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COGL_TRACE_SCOPED_ANCHOR (ClutterActorPaint);
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if (G_UNLIKELY (clutter_debug_flags & CLUTTER_DEBUG_DETAILED_TRACE))
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{
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COGL_TRACE_BEGIN_ANCHORED (ClutterActorPaint,
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"ClutterActor (paint)");
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COGL_TRACE_DESCRIBE (ClutterActorPaint,
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_clutter_actor_get_debug_name (self));
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}
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actor_node = clutter_actor_node_new (self, -1);
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actor_node = clutter_actor_node_new (self, -1);
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root_node = clutter_paint_node_ref (actor_node);
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root_node = clutter_paint_node_ref (actor_node);
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