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cogl: Collapse some COGL_PIPELINE_{VERT,FRAG,PROG}END arrays
There is only GLSL now. https://gitlab.gnome.org/GNOME/mutter/merge_requests/819
This commit is contained in:
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e922c640ef
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@ -390,14 +390,10 @@ _cogl_pipeline_layer_pre_change_notify (CoglPipeline *required_owner,
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* have a single owner and can only be associated with a single
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* backend that needs to be notified of the layer change...
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*/
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if (required_owner->progend != COGL_PIPELINE_PROGEND_UNDEFINED)
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{
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const CoglPipelineProgend *progend =
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_cogl_pipeline_progends[required_owner->progend];
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const CoglPipelineFragend *fragend =
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_cogl_pipeline_fragends[progend->fragend];
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const CoglPipelineVertend *vertend =
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_cogl_pipeline_vertends[progend->vertend];
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const CoglPipelineProgend *progend = _cogl_pipeline_progend;
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const CoglPipelineFragend *fragend = _cogl_pipeline_fragend;
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const CoglPipelineVertend *vertend = _cogl_pipeline_vertend;
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if (fragend->layer_pre_change_notify)
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fragend->layer_pre_change_notify (required_owner, layer, change);
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@ -49,25 +49,12 @@
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#include <glib.h>
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#if defined(HAVE_COGL_GL) || defined(HAVE_COGL_GLES2)
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#define COGL_PIPELINE_PROGEND_GLSL 0
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#define COGL_PIPELINE_VERTEND_GLSL 0
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#define COGL_PIPELINE_FRAGEND_GLSL 0
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#define COGL_PIPELINE_N_PROGENDS 1
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#define COGL_PIPELINE_N_VERTENDS 1
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#define COGL_PIPELINE_N_FRAGENDS 1
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#else /* defined(HAVE_COGL_GL) || defined(HAVE_COGL_GLES2) */
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#if !(defined(HAVE_COGL_GL) || defined(HAVE_COGL_GLES2))
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#error No drivers defined
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#endif /* defined(HAVE_COGL_GL) || defined(HAVE_COGL_GLES2) */
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#define COGL_PIPELINE_PROGEND_DEFAULT 0
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#define COGL_PIPELINE_PROGEND_UNDEFINED 3
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/* XXX: should I rename these as
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* COGL_PIPELINE_STATE_INDEX_XYZ... ?
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*/
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@ -413,12 +400,6 @@ struct _CoglPipeline
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* where the pipeline originates from */
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unsigned int has_static_breadcrumb:1;
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#endif
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/* There are multiple fragment and vertex processing backends for
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* CoglPipeline, glsl, arbfp and fixed that are bundled under a
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* "progend". This identifies the backend being used for the
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* pipeline. */
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unsigned int progend:3;
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};
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typedef struct _CoglPipelineFragend
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@ -462,8 +443,6 @@ typedef struct _CoglPipelineVertend
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typedef struct
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{
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int vertend;
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int fragend;
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gboolean (*start) (CoglPipeline *pipeline);
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void (*end) (CoglPipeline *pipeline,
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unsigned long pipelines_difference);
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@ -479,12 +458,9 @@ typedef struct
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void (* pre_paint) (CoglPipeline *pipeline, CoglFramebuffer *framebuffer);
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} CoglPipelineProgend;
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extern const CoglPipelineFragend *
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_cogl_pipeline_fragends[COGL_PIPELINE_N_FRAGENDS];
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extern const CoglPipelineVertend *
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_cogl_pipeline_vertends[COGL_PIPELINE_N_VERTENDS];
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extern const CoglPipelineProgend *
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_cogl_pipeline_progends[];
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extern const CoglPipelineFragend *_cogl_pipeline_fragend;
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extern const CoglPipelineVertend *_cogl_pipeline_vertend;
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extern const CoglPipelineProgend *_cogl_pipeline_progend;
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void
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_cogl_pipeline_init_default_pipeline (void);
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@ -805,9 +805,6 @@ cogl_pipeline_set_user_program (CoglPipeline *pipeline,
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*/
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_cogl_pipeline_pre_change_notify (pipeline, state, NULL, FALSE);
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if (program != NULL)
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_cogl_pipeline_set_progend (pipeline, COGL_PIPELINE_PROGEND_UNDEFINED);
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/* If we are the current authority see if we can revert to one of our
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* ancestors being the authority */
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if (pipeline == authority &&
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@ -58,24 +58,13 @@ static void _cogl_pipeline_free (CoglPipeline *tex);
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static void recursively_free_layer_caches (CoglPipeline *pipeline);
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static gboolean _cogl_pipeline_is_weak (CoglPipeline *pipeline);
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const CoglPipelineFragend *_cogl_pipeline_fragends[COGL_PIPELINE_N_FRAGENDS];
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const CoglPipelineVertend *_cogl_pipeline_vertends[COGL_PIPELINE_N_VERTENDS];
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/* The 'MAX' here is so that we don't define an empty array when there
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are no progends */
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const CoglPipelineProgend *
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_cogl_pipeline_progends[MAX (COGL_PIPELINE_N_PROGENDS, 1)];
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const CoglPipelineFragend *_cogl_pipeline_fragend;
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const CoglPipelineVertend *_cogl_pipeline_vertend;
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const CoglPipelineProgend *_cogl_pipeline_progend;
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#ifdef COGL_PIPELINE_FRAGEND_GLSL
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#include "driver/gl/cogl-pipeline-fragend-glsl-private.h"
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#endif
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#ifdef COGL_PIPELINE_VERTEND_GLSL
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#include "driver/gl/cogl-pipeline-vertend-glsl-private.h"
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#endif
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#ifdef COGL_PIPELINE_PROGEND_GLSL
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#include "driver/gl/cogl-pipeline-progend-glsl-private.h"
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#endif
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COGL_OBJECT_DEFINE (Pipeline, pipeline);
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COGL_GTYPE_DEFINE_CLASS (Pipeline, pipeline);
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@ -103,25 +92,14 @@ _cogl_pipeline_init_default_pipeline (void)
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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/* Take this opportunity to setup the backends... */
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#ifdef COGL_PIPELINE_FRAGEND_GLSL
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_cogl_pipeline_fragends[COGL_PIPELINE_FRAGEND_GLSL] =
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&_cogl_pipeline_glsl_fragend;
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#endif
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#ifdef COGL_PIPELINE_PROGEND_GLSL
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_cogl_pipeline_progends[COGL_PIPELINE_PROGEND_GLSL] =
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&_cogl_pipeline_glsl_progend;
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#endif
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#ifdef COGL_PIPELINE_VERTEND_GLSL
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_cogl_pipeline_vertends[COGL_PIPELINE_VERTEND_GLSL] =
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&_cogl_pipeline_glsl_vertend;
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#endif
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_cogl_pipeline_fragend = &_cogl_pipeline_glsl_fragend;
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_cogl_pipeline_progend = &_cogl_pipeline_glsl_progend;
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_cogl_pipeline_vertend = &_cogl_pipeline_glsl_vertend;
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_cogl_pipeline_node_init (COGL_NODE (pipeline));
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pipeline->is_weak = FALSE;
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pipeline->journal_ref_count = 0;
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pipeline->progend = COGL_PIPELINE_PROGEND_UNDEFINED;
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pipeline->differences = COGL_PIPELINE_STATE_ALL_SPARSE;
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pipeline->real_blend_enable = FALSE;
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@ -306,8 +284,6 @@ _cogl_pipeline_copy (CoglPipeline *src, gboolean is_weak)
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pipeline->deprecated_get_layers_list = NULL;
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pipeline->deprecated_get_layers_list_dirty = TRUE;
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pipeline->progend = src->progend;
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pipeline->has_static_breadcrumb = FALSE;
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pipeline->age = 0;
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@ -840,12 +816,6 @@ _cogl_pipeline_needs_blending_enabled (CoglPipeline *pipeline,
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return FALSE;
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}
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void
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_cogl_pipeline_set_progend (CoglPipeline *pipeline, int progend)
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{
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pipeline->progend = progend;
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}
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static void
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_cogl_pipeline_copy_differences (CoglPipeline *dest,
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CoglPipeline *src,
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@ -1179,15 +1149,9 @@ _cogl_pipeline_pre_change_notify (CoglPipeline *pipeline,
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*/
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if (!from_layer_change)
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{
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int i;
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for (i = 0; i < COGL_PIPELINE_N_PROGENDS; i++)
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{
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const CoglPipelineProgend *progend = _cogl_pipeline_progends[i];
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const CoglPipelineVertend *vertend =
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_cogl_pipeline_vertends[progend->vertend];
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const CoglPipelineFragend *fragend =
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_cogl_pipeline_fragends[progend->fragend];
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const CoglPipelineProgend *progend = _cogl_pipeline_progend;
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const CoglPipelineVertend *vertend = _cogl_pipeline_vertend;
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const CoglPipelineFragend *fragend = _cogl_pipeline_fragend;
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if (vertend->pipeline_pre_change_notify)
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vertend->pipeline_pre_change_notify (pipeline, change, new_color);
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@ -1201,7 +1165,6 @@ _cogl_pipeline_pre_change_notify (CoglPipeline *pipeline,
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if (progend->pipeline_pre_change_notify)
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progend->pipeline_pre_change_notify (pipeline, change, new_color);
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}
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}
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/* There may be an arbitrary tree of descendants of this pipeline;
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* any of which may indirectly depend on this pipeline as the
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@ -156,8 +156,6 @@ foreach_changed_bit_and_save (CoglContext *context,
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_cogl_bitmask_set_bits (current_bits, new_bits);
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}
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#ifdef COGL_PIPELINE_PROGEND_GLSL
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static void
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setup_generic_buffered_attribute (CoglContext *context,
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CoglPipeline *pipeline,
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@ -229,136 +227,6 @@ setup_generic_const_attribute (CoglContext *context,
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}
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}
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#endif /* COGL_PIPELINE_PROGEND_GLSL */
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static void
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setup_legacy_buffered_attribute (CoglContext *ctx,
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CoglPipeline *pipeline,
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CoglAttribute *attribute,
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uint8_t *base)
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{
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switch (attribute->name_state->name_id)
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{
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case COGL_ATTRIBUTE_NAME_ID_COLOR_ARRAY:
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_cogl_bitmask_set (&ctx->enable_builtin_attributes_tmp,
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COGL_ATTRIBUTE_NAME_ID_COLOR_ARRAY, TRUE);
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GE (ctx, glColorPointer (attribute->d.buffered.n_components,
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attribute->d.buffered.type,
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attribute->d.buffered.stride,
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base + attribute->d.buffered.offset));
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break;
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case COGL_ATTRIBUTE_NAME_ID_NORMAL_ARRAY:
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_cogl_bitmask_set (&ctx->enable_builtin_attributes_tmp,
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COGL_ATTRIBUTE_NAME_ID_NORMAL_ARRAY, TRUE);
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GE (ctx, glNormalPointer (attribute->d.buffered.type,
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attribute->d.buffered.stride,
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base + attribute->d.buffered.offset));
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break;
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case COGL_ATTRIBUTE_NAME_ID_TEXTURE_COORD_ARRAY:
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{
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int layer_number = attribute->name_state->layer_number;
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const CoglPipelineGetLayerFlags flags =
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COGL_PIPELINE_GET_LAYER_NO_CREATE;
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CoglPipelineLayer *layer =
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_cogl_pipeline_get_layer_with_flags (pipeline, layer_number, flags);
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if (layer)
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{
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int unit = _cogl_pipeline_layer_get_unit_index (layer);
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_cogl_bitmask_set (&ctx->enable_texcoord_attributes_tmp,
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unit,
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TRUE);
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GE (ctx, glClientActiveTexture (GL_TEXTURE0 + unit));
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GE (ctx, glTexCoordPointer (attribute->d.buffered.n_components,
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attribute->d.buffered.type,
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attribute->d.buffered.stride,
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base + attribute->d.buffered.offset));
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}
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break;
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}
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case COGL_ATTRIBUTE_NAME_ID_POSITION_ARRAY:
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_cogl_bitmask_set (&ctx->enable_builtin_attributes_tmp,
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COGL_ATTRIBUTE_NAME_ID_POSITION_ARRAY, TRUE);
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GE (ctx, glVertexPointer (attribute->d.buffered.n_components,
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attribute->d.buffered.type,
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attribute->d.buffered.stride,
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base + attribute->d.buffered.offset));
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break;
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case COGL_ATTRIBUTE_NAME_ID_CUSTOM_ARRAY:
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#ifdef COGL_PIPELINE_PROGEND_GLSL
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if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE))
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setup_generic_buffered_attribute (ctx, pipeline, attribute, base);
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#endif
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break;
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default:
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g_warn_if_reached ();
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}
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}
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static void
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setup_legacy_const_attribute (CoglContext *ctx,
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CoglPipeline *pipeline,
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CoglAttribute *attribute)
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{
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#ifdef COGL_PIPELINE_PROGEND_GLSL
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if (attribute->name_state->name_id == COGL_ATTRIBUTE_NAME_ID_CUSTOM_ARRAY)
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{
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if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE))
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setup_generic_const_attribute (ctx, pipeline, attribute);
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}
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else
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#endif
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{
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float vector[4] = { 0, 0, 0, 1 };
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float *boxed = attribute->d.constant.boxed.v.float_value;
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int n_components = attribute->d.constant.boxed.size;
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int i;
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for (i = 0; i < n_components; i++)
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vector[i] = boxed[i];
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switch (attribute->name_state->name_id)
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{
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case COGL_ATTRIBUTE_NAME_ID_COLOR_ARRAY:
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GE (ctx, glColor4f (vector[0], vector[1], vector[2], vector[3]));
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break;
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case COGL_ATTRIBUTE_NAME_ID_NORMAL_ARRAY:
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GE (ctx, glNormal3f (vector[0], vector[1], vector[2]));
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break;
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case COGL_ATTRIBUTE_NAME_ID_TEXTURE_COORD_ARRAY:
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{
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int layer_number = attribute->name_state->layer_number;
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const CoglPipelineGetLayerFlags flags =
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COGL_PIPELINE_GET_LAYER_NO_CREATE;
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CoglPipelineLayer *layer =
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_cogl_pipeline_get_layer_with_flags (pipeline,
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layer_number,
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flags);
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if (layer)
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{
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int unit = _cogl_pipeline_layer_get_unit_index (layer);
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GE (ctx, glClientActiveTexture (GL_TEXTURE0 + unit));
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GE (ctx, glMultiTexCoord4f (vector[0],
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vector[1],
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vector[2],
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vector[3]));
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}
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break;
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}
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case COGL_ATTRIBUTE_NAME_ID_POSITION_ARRAY:
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GE (ctx, glVertex4f (vector[0], vector[1], vector[2], vector[3]));
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break;
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default:
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g_warn_if_reached ();
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}
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}
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}
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static void
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apply_attribute_enable_updates (CoglContext *context,
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CoglPipeline *pipeline)
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@ -502,19 +370,13 @@ _cogl_gl_flush_attributes_state (CoglFramebuffer *framebuffer,
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COGL_BUFFER_BIND_TARGET_ATTRIBUTE_BUFFER,
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NULL);
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if (pipeline->progend == COGL_PIPELINE_PROGEND_GLSL)
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setup_generic_buffered_attribute (ctx, pipeline, attribute, base);
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else
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setup_legacy_buffered_attribute (ctx, pipeline, attribute, base);
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_cogl_buffer_gl_unbind (buffer);
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}
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else
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{
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if (pipeline->progend == COGL_PIPELINE_PROGEND_GLSL)
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setup_generic_const_attribute (ctx, pipeline, attribute);
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else
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setup_legacy_const_attribute (ctx, pipeline, attribute);
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}
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}
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@ -44,8 +44,6 @@
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#include "cogl-list.h"
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#include "driver/gl/cogl-util-gl-private.h"
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#ifdef COGL_PIPELINE_FRAGEND_GLSL
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#include "cogl-context-private.h"
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#include "cogl-object-private.h"
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#include "cogl-pipeline-cache.h"
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@ -1123,6 +1121,3 @@ const CoglPipelineFragend _cogl_pipeline_glsl_fragend =
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_cogl_pipeline_fragend_glsl_pre_change_notify,
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_cogl_pipeline_fragend_glsl_layer_pre_change_notify
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};
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#endif /* COGL_PIPELINE_FRAGEND_GLSL */
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@ -998,7 +998,6 @@ _cogl_pipeline_flush_gl_state (CoglContext *ctx,
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unsigned long pipelines_difference;
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int n_layers;
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unsigned long *layer_differences;
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int i;
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CoglTextureUnit *unit1;
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const CoglPipelineProgend *progend;
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@ -1113,23 +1112,19 @@ _cogl_pipeline_flush_gl_state (CoglContext *ctx,
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* with the given progend so we will simply use that to avoid
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* fallback code paths.
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*/
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if (pipeline->progend == COGL_PIPELINE_PROGEND_UNDEFINED)
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_cogl_pipeline_set_progend (pipeline, COGL_PIPELINE_PROGEND_DEFAULT);
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for (i = pipeline->progend;
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i < COGL_PIPELINE_N_PROGENDS;
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i++, _cogl_pipeline_set_progend (pipeline, i))
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do
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{
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const CoglPipelineVertend *vertend;
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const CoglPipelineFragend *fragend;
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CoglPipelineAddLayerState state;
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progend = _cogl_pipeline_progends[i];
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progend = _cogl_pipeline_progend;
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if (G_UNLIKELY (!progend->start (pipeline)))
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continue;
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vertend = _cogl_pipeline_vertends[progend->vertend];
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vertend = _cogl_pipeline_vertend;
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vertend->start (pipeline,
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n_layers,
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@ -1159,7 +1154,7 @@ _cogl_pipeline_flush_gl_state (CoglContext *ctx,
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* ctx->codegen_source_buffer as a scratch buffer.
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*/
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fragend = _cogl_pipeline_fragends[progend->fragend];
|
||||
fragend = _cogl_pipeline_fragend;
|
||||
state.fragend = fragend;
|
||||
|
||||
fragend->start (pipeline,
|
||||
@ -1180,6 +1175,7 @@ _cogl_pipeline_flush_gl_state (CoglContext *ctx,
|
||||
progend->end (pipeline, pipelines_difference);
|
||||
break;
|
||||
}
|
||||
while (0);
|
||||
|
||||
/* FIXME: This reference is actually resulting in lots of
|
||||
* copy-on-write reparenting because one-shot pipelines end up
|
||||
@ -1200,13 +1196,13 @@ _cogl_pipeline_flush_gl_state (CoglContext *ctx,
|
||||
|
||||
done:
|
||||
|
||||
progend = _cogl_pipeline_progends[pipeline->progend];
|
||||
progend = _cogl_pipeline_progend;
|
||||
|
||||
/* We can't assume the color will be retained between flushes when
|
||||
* using the glsl progend because the generic attribute values are
|
||||
* not stored as part of the program object so they could be
|
||||
* overridden by any attribute changes in another program */
|
||||
if (pipeline->progend == COGL_PIPELINE_PROGEND_GLSL && !with_color_attrib)
|
||||
if (!with_color_attrib)
|
||||
{
|
||||
int attribute;
|
||||
CoglPipeline *authority =
|
||||
|
@ -42,8 +42,6 @@
|
||||
#include "driver/gl/cogl-util-gl-private.h"
|
||||
#include "driver/gl/cogl-pipeline-opengl-private.h"
|
||||
|
||||
#ifdef COGL_PIPELINE_PROGEND_GLSL
|
||||
|
||||
#include "cogl-context-private.h"
|
||||
#include "cogl-object-private.h"
|
||||
#include "cogl-pipeline-cache.h"
|
||||
@ -1056,13 +1054,9 @@ update_float_uniform (CoglPipeline *pipeline,
|
||||
|
||||
const CoglPipelineProgend _cogl_pipeline_glsl_progend =
|
||||
{
|
||||
COGL_PIPELINE_VERTEND_GLSL,
|
||||
COGL_PIPELINE_FRAGEND_GLSL,
|
||||
_cogl_pipeline_progend_glsl_start,
|
||||
_cogl_pipeline_progend_glsl_end,
|
||||
_cogl_pipeline_progend_glsl_pre_change_notify,
|
||||
_cogl_pipeline_progend_glsl_layer_pre_change_notify,
|
||||
_cogl_pipeline_progend_glsl_pre_paint
|
||||
};
|
||||
|
||||
#endif /* COGL_PIPELINE_PROGEND_GLSL */
|
||||
|
@ -42,8 +42,6 @@
|
||||
#include "driver/gl/cogl-util-gl-private.h"
|
||||
#include "driver/gl/cogl-pipeline-opengl-private.h"
|
||||
|
||||
#ifdef COGL_PIPELINE_VERTEND_GLSL
|
||||
|
||||
#include "cogl-context-private.h"
|
||||
#include "cogl-object-private.h"
|
||||
#include "cogl-pipeline-state-private.h"
|
||||
@ -668,5 +666,3 @@ UNIT_TEST (check_point_size_shader,
|
||||
/* The fourth pipeline should be exactly the same as the first */
|
||||
g_assert (shader_states[0] == shader_states[3]);
|
||||
}
|
||||
|
||||
#endif /* COGL_PIPELINE_VERTEND_GLSL */
|
||||
|
Loading…
Reference in New Issue
Block a user