Revert "Initial build of a Quartz winsys stub"

This reverts commit b2e41f1bfa.

We are backing out the quartz specific stub winsys since we can simply
use the generic stub winsys on quartz until we develop a standalone
winsys. Since we plan on removing all special cases for the stub winsys
by handling with a winsys vtable like all the others it's better if we
don't introduce a quartz specific stub.
This commit is contained in:
Robert Bragg 2011-06-01 13:45:42 +01:00
parent 891a9c33c5
commit 5a9b92a4a5
2 changed files with 0 additions and 122 deletions

View File

@ -331,10 +331,6 @@ cogl_sources_c += \
$(srcdir)/winsys/cogl-winsys-wgl.c \
$(srcdir)/winsys/cogl-winsys-wgl-feature-functions.h
endif
if SUPPORT_QUARTZ
cogl_sources_c += \
$(srcdir)/winsys/cogl-winsys-quartz.c
endif
if SUPPORT_EGL_PLATFORM_POWERVR_X11
cogl_sources_c += \
$(srcdir)/winsys/cogl-winsys-egl.c
@ -371,15 +367,9 @@ include $(top_srcdir)/build/autotools/Makefile.am.enums
lib_LTLIBRARIES += libcogl.la
libcogl_la_LIBADD = -lm $(COGL_DEP_LIBS) $(COGL_EXTRA_LDFLAGS)
if SUPPORT_GLX
libcogl_la_LIBADD += -ldl
endif
if SUPPORT_QUARTZ
libcogl_la_LIBADD += -ldl
endif
# XXX: The aim is to eventually get rid of all private API exports
# for cogl-pango.
libcogl_la_LDFLAGS = \

View File

@ -1,112 +0,0 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "cogl-framebuffer-private.h"
/* This provides a stub winsys implementation for when Clutter still handles
* creating an OpenGL context. This is useful so we don't have to guard all
* calls into the winsys layer with #ifdef COGL_HAS_FULL_WINSYS
*/
CoglFuncPtr
_cogl_winsys_get_proc_address (const char *name)
{
return NULL;
}
void
_cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
{
}
void
_cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
int *rectangles,
int n_rectangles)
{
}
void
_cogl_winsys_onscreen_update_swap_throttled (CoglOnscreen *onscreen)
{
}
unsigned int
_cogl_winsys_onscreen_add_swap_buffers_callback (CoglOnscreen *onscreen,
CoglSwapBuffersNotify callback,
void *user_data)
{
g_assert (0);
return 0;
}
void
_cogl_winsys_onscreen_remove_swap_buffers_callback (CoglOnscreen *onscreen,
unsigned int id)
{
g_assert (0);
}
#ifdef COGL_HAS_XLIB_SUPPORT
XVisualInfo *
_cogl_winsys_xlib_get_visual_info (void)
{
g_assert (0);
return NULL;
}
#endif
#ifdef COGL_HAS_X11_SUPPORT
guint32
_cogl_winsys_onscreen_x11_get_window_xid (CoglOnscreen *onscreen)
{
g_assert (0);
return 0;
}
#endif
gboolean
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
GError **error)
{
return TRUE;
}
void
_cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
{
}
void
_cogl_winsys_context_deinit (CoglContext *context)
{
}