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cogl/gl-framebuffer: Fix spurious trailing spaces
Purely cosmetic fix, no functional change. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3047>
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@ -72,32 +72,32 @@ ensure_bits_initialized (CoglGlFramebufferBack *gl_framebuffer_back)
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GLenum attachment, pname;
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GLenum attachment, pname;
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size_t offset;
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size_t offset;
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} params[] = {
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} params[] = {
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{
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{
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.attachment = GL_BACK_LEFT,
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.attachment = GL_BACK_LEFT,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,
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.offset = offsetof (CoglFramebufferBits, red),
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.offset = offsetof (CoglFramebufferBits, red),
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},
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},
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{
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{
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.attachment = GL_BACK_LEFT,
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.attachment = GL_BACK_LEFT,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,
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.offset = offsetof (CoglFramebufferBits, green),
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.offset = offsetof (CoglFramebufferBits, green),
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},
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},
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{
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{
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.attachment = GL_BACK_LEFT,
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.attachment = GL_BACK_LEFT,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,
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.offset = offsetof (CoglFramebufferBits, blue),
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.offset = offsetof (CoglFramebufferBits, blue),
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},
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},
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{
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{
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.attachment = GL_BACK_LEFT,
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.attachment = GL_BACK_LEFT,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,
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.offset = offsetof (CoglFramebufferBits, alpha),
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.offset = offsetof (CoglFramebufferBits, alpha),
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},
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},
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{
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{
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.attachment = GL_DEPTH,
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.attachment = GL_DEPTH,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,
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.offset = offsetof (CoglFramebufferBits, depth),
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.offset = offsetof (CoglFramebufferBits, depth),
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},
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},
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{
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{
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.attachment = GL_STENCIL,
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.attachment = GL_STENCIL,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,
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.offset = offsetof (CoglFramebufferBits, stencil),
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.offset = offsetof (CoglFramebufferBits, stencil),
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@ -82,32 +82,32 @@ ensure_bits_initialized (CoglGlFramebufferFbo *gl_framebuffer_fbo)
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GLenum attachment, pname;
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GLenum attachment, pname;
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size_t offset;
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size_t offset;
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} params[] = {
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} params[] = {
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{
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{
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.attachment = GL_COLOR_ATTACHMENT0,
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.attachment = GL_COLOR_ATTACHMENT0,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,
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.offset = offsetof (CoglFramebufferBits, red),
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.offset = offsetof (CoglFramebufferBits, red),
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},
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},
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{
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{
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.attachment = GL_COLOR_ATTACHMENT0,
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.attachment = GL_COLOR_ATTACHMENT0,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,
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.offset = offsetof (CoglFramebufferBits, green),
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.offset = offsetof (CoglFramebufferBits, green),
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},
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},
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{
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{
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.attachment = GL_COLOR_ATTACHMENT0,
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.attachment = GL_COLOR_ATTACHMENT0,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,
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.offset = offsetof (CoglFramebufferBits, blue),
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.offset = offsetof (CoglFramebufferBits, blue),
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},
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},
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{
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{
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.attachment = GL_COLOR_ATTACHMENT0,
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.attachment = GL_COLOR_ATTACHMENT0,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,
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.offset = offsetof (CoglFramebufferBits, alpha),
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.offset = offsetof (CoglFramebufferBits, alpha),
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},
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},
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{
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{
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.attachment = GL_DEPTH_ATTACHMENT,
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.attachment = GL_DEPTH_ATTACHMENT,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,
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.offset = offsetof (CoglFramebufferBits, depth),
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.offset = offsetof (CoglFramebufferBits, depth),
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},
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},
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{
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{
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.attachment = GL_STENCIL_ATTACHMENT,
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.attachment = GL_STENCIL_ATTACHMENT,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,
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.pname = GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,
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.offset = offsetof (CoglFramebufferBits, stencil),
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.offset = offsetof (CoglFramebufferBits, stencil),
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