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Shuffle some layout so that gapi2-parser can understand everything
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10
ChangeLog
10
ChangeLog
@ -1,3 +1,13 @@
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2006-06-23 Iain Holmes <iain@openedhand.com>
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* clutter/clutter-label.h:
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* clutter/clutter-group.h:
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* clutter/clutter-rectangle.h:
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* clutter/clutter-video-texture.h:
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* clutter/clutter-event.h:
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* clutter/clutter-texture.h: Fix the header layout so that C# parser
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can understand everything.
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2006-06-23 Ross Burton <ross@openedhand.com>
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* configure.ac:
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@ -117,26 +117,19 @@ ClutterEvent *clutter_event_new (ClutterEventType type);
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ClutterEvent *clutter_event_copy (ClutterEvent *event);
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void clutter_event_free (ClutterEvent *event);
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ClutterEventType
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clutter_key_event_type (ClutterKeyEvent *keyev);
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ClutterEventType clutter_key_event_type (ClutterKeyEvent *keyev);
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guint32
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clutter_key_event_time (ClutterKeyEvent *keyev);
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guint32 clutter_key_event_time (ClutterKeyEvent *keyev);
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guint
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clutter_key_event_state (ClutterKeyEvent *keyev);
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guint clutter_key_event_state (ClutterKeyEvent *keyev);
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guint
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clutter_key_event_symbol (ClutterKeyEvent *keyev);
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guint clutter_key_event_symbol (ClutterKeyEvent *keyev);
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guint16
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clutter_key_event_code (ClutterKeyEvent *keyev);
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guint16 clutter_key_event_code (ClutterKeyEvent *keyev);
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guint32
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clutter_key_event_unicode (ClutterKeyEvent *keyev);
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guint32 clutter_key_event_unicode (ClutterKeyEvent *keyev);
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guint32
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clutter_keysym_to_unicode (guint keyval);
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guint32 clutter_keysym_to_unicode (guint keyval);
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G_END_DECLS
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@ -53,9 +53,9 @@ G_BEGIN_DECLS
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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CLUTTER_TYPE_GROUP, ClutterGroupClass))
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typedef struct _ClutterGroupPrivate ClutterGroupPrivate;
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typedef struct _ClutterGroup ClutterGroup;
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typedef struct _ClutterGroupClass ClutterGroupClass;
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typedef struct _ClutterGroupPrivate ClutterGroupPrivate;
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struct _ClutterGroup
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{
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@ -56,8 +56,8 @@ G_BEGIN_DECLS
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CLUTTER_TYPE_LABEL, ClutterLabelClass))
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typedef struct _ClutterLabel ClutterLabel;
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typedef struct _ClutterLabelPrivate ClutterLabelPrivate ;
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typedef struct _ClutterLabelClass ClutterLabelClass;
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typedef struct _ClutterLabelPrivate ClutterLabelPrivate;
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struct _ClutterLabel
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{
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@ -54,9 +54,9 @@ G_BEGIN_DECLS
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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CLUTTER_TYPE_RECTANGLE, ClutterRectangleClass))
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typedef struct _ClutterRectanglePrivate ClutterRectanglePrivate;
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typedef struct _ClutterRectangle ClutterRectangle;
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typedef struct _ClutterRectangleClass ClutterRectangleClass;
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typedef struct _ClutterRectanglePrivate ClutterRectanglePrivate;
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struct _ClutterRectangle
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{
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@ -54,73 +54,64 @@ G_BEGIN_DECLS
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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CLUTTER_TYPE_TEXTURE, ClutterTextureClass))
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typedef struct ClutterTexturePrivate ClutterTexturePrivate ;
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typedef struct _ClutterTexture ClutterTexture;
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typedef struct _ClutterTextureClass ClutterTextureClass;
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typedef struct ClutterTexturePrivate ClutterTexturePrivate;
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struct _ClutterTexture
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{
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ClutterActor parent;
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ClutterTexturePrivate *priv;
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};
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};
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struct _ClutterTextureClass
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struct _ClutterTextureClass
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{
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ClutterActorClass parent_class;
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void (*size_change) (ClutterTexture *texture, gint width, gint height);
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void (*pixbuf_change) (ClutterTexture *texture );
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};
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void (*size_change) (ClutterTexture *texture,
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gint width,
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gint height);
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void (*pixbuf_change) (ClutterTexture *texture);
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};
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GType clutter_texture_get_type (void);
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ClutterActor*
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clutter_texture_new_from_pixbuf (GdkPixbuf *pixbuf);
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ClutterActor *clutter_texture_new_from_pixbuf (GdkPixbuf *pixbuf);
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ClutterActor*
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clutter_texture_new (void);
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ClutterActor *clutter_texture_new (void);
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void
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clutter_texture_set_pixbuf (ClutterTexture *texture, GdkPixbuf *pixbuf);
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void clutter_texture_set_pixbuf (ClutterTexture *texture, GdkPixbuf *pixbuf);
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GdkPixbuf*
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clutter_texture_get_pixbuf (ClutterTexture* texture);
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GdkPixbuf *clutter_texture_get_pixbuf (ClutterTexture* texture);
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void
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clutter_texture_get_base_size (ClutterTexture *texture,
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voidclutter_texture_get_base_size (ClutterTexture *texture,
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gint *width,
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gint *height);
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/* Below mainly for subclassed texture based actors */
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void
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clutter_texture_bind_tile (ClutterTexture *texture, gint index);
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void clutter_texture_bind_tile (ClutterTexture *texture, gint index);
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void
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clutter_texture_get_n_tiles (ClutterTexture *texture,
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void clutter_texture_get_n_tiles (ClutterTexture *texture,
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gint *n_x_tiles,
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gint *n_y_tiles);
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void
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clutter_texture_get_x_tile_detail (ClutterTexture *texture,
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void clutter_texture_get_x_tile_detail (ClutterTexture *texture,
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gint x_index,
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gint *pos,
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gint *size,
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gint *waste);
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void
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clutter_texture_get_y_tile_detail (ClutterTexture *texture,
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void clutter_texture_get_y_tile_detail (ClutterTexture *texture,
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gint y_index,
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gint *pos,
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gint *size,
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gint *waste);
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gboolean
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clutter_texture_has_generated_tiles (ClutterTexture *texture);
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gboolean clutter_texture_has_generated_tiles (ClutterTexture *texture);
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gboolean
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clutter_texture_is_tiled (ClutterTexture *texture);
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gboolean clutter_texture_is_tiled (ClutterTexture *texture);
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G_END_DECLS
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@ -56,9 +56,9 @@ G_BEGIN_DECLS
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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CLUTTER_TYPE_VIDEO_TEXTURE, ClutterVideoTextureClass))
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typedef struct ClutterVideoTexturePrivate ClutterVideoTexturePrivate ;
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typedef struct _ClutterVideoTexture ClutterVideoTexture;
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typedef struct _ClutterVideoTextureClass ClutterVideoTextureClass;
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typedef struct ClutterVideoTexturePrivate ClutterVideoTexturePrivate;
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/* #define CLUTTER_VIDEO_TEXTURE_ERROR clutter_video_texture_error_quark() */
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