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Minor fix to indentation in gl/cogl-texture.c
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@ -2265,7 +2265,7 @@ cogl_texture_multiple_rectangles (CoglHandle handle,
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return;
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/* Prepare GL state */
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if (tex->gl_target == CGL_TEXTURE_RECTANGLE_ARB)
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if (tex->gl_target == CGL_TEXTURE_RECTANGLE_ARB)
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enable_flags |= COGL_ENABLE_TEXTURE_RECT;
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else
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enable_flags |= COGL_ENABLE_TEXTURE_2D;
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