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clutter: Avoid redundant margin changes
When profiling gnome-shell it was found that one of the main triggers of `clutter_actor_queue_relayout` during animations was `clutter_actor_set_margin_internal` continuously setting the same zero margins. That's obviously pointless but also expensive since it incurs full stage relayouts and reallocation. So just avoid redundant margin changes. Helps to further improve: https://gitlab.gnome.org/GNOME/mutter/issues/233, https://gitlab.gnome.org/GNOME/gnome-shell/issues/349
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@ -18434,6 +18434,10 @@ clutter_actor_set_margin_top (ClutterActor *self,
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g_return_if_fail (margin >= 0.f);
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g_return_if_fail (margin >= 0.f);
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info = _clutter_actor_get_layout_info_or_defaults (self);
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info = _clutter_actor_get_layout_info_or_defaults (self);
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if (info->margin.top == margin)
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return;
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_clutter_actor_create_transition (self, obj_props[PROP_MARGIN_TOP],
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_clutter_actor_create_transition (self, obj_props[PROP_MARGIN_TOP],
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info->margin.top,
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info->margin.top,
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margin);
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margin);
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@ -18478,6 +18482,10 @@ clutter_actor_set_margin_bottom (ClutterActor *self,
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g_return_if_fail (margin >= 0.f);
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g_return_if_fail (margin >= 0.f);
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info = _clutter_actor_get_layout_info_or_defaults (self);
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info = _clutter_actor_get_layout_info_or_defaults (self);
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if (info->margin.bottom == margin)
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return;
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_clutter_actor_create_transition (self, obj_props[PROP_MARGIN_BOTTOM],
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_clutter_actor_create_transition (self, obj_props[PROP_MARGIN_BOTTOM],
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info->margin.bottom,
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info->margin.bottom,
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margin);
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margin);
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@ -18522,6 +18530,10 @@ clutter_actor_set_margin_left (ClutterActor *self,
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g_return_if_fail (margin >= 0.f);
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g_return_if_fail (margin >= 0.f);
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info = _clutter_actor_get_layout_info_or_defaults (self);
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info = _clutter_actor_get_layout_info_or_defaults (self);
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if (info->margin.left == margin)
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return;
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_clutter_actor_create_transition (self, obj_props[PROP_MARGIN_LEFT],
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_clutter_actor_create_transition (self, obj_props[PROP_MARGIN_LEFT],
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info->margin.left,
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info->margin.left,
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margin);
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margin);
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@ -18566,6 +18578,10 @@ clutter_actor_set_margin_right (ClutterActor *self,
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g_return_if_fail (margin >= 0.f);
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g_return_if_fail (margin >= 0.f);
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info = _clutter_actor_get_layout_info_or_defaults (self);
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info = _clutter_actor_get_layout_info_or_defaults (self);
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if (info->margin.right == margin)
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return;
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_clutter_actor_create_transition (self, obj_props[PROP_MARGIN_RIGHT],
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_clutter_actor_create_transition (self, obj_props[PROP_MARGIN_RIGHT],
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info->margin.right,
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info->margin.right,
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margin);
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margin);
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