diff --git a/clutter/clutter-actor.c b/clutter/clutter-actor.c
index 4eff0c2a6..ac8da2095 100644
--- a/clutter/clutter-actor.c
+++ b/clutter/clutter-actor.c
@@ -71,6 +71,27 @@
* will hold a reference on each child actor, which will be released when
* the child is removed from its parent, or destroyed using
* clutter_actor_destroy().
+ *
+ * ClutterActor *actor = clutter_actor_new ();
+ *
+ * /* set the bounding box of the actor */
+ * clutter_actor_set_position (actor, 0, 0);
+ * clutter_actor_set_size (actor, 480, 640);
+ *
+ * /* set the background color of the actor */
+ * clutter_actor_set_background_color (actor, CLUTTER_COLOR_Orange);
+ *
+ * /* set the bounding box of the child, relative to the parent */
+ * ClutterActor *child = clutter_actor_new ();
+ * clutter_actor_set_position (child, 20, 20);
+ * clutter_actor_set_size (child, 80, 240);
+ *
+ * /* set the background color of the child */
+ * clutter_actor_set_background_color (child, CLUTTER_COLOR_Blue);
+ *
+ * /* add the child to the actor */
+ * clutter_actor_add_child (actor, child);
+ *
* Children can be inserted at a given index, or above and below
* another child actor. The order of insertion determines the order of the
* children when iterating over them. Iterating over children is performed