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Added a mutex for clutter asynchronous textures threads.
Bug #1453 - Asynchronous texture loading can starve cpu. Add a mutex that is held in the loader threads during the image decoding. We were spawning and starting a thread for each asynchronously loaded texture. This can cause cpu / memory starvation when many pixbuf loaders allocate their temporary memory at the same time. Also added -fno-strict-aliasing to MAINTAINER_CFLAGS in configure.ac to avoid incorrect warnings caused by the static mutex code.
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@ -104,6 +104,7 @@ struct _ClutterTexturePrivate
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gchar *load_filename;
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CoglBitmap *load_bitmap;
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GError *load_error;
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gboolean abort;
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};
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enum
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@ -639,6 +640,7 @@ clutter_texture_async_load_cancel (ClutterTexture *texture)
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if (priv->load_thread)
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{
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priv->abort = TRUE;
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g_thread_join (priv->load_thread);
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priv->load_thread = NULL;
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}
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@ -1609,12 +1611,25 @@ clutter_texture_thread_cb (gpointer data)
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static gpointer
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clutter_texture_thread_func (gpointer data)
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{
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ClutterTexture *self = data;
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static GStaticMutex thread_load_mutex = G_STATIC_MUTEX_INIT;
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ClutterTexture *self = data;
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ClutterTexturePrivate *priv = self->priv;
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/* we aquire the shared lock, only one thread is allowed to
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* be loading at a time
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*/
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g_static_mutex_lock (&thread_load_mutex);
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if (priv->abort)
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{
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g_static_mutex_unlock (&thread_load_mutex);
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g_free (priv->load_filename);
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priv->load_filename = NULL;
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return NULL;
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}
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/* Try loading with imaging backend */
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priv->load_bitmap = cogl_bitmap_new_from_file (priv->load_filename,
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&priv->load_error);
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g_static_mutex_unlock (&thread_load_mutex);
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g_free (priv->load_filename);
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priv->load_filename = NULL;
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@ -1649,6 +1664,7 @@ clutter_texture_idle_func (gpointer data)
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return FALSE;
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}
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/*
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* clutter_texture_async_load:
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* @self: a #ClutterTexture
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@ -590,7 +590,7 @@ AC_ARG_ENABLE([maintainer-flags],
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enable_maintainer_flags=maintainer_flags_default)
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if test "x$enable_maintainer_flags" = "xyes"; then
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MAINTAINER_CFLAGS="-Werror -Wall -Wshadow -Wcast-align -Wno-uninitialized -Wempty-body -Wformat-security -Winit-self"
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MAINTAINER_CFLAGS="-Werror -Wall -Wshadow -Wcast-align -Wno-strict-aliasing -Wno-uninitialized -Wempty-body -Wformat-security -Winit-self"
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fi
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AC_SUBST(MAINTAINER_CFLAGS)
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