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docs: Remove checks for whether an effect is disabled
pre_paint() and post_paint() implementations don't need to check whether an effect is disabled: Clutter will not apply an effect unless it is enabled. So remove code which checks whether the effect is enabled or disabled from the example applications and the documentation.
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@ -385,8 +385,7 @@ cb_background_effect_dispose (GObject *gobject)
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<para>Now, the important part: implement <function>pre_paint()</function>
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and/or <function>post_paint()</function>, using Cogl to draw on the
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material(s) set up for the effect. In these functions, you should also
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check whether the effect is enabled before drawing.</para>
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material(s) set up for the effect.</para>
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<para>For the background effect, we implement <function>pre_paint()</function>,
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to draw a gray rectangle under the actor:</para>
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@ -405,12 +404,6 @@ cb_background_effect_pre_paint (ClutterEffect *self)
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gfloat height;
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CbBackgroundEffectPrivate *priv;
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ClutterActorMeta *meta = CLUTTER_ACTOR_META (self);
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/* check that the effect is enabled before applying it */
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if (!clutter_actor_meta_get_enabled (meta))
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return TRUE;
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priv = CB_BACKGROUND_EFFECT (self)->priv;
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/* get the associated actor's dimensions */
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@ -25,12 +25,6 @@ cb_background_effect_pre_paint (ClutterEffect *self)
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gfloat height;
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CbBackgroundEffectPrivate *priv;
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ClutterActorMeta *meta = CLUTTER_ACTOR_META (self);
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/* check that the effect is enabled before applying it */
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if (!clutter_actor_meta_get_enabled (meta))
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return TRUE;
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priv = CB_BACKGROUND_EFFECT (self)->priv;
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/* get the associated actor's dimensions */
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@ -35,12 +35,6 @@ cb_border_effect_post_paint (ClutterEffect *self)
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gfloat height;
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CbBorderEffectPrivate *priv;
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ClutterActorMeta *meta = CLUTTER_ACTOR_META (self);
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/* check that the effect is enabled before applying it */
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if (!clutter_actor_meta_get_enabled (meta))
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return;
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priv = CB_BORDER_EFFECT (self)->priv;
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/* get the associated actor's dimensions */
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