cogl: Drop _COGL_RETURN_IF_FAIL macro

This was introduced when the Cogl maintainers tried to move away from
GLib. Since we always require it, we can just use `g_return_if_fail()`
immediately.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/629
This commit is contained in:
Niels De Graef
2019-06-17 23:40:06 +02:00
parent a2a114e79c
commit 576330edce
39 changed files with 194 additions and 195 deletions

View File

@@ -138,7 +138,7 @@ void
cogl_pango_font_map_set_resolution (CoglPangoFontMap *font_map,
double dpi)
{
_COGL_RETURN_IF_FAIL (COGL_PANGO_IS_FONT_MAP (font_map));
g_return_if_fail (COGL_PANGO_IS_FONT_MAP (font_map));
pango_cairo_font_map_set_resolution (PANGO_CAIRO_FONT_MAP (font_map), dpi);
}

View File

@@ -153,7 +153,7 @@ cogl_pango_renderer_draw_glyph (CoglPangoRenderer *priv,
{
CoglPangoRendererSliceCbData data;
_COGL_RETURN_IF_FAIL (priv->display_list != NULL);
g_return_if_fail (priv->display_list != NULL);
data.display_list = priv->display_list;
data.x1 = x1;
@@ -577,7 +577,7 @@ cogl_pango_renderer_set_dirty_glyph (PangoFont *font,
/* Glyphs that don't take up any space will end up without a
texture. These should never become dirty so they shouldn't end up
here */
_COGL_RETURN_IF_FAIL (value->texture != NULL);
g_return_if_fail (value->texture != NULL);
if (_cogl_texture_get_format (value->texture) == COGL_PIXEL_FORMAT_A_8)
{
@@ -705,7 +705,7 @@ cogl_pango_ensure_glyph_cache_for_layout (PangoLayout *layout)
context = pango_layout_get_context (layout);
priv = cogl_pango_get_renderer_from_context (context);
_COGL_RETURN_IF_FAIL (PANGO_IS_LAYOUT (layout));
g_return_if_fail (PANGO_IS_LAYOUT (layout));
if ((iter = pango_layout_get_iter (layout)) == NULL)
return;
@@ -759,7 +759,7 @@ cogl_pango_renderer_draw_box (PangoRenderer *renderer,
{
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
_COGL_RETURN_IF_FAIL (priv->display_list != NULL);
g_return_if_fail (priv->display_list != NULL);
_cogl_pango_display_list_add_rectangle (priv->display_list,
x,
@@ -803,7 +803,7 @@ cogl_pango_renderer_draw_rectangle (PangoRenderer *renderer,
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
float x1, x2, y1, y2;
_COGL_RETURN_IF_FAIL (priv->display_list != NULL);
g_return_if_fail (priv->display_list != NULL);
cogl_pango_renderer_set_color_for_part (renderer, part);
@@ -830,7 +830,7 @@ cogl_pango_renderer_draw_trapezoid (PangoRenderer *renderer,
{
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
_COGL_RETURN_IF_FAIL (priv->display_list != NULL);
g_return_if_fail (priv->display_list != NULL);
cogl_pango_renderer_set_color_for_part (renderer, part);