clutter: Remove erroneous "fixed point" comment

The function `clutter_actor_transform_stage_point` actually operates
almost entirely in floating point.
This commit is contained in:
Daniel van Vugt 2018-08-09 14:51:01 +08:00 committed by Georges Basile Stavracas Neto
parent 49cb691bb5
commit 557b2a0e8c

View File

@ -15211,9 +15211,8 @@ clutter_actor_transform_stage_point (ClutterActor *self,
* http://www.cs.cmu.edu/~ph/src/texfund/ * http://www.cs.cmu.edu/~ph/src/texfund/
* *
* Our texture is a rectangle with origin [0, 0], so we are mapping from * Our texture is a rectangle with origin [0, 0], so we are mapping from
* quad to rectangle only, which significantly simplifies things; the * quad to rectangle only, which significantly simplifies things.
* function calls have been unrolled, and most of the math is done in fixed * Function calls have been unrolled.
* point.
*/ */
clutter_actor_get_abs_allocation_vertices (self, v); clutter_actor_get_abs_allocation_vertices (self, v);