glx: Remove unnecessary call to create_stage()

If we are in the stage realization sequence we already have a GLX
context set in the backend; there is no need to call create_backend().
This commit is contained in:
Emmanuele Bassi 2010-03-17 17:41:52 +00:00
parent bf7e6ae587
commit 54504b7ac4

View File

@ -127,12 +127,11 @@ clutter_stage_glx_unrealize (ClutterStageWindow *stage_window)
static gboolean
clutter_stage_glx_realize (ClutterStageWindow *stage_window)
{
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window);
ClutterStageGLX *stage_glx = CLUTTER_STAGE_GLX (stage_window);
ClutterBackend *backend;
ClutterBackendGLX *backend_glx;
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window);
ClutterStageGLX *stage_glx = CLUTTER_STAGE_GLX (stage_window);
ClutterBackendX11 *backend_x11;
GError *error;
ClutterBackendGLX *backend_glx;
ClutterBackend *backend;
CLUTTER_NOTE (ACTOR, "Realizing stage '%s' [%p]",
G_OBJECT_TYPE_NAME (stage_window),
@ -263,16 +262,6 @@ clutter_stage_glx_realize (ClutterStageWindow *stage_window)
stage_x11->xwin_height);
clutter_stage_x11_set_wm_protocols (stage_x11);
/* ask for a context; a no-op, if a context already exists */
error = NULL;
_clutter_backend_create_context (backend, &error);
if (error)
{
g_critical ("Unable to realize stage: %s", error->message);
g_error_free (error);
return FALSE;
}
CLUTTER_NOTE (BACKEND, "Successfully realized stage");
/* chain up to the StageX11 implementation */