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Fix builds with clutter < 1.5.2
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@ -641,6 +641,7 @@ meta_window_actor_get_shape_bounds (MetaWindowActor *self,
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bounds->x = bounds->y = bounds->width = bounds->height = 0;
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bounds->x = bounds->y = bounds->width = bounds->height = 0;
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}
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}
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#if CLUTTER_CHECK_VERSION(1, 5, 2)
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static void
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static void
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meta_window_actor_get_shadow_bounds (MetaWindowActor *self,
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meta_window_actor_get_shadow_bounds (MetaWindowActor *self,
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gboolean appears_focused,
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gboolean appears_focused,
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@ -661,6 +662,7 @@ meta_window_actor_get_shadow_bounds (MetaWindowActor *self,
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shape_bounds.height,
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shape_bounds.height,
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bounds);
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bounds);
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}
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}
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#endif
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static void
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static void
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meta_window_actor_paint (ClutterActor *actor)
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meta_window_actor_paint (ClutterActor *actor)
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