mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 00:20:42 -05:00
[docs] Add an initial porting guide
The Clutter API reference should have a section on how to port applications from older version of Clutter to the new API. The first guide deals on how to port animations created with ClutterEffect to clutter_actor_animate().
This commit is contained in:
parent
de745e93c9
commit
537ccc3cd9
@ -118,7 +118,8 @@ content_files= \
|
||||
creating-behaviours.xml \
|
||||
clutter-overview.xml \
|
||||
building-clutter.xml \
|
||||
running-clutter.xml
|
||||
running-clutter.xml \
|
||||
migrating-ClutterEffect.xml
|
||||
|
||||
# SGML files where gtk-doc abbrevations (#GtkWidget) are expanded
|
||||
# These files must be listed here *and* in content_files
|
||||
@ -129,7 +130,8 @@ expand_content_files= \
|
||||
creating-behaviours.xml \
|
||||
clutter-overview.xml \
|
||||
building-clutter.xml \
|
||||
running-clutter.xml
|
||||
running-clutter.xml \
|
||||
migrating-ClutterEffect.xml
|
||||
|
||||
# CFLAGS and LDFLAGS for compiling gtkdoc-scangobj with your library.
|
||||
# Only needed if you are using gtkdoc-scangobj to dynamically query widget
|
||||
|
@ -172,11 +172,21 @@
|
||||
developing with Clutter.</para>
|
||||
</partintro>
|
||||
|
||||
<xi:include href="subclassing-ClutterActor.xml"/>
|
||||
<xi:include href="xml/subclassing-ClutterActor.xml"/>
|
||||
<xi:include href="xml/clutter-animation-tutorial.xml"/>
|
||||
<xi:include href="xml/creating-behaviours.xml"/>
|
||||
</part>
|
||||
|
||||
<xi:include href="clutter-animation-tutorial.xml"/>
|
||||
<part>
|
||||
<title>Migrating from previous version of Clutter</title>
|
||||
|
||||
<xi:include href="creating-behaviours.xml"/>
|
||||
<partintro>
|
||||
<part>This section describes the changes that need to be
|
||||
done in applications using Clutter to use new features or
|
||||
to migrate from old, deprecated API to the new ones.</part>
|
||||
</partintro>
|
||||
|
||||
<xi:include href="xml/migrating-ClutterEffect.xml"/>
|
||||
|
||||
</part>
|
||||
|
||||
|
137
doc/reference/clutter/migrating-ClutterEffect.xml
Normal file
137
doc/reference/clutter/migrating-ClutterEffect.xml
Normal file
@ -0,0 +1,137 @@
|
||||
<?xml version="1.0"?>
|
||||
<!DOCTYPE chapter PUBLIC
|
||||
"-//OASIS//DTD DocBook XML V4.3//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
|
||||
]>
|
||||
<chapter id="migrating-ClutterEffect">
|
||||
|
||||
<chapterinfo>
|
||||
<author>
|
||||
<firstname>Emmanuele</firstname>
|
||||
<surname>Bassi</surname>
|
||||
<affiliation>
|
||||
<address>
|
||||
<email>ebassi@linux.intel.com</email>
|
||||
</address>
|
||||
</affiliation>
|
||||
</author>
|
||||
</chapterinfo>
|
||||
|
||||
<title>Migrating from ClutterEffect</title>
|
||||
|
||||
<para>Since version 1.0, Clutter provides the #ClutterAnimation API
|
||||
and the clutter_actor_animate() family of functions as replacements
|
||||
for the <structname>ClutterEffectTemplate</structname> and
|
||||
clutter_effect_* API for creating simple, one-off animations.</para>
|
||||
|
||||
<section id="using-actor-animate">
|
||||
<title>Using <function>clutter_actor_animate()</function></title>
|
||||
|
||||
<para>Prior to Clutter 1.0, the way to create simple, one-off
|
||||
animations involving a single actor was the ClutterEffect API. The
|
||||
major downside of this API was that to abstract the duration and
|
||||
easing function of the animation the application developer had to
|
||||
create a <structname>ClutterEffectTemplate</structname> and keep it
|
||||
around for the duration of the application.</para>
|
||||
|
||||
<para>The clutter_actor_animate() function performs all of the
|
||||
memory management that was delegated to the
|
||||
<structname>ClutterEffectTemplate</structname>, freeing the developer
|
||||
from having to deal with object bookkeeping.</para>
|
||||
|
||||
<para>Another downside of the ClutterEffect API is that every
|
||||
possible animation has its own function (scaling, opacity, rotation,
|
||||
movement, etc.), and new functions cannot be added outside of
|
||||
Clutter.</para>
|
||||
|
||||
<example id="example-clutter-effect">
|
||||
<title>Effect example</title>
|
||||
<para>The following code shows a simple animation using
|
||||
the ClutterEffect API. It animates an actor linearly in 500
|
||||
milliseconds, by moving it to the (100, 100) coordinates
|
||||
while fading it out.</para>
|
||||
<programlisting>
|
||||
ClutterEffectTemplate *tmpl;
|
||||
|
||||
tmpl = clutter_effect_template_new_for_duration (500, clutter_ramp_inc_func);
|
||||
clutter_effect_move (tmpl, actor, 100, 100, NULL, NULL);
|
||||
clutter_effect_fade (tmpl, actor, 0, NULL, NULL);
|
||||
|
||||
g_object_unref (tmpl);
|
||||
</programlisting>
|
||||
</example>
|
||||
|
||||
<para>The clutter_actor_animate() function will implicitely
|
||||
create a #ClutterAnimation with the passed duration and easing
|
||||
mode, and will bind all the passed properties. All readable and
|
||||
writable properties specified by a #ClutterActor are animatable
|
||||
through clutter_actor_animate().</para>
|
||||
|
||||
<example id="example-actor-animate">
|
||||
<title>Animation example</title>
|
||||
<para>The following code shows the clutter_actor_animate() call
|
||||
equivalent to the previous ClutterEffect example.</para>
|
||||
<programlisting>
|
||||
clutter_actor_animate (actor, CLUTTER_LINEAR, 500,
|
||||
"x", 100.0,
|
||||
"y", 100.0,
|
||||
"opacity", 0,
|
||||
NULL);
|
||||
</programlisting>
|
||||
</example>
|
||||
|
||||
<para>The ClutterEffect API provided a way to be notified of the
|
||||
effect completion. Since the clutter_actor_animate() function creates
|
||||
a #ClutterAnimation instance it's possible to use the
|
||||
#ClutterAnimation::completed signal for the same notification.</para>
|
||||
|
||||
<example id="example-clutter-effect-complete">
|
||||
<title>Effect complete example</title>
|
||||
<para>The following code shows how to receive notification of the
|
||||
completion of the animation.</para>
|
||||
<programlisting>
|
||||
static void
|
||||
on_fade_complete (ClutterActor *actor,
|
||||
gpointer data)
|
||||
{
|
||||
clutter_actor_hide (actor);
|
||||
}
|
||||
|
||||
ClutterEffectTemplate *tmpl;
|
||||
|
||||
tmpl = clutter_effect_template_new_for_duration (500, clutter_ramp_inc_func);
|
||||
clutter_effect_fade (tmpl, actor, 0, on_fade_complete, NULL);
|
||||
|
||||
g_object_unref (tmpl);
|
||||
</programlisting>
|
||||
</example>
|
||||
|
||||
<para>The clutter_actor_animate() function also has a convenience
|
||||
wrapper that allows to inline the signal connection:</para>
|
||||
|
||||
<example id="example-actor-animate-complete">
|
||||
<title>Animation completed example</title>
|
||||
<para>The following code shows how to get the same notification
|
||||
as the example above.</para>
|
||||
<programlisting>
|
||||
ClutterAnimation *animation;
|
||||
|
||||
animation = clutter_actor_animate (actor, CLUTTER_LINER, 500,
|
||||
"opacity", 0,
|
||||
NULL);
|
||||
g_signal_connect_swapped (animation,
|
||||
"completed", G_CALLBACK (clutter_actor_hide),
|
||||
actor);
|
||||
|
||||
/* OR */
|
||||
|
||||
clutter_actor_animate (actor, CLUTTER_LINER, 500,
|
||||
"opacity", 0,
|
||||
"signal-swapped::completed", clutter_actor_hide, actor,
|
||||
NULL);
|
||||
</programlisting>
|
||||
</example>
|
||||
|
||||
</section>
|
||||
|
||||
</chapter>
|
Loading…
Reference in New Issue
Block a user