window-actor: Remove custom region destruction methods with g_clear_pointer

https://bugzilla.gnome.org/show_bug.cgi?id=679901
This commit is contained in:
Jasper St. Pierre 2013-01-14 21:40:46 -05:00
parent 079dd60e3d
commit 53534b4ded

View File

@ -151,10 +151,6 @@ static gboolean meta_window_actor_get_paint_volume (ClutterActor *actor,
static void meta_window_actor_detach (MetaWindowActor *self); static void meta_window_actor_detach (MetaWindowActor *self);
static gboolean meta_window_actor_has_shadow (MetaWindowActor *self); static gboolean meta_window_actor_has_shadow (MetaWindowActor *self);
static void meta_window_actor_clear_shape_region (MetaWindowActor *self);
static void meta_window_actor_clear_bounding_region (MetaWindowActor *self);
static void meta_window_actor_clear_shadow_clip (MetaWindowActor *self);
G_DEFINE_TYPE (MetaWindowActor, meta_window_actor, CLUTTER_TYPE_GROUP); G_DEFINE_TYPE (MetaWindowActor, meta_window_actor, CLUTTER_TYPE_GROUP);
static void static void
@ -384,9 +380,9 @@ meta_window_actor_dispose (GObject *object)
meta_window_actor_detach (self); meta_window_actor_detach (self);
meta_window_actor_clear_shape_region (self); g_clear_pointer (&priv->shape_region, cairo_region_destroy);
meta_window_actor_clear_bounding_region (self); g_clear_pointer (&priv->bounding_region, cairo_region_destroy);
meta_window_actor_clear_shadow_clip (self); g_clear_pointer (&priv->shadow_clip, cairo_region_destroy);
g_clear_pointer (&priv->shadow_class, g_free); g_clear_pointer (&priv->shadow_class, g_free);
g_clear_pointer (&priv->focused_shadow, meta_shadow_unref); g_clear_pointer (&priv->focused_shadow, meta_shadow_unref);
@ -1532,42 +1528,6 @@ meta_window_actor_unmapped (MetaWindowActor *self)
priv->needs_pixmap = FALSE; priv->needs_pixmap = FALSE;
} }
static void
meta_window_actor_clear_shape_region (MetaWindowActor *self)
{
MetaWindowActorPrivate *priv = self->priv;
if (priv->shape_region)
{
cairo_region_destroy (priv->shape_region);
priv->shape_region = NULL;
}
}
static void
meta_window_actor_clear_bounding_region (MetaWindowActor *self)
{
MetaWindowActorPrivate *priv = self->priv;
if (priv->bounding_region)
{
cairo_region_destroy (priv->bounding_region);
priv->bounding_region = NULL;
}
}
static void
meta_window_actor_clear_shadow_clip (MetaWindowActor *self)
{
MetaWindowActorPrivate *priv = self->priv;
if (priv->shadow_clip)
{
cairo_region_destroy (priv->shadow_clip);
priv->shadow_clip = NULL;
}
}
static void static void
meta_window_actor_update_bounding_region_and_borders (MetaWindowActor *self, meta_window_actor_update_bounding_region_and_borders (MetaWindowActor *self,
int width, int width,
@ -1608,7 +1568,7 @@ meta_window_actor_update_bounding_region_and_borders (MetaWindowActor *self,
priv->last_borders = borders; priv->last_borders = borders;
meta_window_actor_clear_bounding_region (self); g_clear_pointer (&priv->bounding_region, cairo_region_destroy);
priv->bounding_region = cairo_region_create_rectangle (&bounding_rectangle); priv->bounding_region = cairo_region_create_rectangle (&bounding_rectangle);
@ -1623,7 +1583,7 @@ meta_window_actor_update_shape_region (MetaWindowActor *self,
{ {
MetaWindowActorPrivate *priv = self->priv; MetaWindowActorPrivate *priv = self->priv;
meta_window_actor_clear_shape_region (self); g_clear_pointer (&priv->shape_region, cairo_region_destroy);
/* region must be non-null */ /* region must be non-null */
priv->shape_region = region; priv->shape_region = region;
@ -1752,7 +1712,7 @@ meta_window_actor_set_visible_region_beneath (MetaWindowActor *self,
if (appears_focused ? priv->focused_shadow : priv->unfocused_shadow) if (appears_focused ? priv->focused_shadow : priv->unfocused_shadow)
{ {
meta_window_actor_clear_shadow_clip (self); g_clear_pointer (&priv->shadow_clip, cairo_region_destroy);
priv->shadow_clip = cairo_region_copy (beneath_region); priv->shadow_clip = cairo_region_copy (beneath_region);
if (clip_shadow_under_window (self)) if (clip_shadow_under_window (self))
@ -1777,7 +1737,7 @@ meta_window_actor_reset_visible_regions (MetaWindowActor *self)
meta_shaped_texture_set_clip_region (META_SHAPED_TEXTURE (priv->actor), meta_shaped_texture_set_clip_region (META_SHAPED_TEXTURE (priv->actor),
NULL); NULL);
meta_window_actor_clear_shadow_clip (self); g_clear_pointer (&priv->shadow_clip, cairo_region_destroy);
} }
static void static void
@ -2216,7 +2176,7 @@ check_needs_reshape (MetaWindowActor *self)
client_area.height = priv->window->rect.height; client_area.height = priv->window->rect.height;
meta_shaped_texture_set_mask_texture (META_SHAPED_TEXTURE (priv->actor), COGL_INVALID_HANDLE); meta_shaped_texture_set_mask_texture (META_SHAPED_TEXTURE (priv->actor), COGL_INVALID_HANDLE);
meta_window_actor_clear_shape_region (self); g_clear_pointer (&priv->shape_region, cairo_region_destroy);
#ifdef HAVE_SHAPE #ifdef HAVE_SHAPE
if (priv->window->has_shape) if (priv->window->has_shape)