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stage: Allow tracking dragged actors
We should be able to internally attach the actor currently being dragged to the device that is dragging it. https://bugzilla.gnome.org/show_bug.cgi?id=652842
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@ -99,6 +99,14 @@ void _clutter_stage_release_pick_id (ClutterStage *stage,
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ClutterActor * _clutter_stage_get_actor_by_pick_id (ClutterStage *stage,
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gint32 pick_id);
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void _clutter_stage_add_drag_actor (ClutterStage *stage,
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ClutterInputDevice *device,
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ClutterActor *actor);
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ClutterActor * _clutter_stage_get_drag_actor (ClutterStage *stage,
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ClutterInputDevice *device);
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void _clutter_stage_remove_drag_actor (ClutterStage *stage,
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ClutterInputDevice *device);
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G_END_DECLS
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#endif /* __CLUTTER_STAGE_PRIVATE_H__ */
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@ -4091,3 +4091,51 @@ _clutter_stage_get_actor_by_pick_id (ClutterStage *stage,
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return _clutter_id_pool_lookup (priv->pick_id_pool, pick_id);
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}
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void
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_clutter_stage_add_drag_actor (ClutterStage *stage,
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ClutterInputDevice *device,
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ClutterActor *actor)
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{
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GHashTable *drag_actors;
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drag_actors = g_object_get_data (G_OBJECT (stage), "__clutter_stage_drag_actors");
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if (drag_actors == NULL)
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{
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drag_actors = g_hash_table_new (NULL, NULL);
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g_object_set_data_full (G_OBJECT (stage), "__clutter_stage_drag_actors",
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drag_actors,
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(GDestroyNotify) g_hash_table_destroy);
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}
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g_hash_table_replace (drag_actors, device, actor);
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}
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ClutterActor *
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_clutter_stage_get_drag_actor (ClutterStage *stage,
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ClutterInputDevice *device)
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{
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GHashTable *drag_actors;
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drag_actors = g_object_get_data (G_OBJECT (stage), "__clutter_stage_drag_actors");
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if (drag_actors == NULL)
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return NULL;
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return g_hash_table_lookup (drag_actors, device);
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}
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void
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_clutter_stage_remove_drag_actor (ClutterStage *stage,
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ClutterInputDevice *device)
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{
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GHashTable *drag_actors;
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drag_actors = g_object_get_data (G_OBJECT (stage), "__clutter_stage_drag_actors");
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if (drag_actors == NULL)
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return;
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g_hash_table_remove (drag_actors, device);
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if (g_hash_table_size (drag_actors) == 0)
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g_object_set_data (G_OBJECT (stage), "__clutter_stage_drag_actors", NULL);
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}
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