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build/win32/vs9/cogl.vcprojin: Use SDL 2.x for SDL Support
As SDL-2.x has been officially released for a while, update the Visual Studio 2008 projects to build and link against the SDL-2.x libraries.
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@ -78,7 +78,7 @@
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/>
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/>
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<Tool
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<Tool
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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AdditionalDependencies="SDL.lib opengl32.lib intl.lib cairo.lib gdk_pixbuf-2.0.lib gmodule-2.0.lib"
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AdditionalDependencies="SDL2.lib opengl32.lib intl.lib cairo.lib gdk_pixbuf-2.0.lib gmodule-2.0.lib"
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OutputFile="$(OutDir)\$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll"
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OutputFile="$(OutDir)\$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll"
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LinkIncremental="2"
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LinkIncremental="2"
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ModuleDefinitionFile="$(IntDir)\cogl.def"
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ModuleDefinitionFile="$(IntDir)\cogl.def"
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@ -147,7 +147,7 @@
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/>
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/>
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<Tool
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<Tool
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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AdditionalDependencies="SDL.lib opengl32.lib intl.lib cairo.lib gdk_pixbuf-2.0.lib gmodule-2.0.lib"
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AdditionalDependencies="SDL2.lib opengl32.lib intl.lib cairo.lib gdk_pixbuf-2.0.lib gmodule-2.0.lib"
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OutputFile="$(OutDir)\$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll"
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OutputFile="$(OutDir)\$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll"
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LinkIncremental="2"
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LinkIncremental="2"
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ModuleDefinitionFile="$(IntDir)\cogl.def"
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ModuleDefinitionFile="$(IntDir)\cogl.def"
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@ -220,7 +220,7 @@
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/>
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/>
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<Tool
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<Tool
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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AdditionalDependencies="SDL.lib opengl32.lib intl.lib cairo.lib gdk_pixbuf-2.0.lib gmodule-2.0.lib"
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AdditionalDependencies="SDL2.lib opengl32.lib intl.lib cairo.lib gdk_pixbuf-2.0.lib gmodule-2.0.lib"
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OutputFile="$(OutDir)\$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll"
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OutputFile="$(OutDir)\$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll"
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LinkIncremental="1"
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LinkIncremental="1"
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ModuleDefinitionFile="$(IntDir)\cogl.def"
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ModuleDefinitionFile="$(IntDir)\cogl.def"
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@ -287,7 +287,7 @@
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/>
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/>
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<Tool
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<Tool
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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AdditionalDependencies="SDL.lib opengl32.lib intl.lib cairo.lib gdk_pixbuf-2.0.lib gmodule-2.0.lib"
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AdditionalDependencies="SDL2.lib opengl32.lib intl.lib cairo.lib gdk_pixbuf-2.0.lib gmodule-2.0.lib"
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OutputFile="$(OutDir)\$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll"
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OutputFile="$(OutDir)\$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll"
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LinkIncremental="2"
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LinkIncremental="2"
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ModuleDefinitionFile="$(IntDir)\cogl.def"
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ModuleDefinitionFile="$(IntDir)\cogl.def"
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@ -308,7 +308,7 @@
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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>
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<File RelativePath="..\..\..\cogl\winsys\cogl-winsys-wgl.c" />
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<File RelativePath="..\..\..\cogl\winsys\cogl-winsys-wgl.c" />
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<File RelativePath="..\..\..\cogl\winsys\cogl-winsys-sdl.c" >
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<File RelativePath="..\..\..\cogl\winsys\cogl-winsys-sdl2.c" >
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<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
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<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
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<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
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<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
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<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
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<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
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