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synced 2024-11-25 09:30:45 -05:00
cursor-render/native: Realize hw cursor lazilly
Where to realize a hardware cursor depends on where on the screen it will be displayed. For example it only needs buffers for the cursor plane on a certain GPU if it overlaps with a monitor that is connected said GPU. Previously, we were too eager with uploading the cursor plane buffers, which in effect resulted in the secondary GPU always being woken up when changing the cursor, even though the cursor plane would actually never be set unless the pointer cursor was moved to a monitor connected to the secondary GPU. These wake-ups caused noticable stuttering; thus by uploading the buffers more lazilly, the stuttering is avoided. Closes: https://gitlab.gnome.org/GNOME/mutter/issues/77
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@ -121,7 +121,8 @@ G_DEFINE_TYPE_WITH_PRIVATE (MetaCursorRendererNative, meta_cursor_renderer_nativ
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static void
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realize_cursor_sprite (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite);
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MetaCursorSprite *cursor_sprite,
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GList *gpus);
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static MetaCursorNativeGpuState *
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get_cursor_gpu_state (MetaCursorNativePrivate *cursor_priv,
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@ -575,19 +576,15 @@ can_draw_cursor_unscaled (MetaCursorRenderer *renderer,
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static gboolean
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should_have_hw_cursor (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite)
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MetaCursorSprite *cursor_sprite,
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GList *gpus)
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{
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MetaCursorRendererNative *native = META_CURSOR_RENDERER_NATIVE (renderer);
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MetaCursorRendererNativePrivate *priv =
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meta_cursor_renderer_native_get_instance_private (native);
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GList *gpus;
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GList *l;
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CoglTexture *texture;
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if (!cursor_sprite)
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return FALSE;
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gpus = meta_monitor_manager_get_gpus (priv->monitor_manager);
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for (l = gpus; l; l = l->next)
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{
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MetaGpuKms *gpu_kms = l->data;
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@ -670,6 +667,54 @@ maybe_schedule_cursor_sprite_animation_frame (MetaCursorRendererNative *native,
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}
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}
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static GList *
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calculate_cursor_sprite_gpus (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite)
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{
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MetaCursorRendererNative *native = META_CURSOR_RENDERER_NATIVE (renderer);
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MetaCursorRendererNativePrivate *priv =
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meta_cursor_renderer_native_get_instance_private (native);
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MetaMonitorManager *monitor_manager = priv->monitor_manager;
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GList *gpus = NULL;
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GList *logical_monitors;
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GList *l;
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ClutterRect cursor_rect;
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cursor_rect = meta_cursor_renderer_calculate_rect (renderer, cursor_sprite);
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logical_monitors =
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meta_monitor_manager_get_logical_monitors (monitor_manager);
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for (l = logical_monitors; l; l = l->next)
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{
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MetaLogicalMonitor *logical_monitor = l->data;
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MetaRectangle logical_monitor_layout;
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ClutterRect logical_monitor_rect;
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GList *monitors, *l_mon;
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logical_monitor_layout =
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meta_logical_monitor_get_layout (logical_monitor);
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logical_monitor_rect =
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meta_rectangle_to_clutter_rect (&logical_monitor_layout);
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if (!clutter_rect_intersection (&cursor_rect, &logical_monitor_rect,
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NULL))
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continue;
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monitors = meta_logical_monitor_get_monitors (logical_monitor);
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for (l_mon = monitors; l_mon; l_mon = l_mon->next)
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{
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MetaMonitor *monitor = l_mon->data;
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MetaGpu *gpu;
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gpu = meta_monitor_get_gpu (monitor);
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if (!g_list_find (gpus, gpu))
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gpus = g_list_prepend (gpus, gpu);
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}
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}
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return gpus;
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}
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static gboolean
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meta_cursor_renderer_native_update_cursor (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite)
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@ -677,13 +722,18 @@ meta_cursor_renderer_native_update_cursor (MetaCursorRenderer *renderer,
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MetaCursorRendererNative *native = META_CURSOR_RENDERER_NATIVE (renderer);
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MetaCursorRendererNativePrivate *priv =
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meta_cursor_renderer_native_get_instance_private (native);
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g_autoptr (GList) gpus = NULL;
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if (cursor_sprite)
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realize_cursor_sprite (renderer, cursor_sprite);
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{
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meta_cursor_sprite_realize_texture (cursor_sprite);
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gpus = calculate_cursor_sprite_gpus (renderer, cursor_sprite);
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realize_cursor_sprite (renderer, cursor_sprite, gpus);
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}
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maybe_schedule_cursor_sprite_animation_frame (native, cursor_sprite);
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priv->has_hw_cursor = should_have_hw_cursor (renderer, cursor_sprite);
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priv->has_hw_cursor = should_have_hw_cursor (renderer, cursor_sprite, gpus);
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update_hw_cursor (native, cursor_sprite);
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return (priv->has_hw_cursor ||
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@ -875,8 +925,7 @@ is_cursor_hw_state_valid (MetaCursorSprite *cursor_sprite,
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static void
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realize_cursor_sprite_from_wl_buffer_for_gpu (MetaCursorRenderer *renderer,
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MetaGpuKms *gpu_kms,
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MetaCursorSpriteWayland *sprite_wayland,
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struct wl_resource *buffer)
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MetaCursorSpriteWayland *sprite_wayland)
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{
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MetaCursorRendererNative *native = META_CURSOR_RENDERER_NATIVE (renderer);
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MetaCursorSprite *cursor_sprite = META_CURSOR_SPRITE (sprite_wayland);
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@ -885,6 +934,9 @@ realize_cursor_sprite_from_wl_buffer_for_gpu (MetaCursorRenderer *renderer,
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uint64_t cursor_width, cursor_height;
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CoglTexture *texture;
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uint width, height;
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MetaWaylandBuffer *buffer;
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struct wl_resource *buffer_resource;
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struct wl_shm_buffer *shm_buffer;
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cursor_renderer_gpu_data =
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meta_cursor_renderer_native_gpu_data_from_gpu (gpu_kms);
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@ -898,7 +950,15 @@ realize_cursor_sprite_from_wl_buffer_for_gpu (MetaCursorRenderer *renderer,
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width = cogl_texture_get_width (texture);
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height = cogl_texture_get_height (texture);
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struct wl_shm_buffer *shm_buffer = wl_shm_buffer_get (buffer);
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buffer = meta_cursor_sprite_wayland_get_buffer (sprite_wayland);
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if (!buffer)
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return;
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buffer_resource = meta_wayland_buffer_get_resource (buffer);
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if (!buffer_resource)
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return;
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shm_buffer = wl_shm_buffer_get (buffer_resource);
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if (shm_buffer)
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{
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int rowstride = wl_shm_buffer_get_stride (shm_buffer);
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@ -972,49 +1032,17 @@ realize_cursor_sprite_from_wl_buffer_for_gpu (MetaCursorRenderer *renderer,
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set_pending_cursor_sprite_gbm_bo (cursor_sprite, gpu_kms, bo);
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}
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}
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static void
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realize_cursor_sprite_from_wl_buffer (MetaCursorRenderer *renderer,
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MetaCursorSpriteWayland *sprite_wayland)
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{
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MetaCursorRendererNative *native = META_CURSOR_RENDERER_NATIVE (renderer);
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MetaCursorRendererNativePrivate *priv =
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meta_cursor_renderer_native_get_instance_private (native);
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MetaWaylandBuffer *buffer;
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struct wl_resource *buffer_resource;
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GList *gpus;
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GList *l;
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buffer = meta_cursor_sprite_wayland_get_buffer (sprite_wayland);
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if (!buffer)
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return;
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buffer_resource = meta_wayland_buffer_get_resource (buffer);
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if (!buffer_resource)
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return;
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gpus = meta_monitor_manager_get_gpus (priv->monitor_manager);
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for (l = gpus; l; l = l->next)
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{
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MetaGpuKms *gpu_kms = l->data;
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realize_cursor_sprite_from_wl_buffer_for_gpu (renderer,
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gpu_kms,
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sprite_wayland,
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buffer_resource);
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}
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}
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#endif
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static void
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realize_cursor_sprite_from_xcursor_for_gpu (MetaCursorRenderer *renderer,
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MetaGpuKms *gpu_kms,
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MetaCursorSpriteXcursor *sprite_xcursor,
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XcursorImage *xc_image)
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MetaCursorSpriteXcursor *sprite_xcursor)
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{
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MetaCursorRendererNative *native = META_CURSOR_RENDERER_NATIVE (renderer);
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MetaCursorRendererNativeGpuData *cursor_renderer_gpu_data;
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MetaCursorSprite *cursor_sprite = META_CURSOR_SPRITE (sprite_xcursor);
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XcursorImage *xc_image;
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cursor_renderer_gpu_data =
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meta_cursor_renderer_native_gpu_data_from_gpu (gpu_kms);
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@ -1024,6 +1052,8 @@ realize_cursor_sprite_from_xcursor_for_gpu (MetaCursorRenderer *renderer,
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if (is_cursor_hw_state_valid (cursor_sprite, gpu_kms))
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return;
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xc_image = meta_cursor_sprite_xcursor_get_current_image (sprite_xcursor);
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load_cursor_sprite_gbm_buffer_for_gpu (native,
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gpu_kms,
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cursor_sprite,
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@ -1035,41 +1065,18 @@ realize_cursor_sprite_from_xcursor_for_gpu (MetaCursorRenderer *renderer,
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}
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static void
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realize_cursor_sprite_from_xcursor (MetaCursorRenderer *renderer,
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MetaCursorSpriteXcursor *sprite_xcursor)
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realize_cursor_sprite_for_gpu (MetaCursorRenderer *renderer,
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MetaGpuKms *gpu_kms,
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MetaCursorSprite *cursor_sprite)
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{
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MetaCursorRendererNative *native = META_CURSOR_RENDERER_NATIVE (renderer);
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MetaCursorRendererNativePrivate *priv =
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meta_cursor_renderer_native_get_instance_private (native);
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XcursorImage *xc_image;
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GList *gpus;
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GList *l;
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xc_image = meta_cursor_sprite_xcursor_get_current_image (sprite_xcursor);
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gpus = meta_monitor_manager_get_gpus (priv->monitor_manager);
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for (l = gpus; l; l = l->next)
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{
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MetaGpuKms *gpu_kms = l->data;
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realize_cursor_sprite_from_xcursor_for_gpu (renderer,
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gpu_kms,
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sprite_xcursor,
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xc_image);
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}
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}
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static void
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realize_cursor_sprite (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite)
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{
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meta_cursor_sprite_realize_texture (cursor_sprite);
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if (META_IS_CURSOR_SPRITE_XCURSOR (cursor_sprite))
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{
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MetaCursorSpriteXcursor *sprite_xcursor =
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META_CURSOR_SPRITE_XCURSOR (cursor_sprite);
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realize_cursor_sprite_from_xcursor (renderer, sprite_xcursor);
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realize_cursor_sprite_from_xcursor_for_gpu (renderer,
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gpu_kms,
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sprite_xcursor);
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}
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#ifdef HAVE_WAYLAND
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else if (META_IS_CURSOR_SPRITE_WAYLAND (cursor_sprite))
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@ -1077,11 +1084,28 @@ realize_cursor_sprite (MetaCursorRenderer *renderer,
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MetaCursorSpriteWayland *sprite_wayland =
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META_CURSOR_SPRITE_WAYLAND (cursor_sprite);
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realize_cursor_sprite_from_wl_buffer (renderer, sprite_wayland);
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realize_cursor_sprite_from_wl_buffer_for_gpu (renderer,
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gpu_kms,
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sprite_wayland);
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}
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#endif
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}
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static void
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realize_cursor_sprite (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite,
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GList *gpus)
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{
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GList *l;
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for (l = gpus; l; l = l->next)
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{
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MetaGpuKms *gpu_kms = l->data;
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realize_cursor_sprite_for_gpu (renderer, gpu_kms, cursor_sprite);
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}
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}
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static void
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meta_cursor_renderer_native_class_init (MetaCursorRendererNativeClass *klass)
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{
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