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clutter: Move ClutterClickAction to the handle_event vfunc
This will not try the captured-event shenanigans to emulate grab behavior, instead relying on event delivery being influenced by other grab mechanisms. While at it, improve handling of additional touchpoints by cancelling the click action right away, as the differences in event handling make this unwanted behavior surface. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2024>
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@ -105,8 +105,6 @@ struct _ClutterClickActionPrivate
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{
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{
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ClutterActor *stage;
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ClutterActor *stage;
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gulong event_id;
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gulong capture_id;
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guint long_press_id;
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guint long_press_id;
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gint long_press_threshold;
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gint long_press_threshold;
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@ -150,11 +148,6 @@ static guint click_signals[LAST_SIGNAL] = { 0, };
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G_DEFINE_TYPE_WITH_PRIVATE (ClutterClickAction, clutter_click_action, CLUTTER_TYPE_ACTION)
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G_DEFINE_TYPE_WITH_PRIVATE (ClutterClickAction, clutter_click_action, CLUTTER_TYPE_ACTION)
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/* forward declaration */
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static gboolean on_captured_event (ClutterActor *stage,
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ClutterEvent *event,
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ClutterClickAction *action);
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static inline void
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static inline void
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click_action_set_pressed (ClutterClickAction *action,
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click_action_set_pressed (ClutterClickAction *action,
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gboolean is_pressed)
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gboolean is_pressed)
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@ -205,8 +198,6 @@ click_action_emit_long_press (gpointer data)
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CLUTTER_LONG_PRESS_ACTIVATE,
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CLUTTER_LONG_PRESS_ACTIVATE,
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&result);
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&result);
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g_clear_signal_handler (&priv->capture_id, priv->stage);
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click_action_set_pressed (action, FALSE);
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click_action_set_pressed (action, FALSE);
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click_action_set_held (action, FALSE);
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click_action_set_held (action, FALSE);
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@ -274,7 +265,7 @@ click_action_cancel_long_press (ClutterClickAction *action)
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static inline gboolean
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static inline gboolean
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event_within_drag_threshold (ClutterClickAction *click_action,
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event_within_drag_threshold (ClutterClickAction *click_action,
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ClutterEvent *event)
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const ClutterEvent *event)
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{
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{
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ClutterClickActionPrivate *priv =
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ClutterClickActionPrivate *priv =
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clutter_click_action_get_instance_private (click_action);
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clutter_click_action_get_instance_private (click_action);
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@ -290,17 +281,28 @@ event_within_drag_threshold (ClutterClickAction *click_action,
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}
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}
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static gboolean
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static gboolean
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on_event (ClutterActor *actor,
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clutter_click_action_handle_event (ClutterAction *action,
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ClutterEvent *event,
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const ClutterEvent *event)
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ClutterClickAction *action)
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{
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{
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ClutterClickAction *click_action = CLUTTER_CLICK_ACTION (action);
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ClutterClickActionPrivate *priv =
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ClutterClickActionPrivate *priv =
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clutter_click_action_get_instance_private (action);
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clutter_click_action_get_instance_private (click_action);
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ClutterActor *actor =
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clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
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gboolean has_button = TRUE;
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gboolean has_button = TRUE;
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ClutterModifierType modifier_state;
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if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
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if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
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return CLUTTER_EVENT_PROPAGATE;
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return CLUTTER_EVENT_PROPAGATE;
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if (priv->press_sequence != NULL &&
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clutter_event_get_event_sequence (event) != priv->press_sequence)
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{
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click_action_set_held (click_action, FALSE);
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click_action_cancel_long_press (click_action);
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return CLUTTER_EVENT_PROPAGATE;
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}
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switch (clutter_event_type (event))
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switch (clutter_event_type (event))
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{
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{
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case CLUTTER_TOUCH_BEGIN:
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case CLUTTER_TOUCH_BEGIN:
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@ -335,48 +337,22 @@ on_event (ClutterActor *actor,
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if (priv->stage == NULL)
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if (priv->stage == NULL)
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priv->stage = clutter_actor_get_stage (actor);
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priv->stage = clutter_actor_get_stage (actor);
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priv->capture_id = g_signal_connect_after (priv->stage, "captured-event",
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click_action_set_pressed (click_action, TRUE);
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G_CALLBACK (on_captured_event),
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click_action_set_held (click_action, TRUE);
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action);
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click_action_query_long_press (click_action);
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click_action_set_pressed (action, TRUE);
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click_action_set_held (action, TRUE);
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click_action_query_long_press (action);
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break;
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break;
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case CLUTTER_ENTER:
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case CLUTTER_ENTER:
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click_action_set_pressed (action, priv->is_held);
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click_action_set_pressed (click_action, priv->is_held);
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break;
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break;
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case CLUTTER_LEAVE:
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case CLUTTER_LEAVE:
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click_action_set_pressed (action, priv->is_held);
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click_action_set_pressed (click_action, priv->is_held);
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click_action_cancel_long_press (action);
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click_action_cancel_long_press (click_action);
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break;
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break;
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default:
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break;
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}
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return CLUTTER_EVENT_PROPAGATE;
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}
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static gboolean
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on_captured_event (ClutterActor *stage,
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ClutterEvent *event,
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ClutterClickAction *action)
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{
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ClutterClickActionPrivate *priv =
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clutter_click_action_get_instance_private (action);
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ClutterActor *actor;
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ClutterModifierType modifier_state;
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gboolean has_button = TRUE;
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actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
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switch (clutter_event_type (event))
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{
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case CLUTTER_TOUCH_CANCEL:
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case CLUTTER_TOUCH_CANCEL:
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clutter_click_action_release (action);
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clutter_click_action_release (click_action);
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break;
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break;
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case CLUTTER_TOUCH_END:
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case CLUTTER_TOUCH_END:
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@ -391,11 +367,8 @@ on_captured_event (ClutterActor *stage,
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clutter_event_get_event_sequence (event) != priv->press_sequence)
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clutter_event_get_event_sequence (event) != priv->press_sequence)
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return CLUTTER_EVENT_PROPAGATE;
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return CLUTTER_EVENT_PROPAGATE;
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click_action_set_held (action, FALSE);
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click_action_set_held (click_action, FALSE);
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click_action_cancel_long_press (action);
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click_action_cancel_long_press (click_action);
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/* disconnect the capture */
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g_clear_signal_handler (&priv->capture_id, priv->stage);
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g_clear_handle_id (&priv->long_press_id, g_source_remove);
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g_clear_handle_id (&priv->long_press_id, g_source_remove);
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@ -418,10 +391,10 @@ on_captured_event (ClutterActor *stage,
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if (modifier_state != priv->modifier_state)
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if (modifier_state != priv->modifier_state)
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priv->modifier_state = 0;
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priv->modifier_state = 0;
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click_action_set_pressed (action, FALSE);
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click_action_set_pressed (click_action, FALSE);
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if (event_within_drag_threshold (action, event))
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if (event_within_drag_threshold (click_action, event))
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g_signal_emit (action, click_signals[CLICKED], 0, actor);
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g_signal_emit (click_action, click_signals[CLICKED], 0, actor);
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break;
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break;
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case CLUTTER_MOTION:
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case CLUTTER_MOTION:
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@ -434,8 +407,8 @@ on_captured_event (ClutterActor *stage,
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if (!priv->is_held)
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if (!priv->is_held)
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return CLUTTER_EVENT_PROPAGATE;
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return CLUTTER_EVENT_PROPAGATE;
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if (!event_within_drag_threshold (action, event))
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if (!event_within_drag_threshold (click_action, event))
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clutter_click_action_release (action);
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clutter_click_action_release (click_action);
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}
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}
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break;
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break;
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@ -443,7 +416,7 @@ on_captured_event (ClutterActor *stage,
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break;
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break;
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}
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}
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return CLUTTER_EVENT_STOP;
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return priv->is_held ? CLUTTER_EVENT_STOP : CLUTTER_EVENT_PROPAGATE;
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}
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}
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static void
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static void
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@ -454,35 +427,11 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
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ClutterClickActionPrivate *priv =
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ClutterClickActionPrivate *priv =
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clutter_click_action_get_instance_private (action);
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clutter_click_action_get_instance_private (action);
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if (priv->event_id != 0)
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{
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ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
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if (old_actor != NULL)
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g_clear_signal_handler (&priv->event_id, old_actor);
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priv->event_id = 0;
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}
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if (priv->capture_id != 0)
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{
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if (priv->stage != NULL)
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g_clear_signal_handler (&priv->capture_id, priv->stage);
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priv->capture_id = 0;
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priv->stage = NULL;
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}
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g_clear_handle_id (&priv->long_press_id, g_source_remove);
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g_clear_handle_id (&priv->long_press_id, g_source_remove);
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click_action_set_pressed (action, FALSE);
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click_action_set_pressed (action, FALSE);
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click_action_set_held (action, FALSE);
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click_action_set_held (action, FALSE);
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if (actor != NULL)
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priv->event_id = g_signal_connect (actor, "event",
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G_CALLBACK (on_event),
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action);
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CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class)->set_actor (meta, actor);
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CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class)->set_actor (meta, actor);
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}
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}
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@ -564,22 +513,19 @@ clutter_click_action_dispose (GObject *gobject)
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ClutterClickActionPrivate *priv =
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ClutterClickActionPrivate *priv =
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clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
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clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
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g_clear_signal_handler (&priv->event_id,
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clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)));
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g_clear_signal_handler (&priv->capture_id, priv->stage);
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g_clear_handle_id (&priv->long_press_id, g_source_remove);
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g_clear_handle_id (&priv->long_press_id, g_source_remove);
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G_OBJECT_CLASS (clutter_click_action_parent_class)->dispose (gobject);
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G_OBJECT_CLASS (clutter_click_action_parent_class)->dispose (gobject);
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}
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}
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static void
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static void
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clutter_click_action_class_init (ClutterClickActionClass *klass)
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clutter_click_action_class_init (ClutterClickActionClass *klass)
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{
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
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ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
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ClutterActionClass *action_class = CLUTTER_ACTION_CLASS (klass);
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action_class->handle_event = clutter_click_action_handle_event;
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meta_class->set_actor = clutter_click_action_set_actor;
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meta_class->set_actor = clutter_click_action_set_actor;
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meta_class->set_enabled = clutter_click_action_set_enabled;
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meta_class->set_enabled = clutter_click_action_set_enabled;
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@ -769,9 +715,6 @@ clutter_click_action_release (ClutterClickAction *action)
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if (!priv->is_held)
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if (!priv->is_held)
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return;
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return;
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/* disconnect the capture */
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g_clear_signal_handler (&priv->capture_id, priv->stage);
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click_action_cancel_long_press (action);
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click_action_cancel_long_press (action);
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click_action_set_held (action, FALSE);
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click_action_set_held (action, FALSE);
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click_action_set_pressed (action, FALSE);
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click_action_set_pressed (action, FALSE);
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