context: Make ClutterContext a GObject and move to separate file

This is a step in cleaning up the Clutter context management. By making
it a GObject it's easier to add e.g. properties and features that helps
with introspection.

For now, this means the context creation is changed to go via a
"constructor" (clutter_create_context()). This is so that the global
context singleton can be mantained outsid of ClutterContext, until it
can be removed.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2016>
This commit is contained in:
Jonas Ådahl 2021-09-20 10:28:42 +02:00 committed by Marge Bot
parent 6aebd5407d
commit 501d19656e
14 changed files with 469 additions and 312 deletions

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@ -40,6 +40,7 @@
#include "config.h" #include "config.h"
#include "clutter/clutter-backend-private.h" #include "clutter/clutter-backend-private.h"
#include "clutter/clutter-context-private.h"
#include "clutter/clutter-debug.h" #include "clutter/clutter-debug.h"
#include "clutter/clutter-event-private.h" #include "clutter/clutter-event-private.h"
#include "clutter/clutter-marshal.h" #include "clutter/clutter-marshal.h"

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@ -0,0 +1,48 @@
/*
* Copyright (C) 2006 OpenedHand
* Copyright (C) 2023 Red Hat
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "clutter/clutter-context.h"
struct _ClutterContext
{
GObject parent;
ClutterBackend *backend;
ClutterStageManager *stage_manager;
GAsyncQueue *events_queue;
/* the event filters added via clutter_event_add_filter. these are
* ordered from least recently added to most recently added */
GList *event_filters;
CoglPangoFontMap *font_map;
GSList *current_event;
GList *repaint_funcs;
guint last_repaint_id;
ClutterSettings *settings;
gboolean is_initialized;
gboolean show_fps;
};

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@ -0,0 +1,318 @@
/*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "config.h"
#include "clutter/clutter-context-private.h"
#include <hb-glib.h>
#include "cally/cally.h"
#include "clutter/clutter-backend-private.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-graphene.h"
#include "clutter/clutter-main.h"
#include "clutter/clutter-paint-node-private.h"
#include "clutter/clutter-settings-private.h"
static gboolean clutter_disable_mipmap_text = FALSE;
static gboolean clutter_show_fps = FALSE;
#ifdef CLUTTER_ENABLE_DEBUG
static const GDebugKey clutter_debug_keys[] = {
{ "misc", CLUTTER_DEBUG_MISC },
{ "actor", CLUTTER_DEBUG_ACTOR },
{ "texture", CLUTTER_DEBUG_TEXTURE },
{ "event", CLUTTER_DEBUG_EVENT },
{ "paint", CLUTTER_DEBUG_PAINT },
{ "pick", CLUTTER_DEBUG_PICK },
{ "pango", CLUTTER_DEBUG_PANGO },
{ "backend", CLUTTER_DEBUG_BACKEND },
{ "scheduler", CLUTTER_DEBUG_SCHEDULER },
{ "script", CLUTTER_DEBUG_SCRIPT },
{ "shader", CLUTTER_DEBUG_SHADER },
{ "animation", CLUTTER_DEBUG_ANIMATION },
{ "layout", CLUTTER_DEBUG_LAYOUT },
{ "clipping", CLUTTER_DEBUG_CLIPPING },
{ "oob-transforms", CLUTTER_DEBUG_OOB_TRANSFORMS },
{ "frame-timings", CLUTTER_DEBUG_FRAME_TIMINGS },
{ "detailed-trace", CLUTTER_DEBUG_DETAILED_TRACE },
{ "grabs", CLUTTER_DEBUG_GRABS },
{ "frame-clock", CLUTTER_DEBUG_FRAME_CLOCK },
};
#endif /* CLUTTER_ENABLE_DEBUG */
static const GDebugKey clutter_pick_debug_keys[] = {
{ "nop-picking", CLUTTER_DEBUG_NOP_PICKING },
};
static const GDebugKey clutter_paint_debug_keys[] = {
{ "disable-swap-events", CLUTTER_DEBUG_DISABLE_SWAP_EVENTS },
{ "disable-clipped-redraws", CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS },
{ "redraws", CLUTTER_DEBUG_REDRAWS },
{ "paint-volumes", CLUTTER_DEBUG_PAINT_VOLUMES },
{ "disable-culling", CLUTTER_DEBUG_DISABLE_CULLING },
{ "disable-offscreen-redirect", CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT },
{ "continuous-redraw", CLUTTER_DEBUG_CONTINUOUS_REDRAW },
{ "paint-deform-tiles", CLUTTER_DEBUG_PAINT_DEFORM_TILES },
{ "damage-region", CLUTTER_DEBUG_PAINT_DAMAGE_REGION },
{ "disable-dynamic-max-render-time", CLUTTER_DEBUG_DISABLE_DYNAMIC_MAX_RENDER_TIME },
{ "max-render-time", CLUTTER_DEBUG_PAINT_MAX_RENDER_TIME },
};
typedef struct _ClutterContextPrivate
{
ClutterTextDirection text_direction;
} ClutterContextPrivate;
G_DEFINE_TYPE_WITH_PRIVATE (ClutterContext, clutter_context, G_TYPE_OBJECT)
static void
clutter_context_dispose (GObject *object)
{
ClutterContext *context = CLUTTER_CONTEXT (object);
g_clear_pointer (&context->events_queue, g_async_queue_unref);
g_clear_pointer (&context->backend, clutter_backend_destroy);
G_OBJECT_CLASS (clutter_context_parent_class)->dispose (object);
}
static void
clutter_context_class_init (ClutterContextClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->dispose = clutter_context_dispose;
clutter_graphene_init ();
}
static void
clutter_context_init (ClutterContext *context)
{
ClutterContextPrivate *priv = clutter_context_get_instance_private (context);
priv->text_direction = CLUTTER_TEXT_DIRECTION_LTR;
}
ClutterTextDirection
clutter_get_text_direction (void)
{
ClutterTextDirection dir = CLUTTER_TEXT_DIRECTION_LTR;
const gchar *direction;
direction = g_getenv ("CLUTTER_TEXT_DIRECTION");
if (direction && *direction != '\0')
{
if (strcmp (direction, "rtl") == 0)
dir = CLUTTER_TEXT_DIRECTION_RTL;
else if (strcmp (direction, "ltr") == 0)
dir = CLUTTER_TEXT_DIRECTION_LTR;
}
else
{
PangoLanguage *language;
const PangoScript *scripts;
int n_scripts, i;
language = pango_language_get_default ();
scripts = pango_language_get_scripts (language, &n_scripts);
for (i = 0; i < n_scripts; i++)
{
hb_script_t script;
hb_direction_t text_dir;
script = hb_glib_script_to_script ((GUnicodeScript) scripts[i]);
text_dir = hb_script_get_horizontal_direction (script);
if (text_dir == HB_DIRECTION_LTR)
dir = CLUTTER_TEXT_DIRECTION_LTR;
else if (text_dir == HB_DIRECTION_RTL)
dir = CLUTTER_TEXT_DIRECTION_RTL;
else
continue;
}
}
CLUTTER_NOTE (MISC, "Text direction: %s",
dir == CLUTTER_TEXT_DIRECTION_RTL ? "rtl" : "ltr");
return dir;
}
static gboolean
clutter_context_init_real (ClutterContext *context,
ClutterContextFlags flags,
GError **error)
{
ClutterContextPrivate *priv = clutter_context_get_instance_private (context);
/* If we are displaying the regions that would get redrawn with clipped
* redraws enabled we actually have to disable the clipped redrawing
* because otherwise we end up with nasty trails of rectangles everywhere.
*/
if (clutter_paint_debug_flags & CLUTTER_DEBUG_REDRAWS)
clutter_paint_debug_flags |= CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS;
/* The same is true when drawing the outlines of paint volumes... */
if (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_VOLUMES)
{
clutter_paint_debug_flags |=
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS | CLUTTER_DEBUG_DISABLE_CULLING;
}
if (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION)
g_message ("Enabling damaged region");
if (!_clutter_backend_create_context (context->backend, error))
return FALSE;
priv->text_direction = clutter_get_text_direction ();
context->is_initialized = TRUE;
/* Initialize a11y */
if (!(flags & CLUTTER_CONTEXT_FLAG_NO_A11Y))
cally_accessibility_init ();
/* Initialize types required for paint nodes */
clutter_paint_node_init_types (context->backend);
return TRUE;
}
static void
init_clutter_debug (ClutterContext *context)
{
const char *env_string;
#ifdef CLUTTER_ENABLE_DEBUG
env_string = g_getenv ("CLUTTER_DEBUG");
if (env_string != NULL)
{
clutter_debug_flags =
g_parse_debug_string (env_string,
clutter_debug_keys,
G_N_ELEMENTS (clutter_debug_keys));
env_string = NULL;
}
#endif /* CLUTTER_ENABLE_DEBUG */
env_string = g_getenv ("CLUTTER_PICK");
if (env_string != NULL)
{
clutter_pick_debug_flags =
g_parse_debug_string (env_string,
clutter_pick_debug_keys,
G_N_ELEMENTS (clutter_pick_debug_keys));
env_string = NULL;
}
env_string = g_getenv ("CLUTTER_PAINT");
if (env_string != NULL)
{
clutter_paint_debug_flags =
g_parse_debug_string (env_string,
clutter_paint_debug_keys,
G_N_ELEMENTS (clutter_paint_debug_keys));
env_string = NULL;
}
env_string = g_getenv ("CLUTTER_SHOW_FPS");
if (env_string)
clutter_show_fps = TRUE;
env_string = g_getenv ("CLUTTER_DISABLE_MIPMAPPED_TEXT");
if (env_string)
clutter_disable_mipmap_text = TRUE;
}
ClutterContext *
clutter_context_new (ClutterContextFlags flags,
ClutterBackendConstructor backend_constructor,
gpointer user_data,
GError **error)
{
ClutterContext *context;
context = g_object_new (CLUTTER_TYPE_CONTEXT, NULL);
init_clutter_debug (context);
context->show_fps = clutter_show_fps;
context->is_initialized = FALSE;
context->backend = backend_constructor (user_data);
context->settings = clutter_settings_get_default ();
_clutter_settings_set_backend (context->settings,
context->backend);
context->events_queue =
g_async_queue_new_full ((GDestroyNotify) clutter_event_free);
context->last_repaint_id = 1;
if (!clutter_context_init_real (context, flags, error))
return NULL;
return context;
}
void
clutter_context_destroy (ClutterContext *context)
{
g_object_run_dispose (G_OBJECT (context));
g_object_unref (context);
}
ClutterBackend *
clutter_context_get_backend (ClutterContext *context)
{
return context->backend;
}
CoglPangoFontMap *
clutter_context_get_pango_fontmap (ClutterContext *context)
{
CoglPangoFontMap *font_map;
gdouble resolution;
gboolean use_mipmapping;
if (G_LIKELY (context->font_map != NULL))
return context->font_map;
font_map = COGL_PANGO_FONT_MAP (cogl_pango_font_map_new ());
resolution = clutter_backend_get_resolution (context->backend);
cogl_pango_font_map_set_resolution (font_map, resolution);
use_mipmapping = !clutter_disable_mipmap_text;
cogl_pango_font_map_set_use_mipmapping (font_map, use_mipmapping);
context->font_map = font_map;
return context->font_map;
}
ClutterTextDirection
clutter_context_get_text_direction (ClutterContext *context)
{
ClutterContextPrivate *priv = clutter_context_get_instance_private (context);
return priv->text_direction;
}

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@ -0,0 +1,67 @@
/*
* Copyright (C) 2006 OpenedHand
* Copyright (C) 2023 Red Hat
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "clutter-backend.h"
#include "clutter-stage-manager.h"
#include "clutter-settings.h"
#include "cogl-pango/cogl-pango.h"
typedef enum _ClutterContextFlags
{
CLUTTER_CONTEXT_FLAG_NONE = 0,
CLUTTER_CONTEXT_FLAG_NO_A11Y = 1 << 0,
} ClutterContextFlags;
typedef ClutterBackend * (* ClutterBackendConstructor) (gpointer user_data);
#define CLUTTER_TYPE_CONTEXT (clutter_context_get_type ())
CLUTTER_EXPORT
G_DECLARE_FINAL_TYPE (ClutterContext, clutter_context,
CLUTTER, CONTEXT, GObject)
/**
* clutter_context_new: (skip)
*/
ClutterContext * clutter_context_new (ClutterContextFlags flags,
ClutterBackendConstructor backend_constructor,
gpointer user_data,
GError **error);
/**
* clutter_context_destroy: (skip)
*/
CLUTTER_EXPORT
void clutter_context_destroy (ClutterContext *context);
/**
* clutter_context_get_backend:
*
* Returns: (transfer none): The %ClutterBackend
*/
CLUTTER_EXPORT
ClutterBackend * clutter_context_get_backend (ClutterContext *context);
/**
* clutter_context_get_pango_fontmap: (skip)
*/
CoglPangoFontMap * clutter_context_get_pango_fontmap (ClutterContext *context);
ClutterTextDirection clutter_context_get_text_direction (ClutterContext *context);

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@ -26,6 +26,7 @@
#include "config.h" #include "config.h"
#include "clutter/clutter-backend-private.h" #include "clutter/clutter-backend-private.h"
#include "clutter/clutter-context-private.h"
#include "clutter/clutter-debug.h" #include "clutter/clutter-debug.h"
#include "clutter/clutter-event-private.h" #include "clutter/clutter-event-private.h"
#include "clutter/clutter-keysyms.h" #include "clutter/clutter-keysyms.h"

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@ -24,6 +24,7 @@
#include "config.h" #include "config.h"
#include "clutter/clutter-backend-private.h" #include "clutter/clutter-backend-private.h"
#include "clutter/clutter-context-private.h"
#include "clutter/clutter-enum-types.h" #include "clutter/clutter-enum-types.h"
#include "clutter/clutter-input-device.h" #include "clutter/clutter-input-device.h"
#include "clutter/clutter-input-device-private.h" #include "clutter/clutter-input-device-private.h"

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@ -51,10 +51,10 @@
#include <stdlib.h> #include <stdlib.h>
#include <glib/gi18n-lib.h> #include <glib/gi18n-lib.h>
#include <hb-glib.h>
#include "clutter/clutter-actor-private.h" #include "clutter/clutter-actor-private.h"
#include "clutter/clutter-backend-private.h" #include "clutter/clutter-backend-private.h"
#include "clutter/clutter-context-private.h"
#include "clutter/clutter-debug.h" #include "clutter/clutter-debug.h"
#include "clutter/clutter-event-private.h" #include "clutter/clutter-event-private.h"
#include "clutter/clutter-input-device-private.h" #include "clutter/clutter-input-device-private.h"
@ -62,7 +62,6 @@
#include "clutter/clutter-graphene.h" #include "clutter/clutter-graphene.h"
#include "clutter/clutter-main.h" #include "clutter/clutter-main.h"
#include "clutter/clutter-mutter.h" #include "clutter/clutter-mutter.h"
#include "clutter/clutter-paint-node-private.h"
#include "clutter/clutter-private.h" #include "clutter/clutter-private.h"
#include "clutter/clutter-settings-private.h" #include "clutter/clutter-settings-private.h"
#include "clutter/clutter-stage.h" #include "clutter/clutter-stage.h"
@ -80,12 +79,8 @@ static ClutterContext *ClutterCntx = NULL;
/* command line options */ /* command line options */
static gboolean clutter_is_initialized = FALSE; static gboolean clutter_is_initialized = FALSE;
static gboolean clutter_show_fps = FALSE;
static gboolean clutter_disable_mipmap_text = FALSE;
static gboolean clutter_enable_accessibility = TRUE; static gboolean clutter_enable_accessibility = TRUE;
static ClutterTextDirection clutter_text_direction = CLUTTER_TEXT_DIRECTION_LTR;
/* debug flags */ /* debug flags */
guint clutter_debug_flags = 0; guint clutter_debug_flags = 0;
guint clutter_paint_debug_flags = 0; guint clutter_paint_debug_flags = 0;
@ -96,48 +91,6 @@ guint clutter_pick_debug_flags = 0;
*/ */
int clutter_max_render_time_constant_us = 1000; int clutter_max_render_time_constant_us = 1000;
#ifdef CLUTTER_ENABLE_DEBUG
static const GDebugKey clutter_debug_keys[] = {
{ "misc", CLUTTER_DEBUG_MISC },
{ "actor", CLUTTER_DEBUG_ACTOR },
{ "texture", CLUTTER_DEBUG_TEXTURE },
{ "event", CLUTTER_DEBUG_EVENT },
{ "paint", CLUTTER_DEBUG_PAINT },
{ "pick", CLUTTER_DEBUG_PICK },
{ "pango", CLUTTER_DEBUG_PANGO },
{ "backend", CLUTTER_DEBUG_BACKEND },
{ "scheduler", CLUTTER_DEBUG_SCHEDULER },
{ "script", CLUTTER_DEBUG_SCRIPT },
{ "shader", CLUTTER_DEBUG_SHADER },
{ "animation", CLUTTER_DEBUG_ANIMATION },
{ "layout", CLUTTER_DEBUG_LAYOUT },
{ "clipping", CLUTTER_DEBUG_CLIPPING },
{ "oob-transforms", CLUTTER_DEBUG_OOB_TRANSFORMS },
{ "frame-timings", CLUTTER_DEBUG_FRAME_TIMINGS },
{ "detailed-trace", CLUTTER_DEBUG_DETAILED_TRACE },
{ "grabs", CLUTTER_DEBUG_GRABS },
{ "frame-clock", CLUTTER_DEBUG_FRAME_CLOCK },
};
#endif /* CLUTTER_ENABLE_DEBUG */
static const GDebugKey clutter_pick_debug_keys[] = {
{ "nop-picking", CLUTTER_DEBUG_NOP_PICKING },
};
static const GDebugKey clutter_paint_debug_keys[] = {
{ "disable-swap-events", CLUTTER_DEBUG_DISABLE_SWAP_EVENTS },
{ "disable-clipped-redraws", CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS },
{ "redraws", CLUTTER_DEBUG_REDRAWS },
{ "paint-volumes", CLUTTER_DEBUG_PAINT_VOLUMES },
{ "disable-culling", CLUTTER_DEBUG_DISABLE_CULLING },
{ "disable-offscreen-redirect", CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT },
{ "continuous-redraw", CLUTTER_DEBUG_CONTINUOUS_REDRAW },
{ "paint-deform-tiles", CLUTTER_DEBUG_PAINT_DEFORM_TILES },
{ "damage-region", CLUTTER_DEBUG_PAINT_DAMAGE_REGION },
{ "disable-dynamic-max-render-time", CLUTTER_DEBUG_DISABLE_DYNAMIC_MAX_RENDER_TIME },
{ "max-render-time", CLUTTER_DEBUG_PAINT_MAX_RENDER_TIME },
};
gboolean gboolean
_clutter_context_get_show_fps (void) _clutter_context_get_show_fps (void)
{ {
@ -182,77 +135,6 @@ clutter_disable_accessibility (void)
clutter_enable_accessibility = FALSE; clutter_enable_accessibility = FALSE;
} }
static CoglPangoFontMap *
clutter_context_get_pango_fontmap (void)
{
ClutterContext *self;
CoglPangoFontMap *font_map;
gdouble resolution;
gboolean use_mipmapping;
self = _clutter_context_get_default ();
if (G_LIKELY (self->font_map != NULL))
return self->font_map;
font_map = COGL_PANGO_FONT_MAP (cogl_pango_font_map_new ());
resolution = clutter_backend_get_resolution (self->backend);
cogl_pango_font_map_set_resolution (font_map, resolution);
use_mipmapping = !clutter_disable_mipmap_text;
cogl_pango_font_map_set_use_mipmapping (font_map, use_mipmapping);
self->font_map = font_map;
return self->font_map;
}
ClutterTextDirection
clutter_get_text_direction (void)
{
ClutterTextDirection dir = CLUTTER_TEXT_DIRECTION_LTR;
const gchar *direction;
direction = g_getenv ("CLUTTER_TEXT_DIRECTION");
if (direction && *direction != '\0')
{
if (strcmp (direction, "rtl") == 0)
dir = CLUTTER_TEXT_DIRECTION_RTL;
else if (strcmp (direction, "ltr") == 0)
dir = CLUTTER_TEXT_DIRECTION_LTR;
}
else
{
PangoLanguage *language;
const PangoScript *scripts;
int n_scripts, i;
language = pango_language_get_default ();
scripts = pango_language_get_scripts (language, &n_scripts);
for (i = 0; i < n_scripts; i++)
{
hb_script_t script;
hb_direction_t text_dir;
script = hb_glib_script_to_script ((GUnicodeScript) scripts[i]);
text_dir = hb_script_get_horizontal_direction (script);
if (text_dir == HB_DIRECTION_LTR)
dir = CLUTTER_TEXT_DIRECTION_LTR;
else if (text_dir == HB_DIRECTION_RTL)
dir = CLUTTER_TEXT_DIRECTION_RTL;
else
continue;
}
}
CLUTTER_NOTE (MISC, "Text direction: %s",
dir == CLUTTER_TEXT_DIRECTION_RTL ? "rtl" : "ltr");
return dir;
}
gboolean gboolean
_clutter_threads_dispatch (gpointer data) _clutter_threads_dispatch (gpointer data)
{ {
@ -494,98 +376,12 @@ _clutter_context_get_default (void)
return ClutterCntx; return ClutterCntx;
} }
static gboolean
clutter_init_real (ClutterContext *clutter_context,
GError **error)
{
/* If we are displaying the regions that would get redrawn with clipped
* redraws enabled we actually have to disable the clipped redrawing
* because otherwise we end up with nasty trails of rectangles everywhere.
*/
if (clutter_paint_debug_flags & CLUTTER_DEBUG_REDRAWS)
clutter_paint_debug_flags |= CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS;
/* The same is true when drawing the outlines of paint volumes... */
if (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_VOLUMES)
{
clutter_paint_debug_flags |=
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS | CLUTTER_DEBUG_DISABLE_CULLING;
}
if (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION)
g_message ("Enabling damaged region");
if (!_clutter_backend_create_context (clutter_context->backend, error))
return FALSE;
clutter_text_direction = clutter_get_text_direction ();
clutter_is_initialized = TRUE;
clutter_context->is_initialized = TRUE;
/* Initialize a11y */
if (clutter_enable_accessibility)
cally_accessibility_init ();
/* Initialize types required for paint nodes */
clutter_paint_node_init_types (clutter_context->backend);
return TRUE;
}
static void
init_clutter_debug (ClutterContext *clutter_context)
{
const char *env_string;
#ifdef CLUTTER_ENABLE_DEBUG
env_string = g_getenv ("CLUTTER_DEBUG");
if (env_string != NULL)
{
clutter_debug_flags =
g_parse_debug_string (env_string,
clutter_debug_keys,
G_N_ELEMENTS (clutter_debug_keys));
env_string = NULL;
}
#endif /* CLUTTER_ENABLE_DEBUG */
env_string = g_getenv ("CLUTTER_PICK");
if (env_string != NULL)
{
clutter_pick_debug_flags =
g_parse_debug_string (env_string,
clutter_pick_debug_keys,
G_N_ELEMENTS (clutter_pick_debug_keys));
env_string = NULL;
}
env_string = g_getenv ("CLUTTER_PAINT");
if (env_string != NULL)
{
clutter_paint_debug_flags =
g_parse_debug_string (env_string,
clutter_paint_debug_keys,
G_N_ELEMENTS (clutter_paint_debug_keys));
env_string = NULL;
}
env_string = g_getenv ("CLUTTER_SHOW_FPS");
if (env_string)
clutter_show_fps = TRUE;
env_string = g_getenv ("CLUTTER_DISABLE_MIPMAPPED_TEXT");
if (env_string)
clutter_disable_mipmap_text = TRUE;
}
ClutterContext * ClutterContext *
clutter_context_new (ClutterBackendConstructor backend_constructor, clutter_create_context (ClutterContextFlags flags,
ClutterBackendConstructor backend_constructor,
gpointer user_data, gpointer user_data,
GError **error) GError **error)
{ {
ClutterContext *clutter_context;
if (ClutterCntx) if (ClutterCntx)
{ {
g_set_error (error, G_IO_ERROR, G_IO_ERROR_FAILED, g_set_error (error, G_IO_ERROR, G_IO_ERROR_FAILED,
@ -593,46 +389,15 @@ clutter_context_new (ClutterBackendConstructor backend_constructor,
return NULL; return NULL;
} }
clutter_graphene_init (); ClutterCntx = clutter_context_new (flags,
backend_constructor, user_data,
clutter_context = g_new0 (ClutterContext, 1); error);
init_clutter_debug (clutter_context); if (!ClutterCntx)
clutter_context->show_fps = clutter_show_fps;
clutter_context->is_initialized = FALSE;
clutter_context->backend = backend_constructor (user_data);
clutter_context->settings = clutter_settings_get_default ();
_clutter_settings_set_backend (clutter_context->settings,
clutter_context->backend);
clutter_context->events_queue =
g_async_queue_new_full ((GDestroyNotify) clutter_event_free);
clutter_context->last_repaint_id = 1;
if (!clutter_init_real (clutter_context, error))
{
g_free (clutter_context);
return NULL; return NULL;
}
ClutterCntx = clutter_context; clutter_is_initialized = TRUE;
g_object_add_weak_pointer (G_OBJECT (ClutterCntx), (gpointer *) &ClutterCntx);
return clutter_context; return ClutterCntx;
}
void
clutter_context_free (ClutterContext *clutter_context)
{
g_clear_pointer (&clutter_context->events_queue, g_async_queue_unref);
g_clear_pointer (&clutter_context->backend, clutter_backend_destroy);
ClutterCntx = NULL;
g_free (clutter_context);
}
ClutterBackend *
clutter_context_get_backend (ClutterContext *clutter_context)
{
return clutter_context->backend;
} }
gboolean gboolean
@ -927,7 +692,7 @@ clutter_stage_process_event (ClutterStage *stage,
PangoFontMap * PangoFontMap *
clutter_get_font_map (void) clutter_get_font_map (void)
{ {
return PANGO_FONT_MAP (clutter_context_get_pango_fontmap ()); return PANGO_FONT_MAP (clutter_context_get_pango_fontmap (ClutterCntx));
} }
typedef struct _ClutterRepaintFunction typedef struct _ClutterRepaintFunction
@ -1165,7 +930,7 @@ _clutter_run_repaint_functions (ClutterRepaintFlags flags)
ClutterTextDirection ClutterTextDirection
clutter_get_default_text_direction (void) clutter_get_default_text_direction (void)
{ {
return clutter_text_direction; return clutter_context_get_text_direction (ClutterCntx);
} }
/*< private > /*< private >

View File

@ -44,28 +44,15 @@
* various matrix calculations. */ * various matrix calculations. */
#define CLUTTER_COORDINATE_EPSILON (1.0 / 256.0) #define CLUTTER_COORDINATE_EPSILON (1.0 / 256.0)
typedef ClutterBackend * (* ClutterBackendConstructor) (gpointer user_data);
/** /**
* clutter_context_new: (skip) * clutter_create_context: (skip)
*/ */
CLUTTER_EXPORT CLUTTER_EXPORT
ClutterContext * clutter_context_new (ClutterBackendConstructor backend_constructor, ClutterContext * clutter_create_context (ClutterContextFlags flags,
ClutterBackendConstructor backend_constructor,
gpointer user_data, gpointer user_data,
GError **error); GError **error);
/**
* clutter_context_free: (skip)
*/
CLUTTER_EXPORT
void clutter_context_free (ClutterContext *clutter_context);
/**
* clutter_context_get_backend: (skip)
*/
CLUTTER_EXPORT
ClutterBackend * clutter_context_get_backend (ClutterContext *clutter_context);
CLUTTER_EXPORT CLUTTER_EXPORT
GList * clutter_stage_peek_stage_views (ClutterStage *stage); GList * clutter_stage_peek_stage_views (ClutterStage *stage);

View File

@ -31,6 +31,7 @@
#include "cogl-pango/cogl-pango.h" #include "cogl-pango/cogl-pango.h"
#include "clutter/clutter-backend.h" #include "clutter/clutter-backend.h"
#include "clutter/clutter-context.h"
#include "clutter/clutter-effect.h" #include "clutter/clutter-effect.h"
#include "clutter/clutter-event.h" #include "clutter/clutter-event.h"
#include "clutter/clutter-layout-manager.h" #include "clutter/clutter-layout-manager.h"
@ -107,45 +108,6 @@ typedef enum
CLUTTER_IN_MAP_UNMAP = 1 << 8, CLUTTER_IN_MAP_UNMAP = 1 << 8,
} ClutterPrivateFlags; } ClutterPrivateFlags;
/*
* ClutterContext:
*
* The shared state of Clutter
*/
struct _ClutterContext
{
/* the main windowing system backend */
ClutterBackend *backend;
/* the object holding all the stage instances */
ClutterStageManager *stage_manager;
/* the main event queue */
GAsyncQueue *events_queue;
/* the event filters added via clutter_event_add_filter. these are
* ordered from least recently added to most recently added */
GList *event_filters;
CoglPangoFontMap *font_map; /* Global font map */
/* stack of #ClutterEvent */
GSList *current_event;
/* list of repaint functions installed through
* clutter_threads_add_repaint_func()
*/
GList *repaint_funcs;
guint last_repaint_id;
/* main settings singleton */
ClutterSettings *settings;
/* boolean flags */
guint is_initialized : 1;
guint show_fps : 1;
};
/* shared between clutter-main.c and clutter-frame-source.c */ /* shared between clutter-main.c and clutter-frame-source.c */
typedef struct typedef struct
{ {

View File

@ -25,6 +25,7 @@
#include <pango/pangofc-fontmap.h> #include <pango/pangofc-fontmap.h>
#endif /* HAVE_PANGO_FT2 */ #endif /* HAVE_PANGO_FT2 */
#include "clutter/clutter-context-private.h"
#include "clutter/clutter-debug.h" #include "clutter/clutter-debug.h"
#include "clutter/clutter-settings-private.h" #include "clutter/clutter-settings-private.h"
#include "clutter/clutter-stage-private.h" #include "clutter/clutter-stage-private.h"

View File

@ -39,8 +39,9 @@
#include "clutter/clutter-stage-manager-private.h" #include "clutter/clutter-stage-manager-private.h"
#include "clutter/clutter-marshal.h" #include "clutter/clutter-context-private.h"
#include "clutter/clutter-debug.h" #include "clutter/clutter-debug.h"
#include "clutter/clutter-marshal.h"
#include "clutter/clutter-private.h" #include "clutter/clutter-private.h"
enum enum

View File

@ -44,6 +44,7 @@
#include "clutter/clutter-action-private.h" #include "clutter/clutter-action-private.h"
#include "clutter/clutter-actor-private.h" #include "clutter/clutter-actor-private.h"
#include "clutter/clutter-backend-private.h" #include "clutter/clutter-backend-private.h"
#include "clutter/clutter-context-private.h"
#include "clutter/clutter-debug.h" #include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h" #include "clutter/clutter-enum-types.h"
#include "clutter/clutter-event-private.h" #include "clutter/clutter-event-private.h"

View File

@ -25,6 +25,7 @@ clutter_headers = [
'clutter-colorize-effect.h', 'clutter-colorize-effect.h',
'clutter-constraint.h', 'clutter-constraint.h',
'clutter-content.h', 'clutter-content.h',
'clutter-context.h',
'clutter-deform-effect.h', 'clutter-deform-effect.h',
'clutter-desaturate-effect.h', 'clutter-desaturate-effect.h',
'clutter-effect.h', 'clutter-effect.h',
@ -111,6 +112,7 @@ clutter_sources = [
'clutter-colorize-effect.c', 'clutter-colorize-effect.c',
'clutter-constraint.c', 'clutter-constraint.c',
'clutter-content.c', 'clutter-content.c',
'clutter-context.c',
'clutter-damage-history.c', 'clutter-damage-history.c',
'clutter-deform-effect.c', 'clutter-deform-effect.c',
'clutter-desaturate-effect.c', 'clutter-desaturate-effect.c',
@ -183,6 +185,7 @@ clutter_private_headers = [
'clutter-blur-private.h', 'clutter-blur-private.h',
'clutter-constraint-private.h', 'clutter-constraint-private.h',
'clutter-content-private.h', 'clutter-content-private.h',
'clutter-context-private.h',
'clutter-damage-history.h', 'clutter-damage-history.h',
'clutter-debug.h', 'clutter-debug.h',
'clutter-easing.h', 'clutter-easing.h',

View File

@ -251,7 +251,7 @@ meta_backend_dispose (GObject *object)
g_clear_pointer (&priv->stage, clutter_actor_destroy); g_clear_pointer (&priv->stage, clutter_actor_destroy);
g_clear_pointer (&priv->idle_manager, meta_idle_manager_free); g_clear_pointer (&priv->idle_manager, meta_idle_manager_free);
g_clear_object (&priv->renderer); g_clear_object (&priv->renderer);
g_clear_pointer (&priv->clutter_context, clutter_context_free); g_clear_pointer (&priv->clutter_context, clutter_context_destroy);
g_clear_list (&priv->gpus, g_object_unref); g_clear_list (&priv->gpus, g_object_unref);
G_OBJECT_CLASS (meta_backend_parent_class)->dispose (object); G_OBJECT_CLASS (meta_backend_parent_class)->dispose (object);
@ -1181,7 +1181,8 @@ init_clutter (MetaBackend *backend,
MetaBackendSource *backend_source; MetaBackendSource *backend_source;
GSource *source; GSource *source;
priv->clutter_context = clutter_context_new (meta_clutter_backend_constructor, priv->clutter_context = clutter_create_context (CLUTTER_CONTEXT_FLAG_NONE,
meta_clutter_backend_constructor,
backend, backend,
error); error);
if (!priv->clutter_context) if (!priv->clutter_context)