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pipeline: Remove unsused get_max_texture_image_units()
This function was not used in the opengl pipeline, probably because of the more precise get_max_activable_texture_units(). Remove it then. https://bugzilla.gnome.org/show_bug.cgi?id=657347 Reviewed-by: Robert Bragg <robert@linux.intel.com>
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@ -269,7 +269,6 @@ cogl_context_new (CoglDisplay *display,
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_cogl_bitmask_init (&context->arrays_to_change);
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_cogl_bitmask_init (&context->arrays_to_change);
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context->max_texture_units = -1;
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context->max_texture_units = -1;
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context->max_texture_image_units = -1;
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context->max_activateable_texture_units = -1;
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context->max_activateable_texture_units = -1;
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context->current_program = COGL_INVALID_HANDLE;
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context->current_program = COGL_INVALID_HANDLE;
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@ -387,26 +387,6 @@ _cogl_use_vertex_program (GLuint gl_program, CoglPipelineProgramType type)
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ctx->current_vertex_program_type = type;
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ctx->current_vertex_program_type = type;
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}
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}
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#if defined (COGL_PIPELINE_FRAGEND_GLSL) || \
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defined (COGL_PIPELINE_FRAGEND_ARBFP)
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int
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_cogl_get_max_texture_image_units (void)
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{
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_COGL_GET_CONTEXT (ctx, 0);
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/* This function is called quite often so we cache the value to
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avoid too many GL calls */
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if (G_UNLIKELY (ctx->max_texture_image_units == -1))
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{
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ctx->max_texture_image_units = 1;
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GE (ctx, glGetIntegerv (GL_MAX_TEXTURE_IMAGE_UNITS,
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&ctx->max_texture_image_units));
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}
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return ctx->max_texture_image_units;
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}
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#endif
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#if defined(HAVE_COGL_GLES2) || defined(HAVE_COGL_GL)
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#if defined(HAVE_COGL_GLES2) || defined(HAVE_COGL_GL)
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static gboolean
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static gboolean
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@ -916,11 +916,6 @@ typedef struct _CoglPipelineFlushOptions
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CoglHandle layer0_override_texture;
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CoglHandle layer0_override_texture;
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} CoglPipelineFlushOptions;
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} CoglPipelineFlushOptions;
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int
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_cogl_get_max_texture_image_units (void);
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void
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void
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_cogl_use_fragment_program (GLuint gl_program, CoglPipelineProgramType type);
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_cogl_use_fragment_program (GLuint gl_program, CoglPipelineProgramType type);
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