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Remove a redundant animation
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@ -41,10 +41,6 @@ on_button_release (ClutterActor *actor,
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* -1.0f;
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* -1.0f;
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east_offset = (clutter_actor_get_width (rects[Center]) + H_PADDING);
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east_offset = (clutter_actor_get_width (rects[Center]) + H_PADDING);
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clutter_actor_animate (rects[Center], CLUTTER_LINEAR, 500,
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"opacity", 128,
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NULL);
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clutter_actor_animate (rects[NorthWest], CLUTTER_EASE_OUT_CUBIC, 500,
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clutter_actor_animate (rects[NorthWest], CLUTTER_EASE_OUT_CUBIC, 500,
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"opacity", 255,
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"opacity", 255,
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"@constraints.x-bind.offset", west_offset,
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"@constraints.x-bind.offset", west_offset,
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