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wayland: Add frame callbacks to the actor based on the role
Checking for the presense of the actor is wrong because we always create one. https://bugzilla.gnome.org/show_bug.cgi?id=739163
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@ -541,11 +541,21 @@ apply_pending_state (MetaWaylandSurface *surface,
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}
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}
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/* wl_surface.frame */
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/* wl_surface.frame */
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if (surface->surface_actor)
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switch (surface->role)
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meta_surface_actor_wayland_add_frame_callbacks (META_SURFACE_ACTOR_WAYLAND (surface->surface_actor),
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{
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&pending->frame_callback_list);
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case META_WAYLAND_SURFACE_ROLE_NONE:
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else
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case META_WAYLAND_SURFACE_ROLE_CURSOR:
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wl_list_insert_list (&compositor->frame_callbacks, &pending->frame_callback_list);
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case META_WAYLAND_SURFACE_ROLE_DND:
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wl_list_insert_list (&compositor->frame_callbacks, &pending->frame_callback_list);
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break;
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case META_WAYLAND_SURFACE_ROLE_XDG_SURFACE:
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case META_WAYLAND_SURFACE_ROLE_XDG_POPUP:
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case META_WAYLAND_SURFACE_ROLE_WL_SHELL_SURFACE:
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case META_WAYLAND_SURFACE_ROLE_SUBSURFACE:
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meta_surface_actor_wayland_add_frame_callbacks (META_SURFACE_ACTOR_WAYLAND (surface->surface_actor),
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&pending->frame_callback_list);
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break;
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}
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wl_list_init (&pending->frame_callback_list);
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wl_list_init (&pending->frame_callback_list);
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switch (surface->role)
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switch (surface->role)
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