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window-actor/wayland: Remove custom get_paint_volume() vfunc
It doesn't take all children - subsurfaces in this case - into account, thus creating glitches if subsurfaces extend outside of the toplevel surface. Further more it doesn't seem to serve any special purpose - it was added inf7315c9a36
, a pretty big commit, and no discussion was started about the code in question. So it was likely just overlooked in the review process. Closes https://gitlab.gnome.org/GNOME/mutter/-/issues/873 Closes https://gitlab.gnome.org/GNOME/mutter/-/issues/1316 (cherry picked from commitd722e59aac
)
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@ -139,29 +139,6 @@ meta_window_actor_wayland_set_frozen (MetaWindowActor *actor,
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{
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}
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static gboolean
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meta_window_actor_wayland_get_paint_volume (ClutterActor *actor,
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ClutterPaintVolume *volume)
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{
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MetaSurfaceActor *surface;
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surface = meta_window_actor_get_surface (META_WINDOW_ACTOR (actor));
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if (surface)
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{
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ClutterActor *surface_actor = CLUTTER_ACTOR (surface);
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const ClutterPaintVolume *child_volume;
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child_volume = clutter_actor_get_transformed_paint_volume (surface_actor,
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actor);
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if (!child_volume)
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return FALSE;
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clutter_paint_volume_union (volume, child_volume);
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}
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return TRUE;
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}
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static void
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meta_window_actor_wayland_update_regions (MetaWindowActor *actor)
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{
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@ -171,9 +148,6 @@ static void
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meta_window_actor_wayland_class_init (MetaWindowActorWaylandClass *klass)
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{
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MetaWindowActorClass *window_actor_class = META_WINDOW_ACTOR_CLASS (klass);
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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actor_class->get_paint_volume = meta_window_actor_wayland_get_paint_volume;
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window_actor_class->assign_surface_actor = meta_window_actor_wayland_assign_surface_actor;
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window_actor_class->frame_complete = meta_window_actor_wayland_frame_complete;
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