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cogl-framebuffer: Add a flag to skip flushing the clip state
This adds a flag to avoid flushing the clip state when flushing the framebuffer state. This will be used by the journal to manage its own clip state flushing.
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@ -122,6 +122,9 @@ typedef enum _CoglFramebufferFlushFlags
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* be called for framebuffer->modelview_stack, and the modelview_stack will
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* be called for framebuffer->modelview_stack, and the modelview_stack will
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* also be marked as dirty. */
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* also be marked as dirty. */
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COGL_FRAMEBUFFER_FLUSH_SKIP_MODELVIEW = 1L<<0,
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COGL_FRAMEBUFFER_FLUSH_SKIP_MODELVIEW = 1L<<0,
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/* Similarly this flag implies you are going to flush the clip state
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yourself */
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COGL_FRAMEBUFFER_FLUSH_SKIP_CLIP_STATE = 1L<<1
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} CoglFramebufferFlushFlags;
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} CoglFramebufferFlushFlags;
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void
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void
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@ -783,7 +783,8 @@ _cogl_framebuffer_flush_state (CoglFramebuffer *framebuffer,
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/* XXX: Flushing clip state may trash the modelview and projection
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/* XXX: Flushing clip state may trash the modelview and projection
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* matrices so we must do it before flushing the matrices...
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* matrices so we must do it before flushing the matrices...
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*/
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*/
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_cogl_clip_state_flush (&framebuffer->clip_state);
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if (!(flags & COGL_FRAMEBUFFER_FLUSH_SKIP_CLIP_STATE))
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_cogl_clip_state_flush (&framebuffer->clip_state);
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if (!(flags & COGL_FRAMEBUFFER_FLUSH_SKIP_MODELVIEW))
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if (!(flags & COGL_FRAMEBUFFER_FLUSH_SKIP_MODELVIEW))
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_cogl_matrix_stack_flush_to_gl (framebuffer->modelview_stack,
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_cogl_matrix_stack_flush_to_gl (framebuffer->modelview_stack,
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