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cogl-gst: adds _sink_is_ready() api
This adds a cogl_gst_video_sink_is_ready() for code to be able to check if it's safe to call cogl_gst_video_sink_get_pipeline() or cogl_gst_video_sink_setup_pipeline() without causing an error. Normally an application can listen for the pipeline-ready signal but sometimes a sink can be passed between components that didn't have an opportunity to connect a signal handler, so they need a way to directly check the status. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 9e7db391a87beee7c448f2a67b3e7202779ce9b2)
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@ -1352,3 +1352,9 @@ cogl_gst_video_sink_fit_size (CoglGstVideoSink *vt,
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}
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}
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}
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CoglBool
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cogl_gst_video_sink_is_ready (CoglGstVideoSink *sink)
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{
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return !!sink->priv->renderer;
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}
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@ -191,6 +191,26 @@ cogl_gst_video_sink_get_type (void) G_GNUC_CONST;
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CoglGstVideoSink *
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cogl_gst_video_sink_new (CoglContext *ctx);
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/**
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* cogl_gst_video_sink_is_ready:
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* @sink: The #CoglGstVideoSink
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*
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* Returns whether the pipeline is ready and so
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* cogl_gst_video_sink_get_pipeline() and
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* cogl_gst_video_sink_setup_pipeline() can be called without causing error.
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*
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* Note: Normally an application will wait until the
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* #CoglGstVideoSink::pipeline-ready signal is emitted instead of
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* polling the ready status with this api, but sometimes when a sink
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* is passed between components that didn't have an opportunity to
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* connect a signal handler this can be useful.
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*
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* Return value: %TRUE if the sink is ready, else %FALSE
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* Since: 1.16
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*/
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CoglBool
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cogl_gst_video_sink_is_ready (CoglGstVideoSink *sink);
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/**
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* cogl_gst_video_sink_get_pipeline:
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* @vt: The #CoglGstVideoSink
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@ -13,6 +13,7 @@ cogl_gst_video_sink_setup_pipeline
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cogl_gst_video_sink_get_free_layer
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cogl_gst_video_sink_set_first_layer
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cogl_gst_video_sink_set_default_sample
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cogl_gst_video_sink_is_ready
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cogl_gst_video_sink_get_aspect
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cogl_gst_video_sink_get_width_for_height
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cogl_gst_video_sink_get_height_for_width
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