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[docs] Update documentation
Remove the units-based API and add the missing symbols. Also, do not let gtk-doc check the master clock header, since it's private.
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@ -72,6 +72,7 @@ IGNORE_HFILES=\
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clutter-keysyms.h \
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clutter-keysyms-table.h \
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clutter-marshal.h \
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clutter-master-clock.h \
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clutter-model-private.h \
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clutter-private.h \
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clutter-id-pool.h \
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@ -186,6 +186,7 @@ clutter_container_remove
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clutter_container_remove_valist
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clutter_container_get_children
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clutter_container_foreach
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clutter_container_foreach_with_internals
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<SUBSECTION>
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clutter_container_find_child_by_name
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@ -275,6 +276,11 @@ CLUTTER_CALLBACK
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ClutterCallback
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ClutterActor
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ClutterActorClass
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clutter_actor_set_flags
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clutter_actor_unset_flags
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clutter_actor_get_flags
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<SUBSECTION>
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clutter_actor_show
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clutter_actor_show_all
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clutter_actor_hide
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@ -288,6 +294,8 @@ clutter_actor_destroy
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clutter_actor_event
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clutter_actor_pick
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clutter_actor_should_pick_paint
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clutter_actor_map
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clutter_actor_unmap
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<SUBSECTION>
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clutter_actor_allocate
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@ -386,34 +394,6 @@ clutter_actor_set_shader_param
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clutter_actor_set_shader_param_float
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clutter_actor_set_shader_param_int
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<SUBSECTION>
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clutter_actor_set_depthu
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clutter_actor_get_depthu
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clutter_actor_set_heightu
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clutter_actor_get_heightu
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clutter_actor_set_widthu
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clutter_actor_get_widthu
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clutter_actor_set_xu
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clutter_actor_get_xu
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clutter_actor_set_yu
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clutter_actor_get_yu
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clutter_actor_set_positionu
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clutter_actor_get_positionu
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clutter_actor_set_sizeu
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clutter_actor_get_sizeu
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clutter_actor_set_scale_fullu
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clutter_actor_get_scale_centeru
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clutter_actor_set_anchor_pointu
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clutter_actor_get_anchor_pointu
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clutter_actor_move_anchor_pointu
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clutter_actor_set_clipu
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clutter_actor_get_clipu
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clutter_actor_set_rotationu
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clutter_actor_get_rotationu
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clutter_actor_move_byu
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clutter_actor_get_transformed_positionu
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clutter_actor_get_transformed_sizeu
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<SUBSECTION>
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clutter_actor_grab_key_focus
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clutter_actor_get_pango_context
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@ -597,6 +577,7 @@ CLUTTER_TIMELINE_GET_CLASS
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<SUBSECTION Private>
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ClutterTimelinePrivate
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clutter_timeline_get_type
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clutter_timeline_advance_delta
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</SECTION>
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<SECTION>
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