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[cogl-texture] Set GL_PACK_ROW_LENGTH when downloading texture data
Otherwise the rowstride passed in from an application is not used correctly so you can not download to an area with a much larger rowstride.
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@ -184,8 +184,16 @@ prep_for_gl_pixels_upload (gint pixels_rowstride,
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}
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}
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static void
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static void
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prep_for_gl_pixels_download (gint pixels_rowstride)
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prep_for_gl_pixels_download (gint pixels_rowstride,
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gint pixels_src_x,
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gint pixels_src_y,
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gint pixels_bpp)
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{
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{
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GE( glPixelStorei (GL_PACK_ROW_LENGTH, pixels_rowstride / pixels_bpp) );
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GE( glPixelStorei (GL_PACK_SKIP_PIXELS, pixels_src_x) );
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GE( glPixelStorei (GL_PACK_SKIP_ROWS, pixels_src_y) );
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if (!(pixels_rowstride & 0x7))
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if (!(pixels_rowstride & 0x7))
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GE( glPixelStorei (GL_PACK_ALIGNMENT, 8) );
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GE( glPixelStorei (GL_PACK_ALIGNMENT, 8) );
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else if (!(pixels_rowstride & 0x3))
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else if (!(pixels_rowstride & 0x3))
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@ -404,7 +412,7 @@ _cogl_texture_download_from_gl (CoglTexture *tex,
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slice_bmp.height);
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slice_bmp.height);
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/* Setup gl alignment to 0,0 top-left corner */
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/* Setup gl alignment to 0,0 top-left corner */
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prep_for_gl_pixels_download (slice_bmp.rowstride);
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prep_for_gl_pixels_download (slice_bmp.rowstride, 0, 0, bpp);
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/* Download slice image data into temp bmp */
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/* Download slice image data into temp bmp */
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GE( glBindTexture (tex->gl_target, gl_handle) );
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GE( glBindTexture (tex->gl_target, gl_handle) );
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@ -432,7 +440,7 @@ _cogl_texture_download_from_gl (CoglTexture *tex,
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+ x_span->start * bpp
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+ x_span->start * bpp
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+ y_span->start * target_bmp->rowstride;
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+ y_span->start * target_bmp->rowstride;
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prep_for_gl_pixels_download (target_bmp->rowstride);
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prep_for_gl_pixels_download (target_bmp->rowstride, 0, 0, bpp);
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/* Download slice image data */
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/* Download slice image data */
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GE( glBindTexture (tex->gl_target, gl_handle) );
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GE( glBindTexture (tex->gl_target, gl_handle) );
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