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Add meta_compositor_monotonic_time_to_server_time()
Add a function to convert from g_get_monotonic_time() to a "high-resolution server timestamp" with microsecond precision. These timestamps will be used when communicating frame timing information to the client. https://bugzilla.gnome.org/show_bug.cgi?id=685463
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@ -25,6 +25,10 @@ struct _MetaCompositor
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MetaPlugin *modal_plugin;
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gint64 server_time_query_time;
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gint64 server_time_offset;
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guint server_time_is_monotonic_time : 1;
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guint show_redraw : 1;
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guint debug : 1;
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guint no_mipmaps : 1;
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@ -65,6 +69,9 @@ void meta_end_modal_for_plugin (MetaScreen *screen,
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MetaPlugin *plugin,
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guint32 timestamp);
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gint64 meta_compositor_monotonic_time_to_server_time (MetaDisplay *display,
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gint64 monotonic_time);
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void meta_check_end_modal (MetaScreen *screen);
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#endif /* META_COMPOSITOR_PRIVATE_H */
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@ -1414,3 +1414,51 @@ meta_compositor_flash_screen (MetaCompositor *compositor,
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"signal-after::completed", flash_in_completed, flash,
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NULL);
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}
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/**
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* meta_compositor_monotonic_time_to_server_time:
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* @display: a #MetaDisplay
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* @monotonic_time: time in the units of g_get_monotonic_time()
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*
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* _NET_WM_FRAME_DRAWN and _NET_WM_FRAME_TIMINGS messages represent time
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* as a "high resolution server time" - this is the server time interpolated
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* to microsecond resolution. The advantage of this time representation
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* is that if X server is running on the same computer as a client, and
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* the Xserver uses 'clock_gettime(CLOCK_MONOTONIC, ...)' for the server
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* time, the client can detect this, and all such clients will share a
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* a time representation with high accuracy. If there is not a common
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* time source, then the time synchronization will be less accurate.
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*/
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gint64
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meta_compositor_monotonic_time_to_server_time (MetaDisplay *display,
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gint64 monotonic_time)
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{
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MetaCompositor *compositor = display->compositor;
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if (compositor->server_time_query_time == 0 ||
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(!compositor->server_time_is_monotonic_time &&
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monotonic_time > compositor->server_time_query_time + 10000000)) /* 10 seconds */
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{
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guint32 server_time = meta_display_get_current_time_roundtrip (display);
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gint64 server_time_usec = (gint64)server_time * 1000;
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gint64 current_monotonic_time = g_get_monotonic_time ();
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compositor->server_time_query_time = current_monotonic_time;
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/* If the server time is within a second of the monotonic time,
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* we assume that they are identical. This seems like a big margin,
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* but we want to be as robust as possible even if the system
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* is under load and our processing of the server response is
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* delayed.
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*/
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if (server_time_usec > current_monotonic_time - 1000000 &&
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server_time_usec < current_monotonic_time + 1000000)
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compositor->server_time_is_monotonic_time = TRUE;
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compositor->server_time_offset = server_time_usec - current_monotonic_time;
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}
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if (compositor->server_time_is_monotonic_time)
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return monotonic_time;
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else
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return monotonic_time + compositor->server_time_offset;
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}
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