mutter: Remove stray spaces

To silence code-style-check complains.

Fixes d44f02ba6427ae583ad9d4a62668461355ec08fa

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3018>
This commit is contained in:
Robert Mader 2023-05-23 20:25:54 +02:00
parent 52579c545b
commit 4a5a31edc6
53 changed files with 77 additions and 77 deletions

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@ -24,7 +24,7 @@
/** /**
* MetaBackend: * MetaBackend:
* *
* Handles monitor config, modesetting, cursor sprites, ... * Handles monitor config, modesetting, cursor sprites, ...
* *
* MetaBackend is the abstraction that deals with several things like: * MetaBackend is the abstraction that deals with several things like:

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@ -2,7 +2,7 @@
/** /**
* MetaBarrier: * MetaBarrier:
* *
* Pointer barriers * Pointer barriers
*/ */

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@ -18,7 +18,7 @@
/** /**
* MetaColorManager: * MetaColorManager:
* *
* Interfaces for managing color-related properties like * Interfaces for managing color-related properties like
* color look-up tables and color spaces. * color look-up tables and color spaces.
* *

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@ -21,7 +21,7 @@
/** /**
* MetaCursorTracker: * MetaCursorTracker:
* *
* Mutter cursor tracking helper. Originally only tracking * Mutter cursor tracking helper. Originally only tracking
* the cursor image, now more of a "core pointer abstraction" * the cursor image, now more of a "core pointer abstraction"
*/ */

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@ -22,7 +22,7 @@
/** /**
* MetaIdleMonitor: * MetaIdleMonitor:
* *
* Mutter idle counter (similar to X's IDLETIME) * Mutter idle counter (similar to X's IDLETIME)
*/ */

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@ -21,7 +21,7 @@
/** /**
* MetaInputSettings: * MetaInputSettings:
* *
* Mutter input device configuration * Mutter input device configuration
*/ */

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@ -21,7 +21,7 @@
/** /**
* MetaLogicalMonitor: * MetaLogicalMonitor:
* *
* An abstraction for a monitor(set) and its configuration. * An abstraction for a monitor(set) and its configuration.
* *
* A logical monitor is a group of one or more physical monitors that * A logical monitor is a group of one or more physical monitors that

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@ -26,7 +26,7 @@
/** /**
* MetaMonitorManager: * MetaMonitorManager:
* *
* A manager for multiple monitors * A manager for multiple monitors
* *
* #MetaMonitorManager is an abstract class which contains methods to handle * #MetaMonitorManager is an abstract class which contains methods to handle

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@ -24,7 +24,7 @@
/** /**
* MetaPointerConstraint: * MetaPointerConstraint:
* *
* Pointer client constraints. * Pointer client constraints.
* *
* A MetaPointerConstraint can be used to implement any kind of pointer * A MetaPointerConstraint can be used to implement any kind of pointer

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@ -17,7 +17,7 @@
/** /**
* MetaRendererView: * MetaRendererView:
* *
* Renders (a part of) the global stage. * Renders (a part of) the global stage.
* *
* A MetaRendererView object is responsible for rendering (a part of) the * A MetaRendererView object is responsible for rendering (a part of) the

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@ -24,7 +24,7 @@
/** /**
* MetaRenderer: * MetaRenderer:
* *
* Keeps track of the different renderer views. * Keeps track of the different renderer views.
* *
* A MetaRenderer object has 2 functions: * A MetaRenderer object has 2 functions:

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@ -24,7 +24,7 @@
/** /**
* MetaBackendNative: * MetaBackendNative:
* *
* A native (KMS/evdev) MetaBackend * A native (KMS/evdev) MetaBackend
* *
* MetaBackendNative is an implementation of #MetaBackend that uses "native" * MetaBackendNative is an implementation of #MetaBackend that uses "native"

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@ -24,7 +24,7 @@
/** /**
* MetaBarrierImplNative: * MetaBarrierImplNative:
* *
* Pointer barriers implementation for the native backend * Pointer barriers implementation for the native backend
*/ */

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@ -24,7 +24,7 @@
/** /**
* MetaClutterBackendNative: * MetaClutterBackendNative:
* *
* A native backend which renders using EGL. * A native backend which renders using EGL.
* *
* MetaClutterBackendNative is the #ClutterBackend which is used by the native * MetaClutterBackendNative is the #ClutterBackend which is used by the native

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@ -24,7 +24,7 @@
/** /**
* MetaMonitorManagerNative: * MetaMonitorManagerNative:
* *
* A subclass of #MetaMonitorManager using Linux DRM * A subclass of #MetaMonitorManager using Linux DRM
* *
* #MetaMonitorManagerNative is a subclass of #MetaMonitorManager which * #MetaMonitorManagerNative is a subclass of #MetaMonitorManager which

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@ -24,7 +24,7 @@
/** /**
* MetaBackendX11: * MetaBackendX11:
* *
* A X11 MetaBackend * A X11 MetaBackend
* *
* MetaBackendX11 is an implementation of #MetaBackend using X and X * MetaBackendX11 is an implementation of #MetaBackend using X and X

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@ -25,7 +25,7 @@
/** /**
* MetaBarrierImplX11: * MetaBarrierImplX11:
* *
* Pointer barriers implementation for X11 * Pointer barriers implementation for X11
*/ */

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@ -26,7 +26,7 @@
/** /**
* MetaMonitorManagerXrandr: * MetaMonitorManagerXrandr:
* *
* A subclass of #MetaMonitorManager using XRadR * A subclass of #MetaMonitorManager using XRadR
* *
* #MetaMonitorManagerXrandr is a subclass of #MetaMonitorManager which * #MetaMonitorManagerXrandr is a subclass of #MetaMonitorManager which

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@ -2,7 +2,7 @@
/** /**
* MetaCompositor: * MetaCompositor:
* *
* Compositor API * Compositor API
* *
* At a high-level, a window is not-visible or visible. When a * At a high-level, a window is not-visible or visible. When a

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@ -24,10 +24,10 @@
* MetaBackgroundContent: * MetaBackgroundContent:
* *
* This class handles tracking and painting the root window background. * This class handles tracking and painting the root window background.
* *
* By integrating with [class@Meta.WindowGroup] we can avoid painting parts of * By integrating with [class@Meta.WindowGroup] we can avoid painting parts of
* the background that are obscured by other windows. * the background that are obscured by other windows.
* *
* The overall model drawing model of this content is that we have one * The overall model drawing model of this content is that we have one
* texture, or two interpolated textures, possibly with alpha or * texture, or two interpolated textures, possibly with alpha or
* margins that let the underlying background show through, blended * margins that let the underlying background show through, blended

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@ -2,7 +2,7 @@
/** /**
* MetaBackgroundGroup: * MetaBackgroundGroup:
* *
* Container for background actors * Container for background actors
* *
* This class is a subclass of ClutterActor with special handling for * This class is a subclass of ClutterActor with special handling for

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@ -38,7 +38,7 @@ static guint signals[LAST_SIGNAL] = { 0 };
* MetaBackgroundImageCache: * MetaBackgroundImageCache:
* *
* Caches loading of textures for backgrounds. * Caches loading of textures for backgrounds.
* *
* There's actually nothing background specific about it, other than it is tuned * There's actually nothing background specific about it, other than it is tuned
* to work well for large images as typically are used for backgrounds. * to work well for large images as typically are used for backgrounds.
*/ */
@ -216,7 +216,7 @@ out:
* *
* Loads an image to use as a background, or returns a reference to an * Loads an image to use as a background, or returns a reference to an
* image that is already in the process of loading or loaded. * image that is already in the process of loading or loaded.
* *
* In either case, what is returned is a [class@Meta.BackgroundImage] which can be dereferenced * In either case, what is returned is a [class@Meta.BackgroundImage] which can be dereferenced
* to get a [iface@Cogl.Texture]. If [method@Meta.BackgroundImage.is_loaded] returns %TRUE, * to get a [iface@Cogl.Texture]. If [method@Meta.BackgroundImage.is_loaded] returns %TRUE,
* the background is loaded, otherwise the [signal@Meta.BackgroundImage::loaded] * the background is loaded, otherwise the [signal@Meta.BackgroundImage::loaded]

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@ -58,7 +58,7 @@ region_apply_transform_expand_maybe_ref (cairo_region_t *region,
/** /**
* MetaCullable: * MetaCullable:
* *
* CPU culling operations for efficient drawing * CPU culling operations for efficient drawing
* *
* When we are painting a stack of 5-10 large actors, the standard * When we are painting a stack of 5-10 large actors, the standard

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@ -20,7 +20,7 @@
/** /**
* MetaDnDActor: * MetaDnDActor:
* *
* Actor for painting the drag and drop surface * Actor for painting the drag and drop surface
* *
*/ */

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@ -20,7 +20,7 @@
/** /**
* MetaFeedbackActor: * MetaFeedbackActor:
* *
* Actor for painting user interaction feedback * Actor for painting user interaction feedback
*/ */

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@ -21,7 +21,7 @@
/** /**
* MetaPlugin: * MetaPlugin:
* *
* Entry point for plugins * Entry point for plugins
*/ */

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@ -188,7 +188,7 @@ meta_shadow_unref (MetaShadow *shadow)
* *
* Paints the shadow at the given position, for the specified actual * Paints the shadow at the given position, for the specified actual
* size of the region. * size of the region.
* *
* Since a #MetaShadow can be shared between different sizes with * Since a #MetaShadow can be shared between different sizes with
* the same extracted [struct@Meta.WindowShape] the size needs to be passed in here. * the same extracted [struct@Meta.WindowShape] the size needs to be passed in here.
*/ */

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@ -23,7 +23,7 @@
/** /**
* MetaShapedTexture: * MetaShapedTexture:
* *
* A ClutterContent which draws a shaped texture * A ClutterContent which draws a shaped texture
* *
* A MetaShapedTexture draws a #CoglTexture (often provided from a client * A MetaShapedTexture draws a #CoglTexture (often provided from a client

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@ -2,7 +2,7 @@
/** /**
* MetaSurfaceActor: * MetaSurfaceActor:
* *
* An actor representing a surface in the scene graph * An actor representing a surface in the scene graph
* *
* MetaSurfaceActor is an abstract class which represents a surface in the * MetaSurfaceActor is an abstract class which represents a surface in the

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@ -29,7 +29,7 @@ G_BEGIN_DECLS
/** /**
* MetaTextureMipmap: * MetaTextureMipmap:
* *
* Mipmap handling for textures * Mipmap handling for textures
* *
* A #MetaTextureMipmap is used to get GL mipmaps for a texture * A #MetaTextureMipmap is used to get GL mipmaps for a texture

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@ -2,7 +2,7 @@
/** /**
* MetaWindowActor: * MetaWindowActor:
* *
* An actor representing a top-level window in the scene graph * An actor representing a top-level window in the scene graph
* *
* #MetaWindowActor is a #ClutterActor that adds a notion of a window to the * #MetaWindowActor is a #ClutterActor that adds a notion of a window to the

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@ -22,7 +22,7 @@
/* /*
* bell: * bell:
* *
* Ring the bell or flash the screen * Ring the bell or flash the screen
* *
* Sometimes, X programs "ring the bell", whatever that means. Mutter lets * Sometimes, X programs "ring the bell", whatever that means. Mutter lets

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@ -22,7 +22,7 @@
/** /**
* MetaDisplay: * MetaDisplay:
* *
* Mutter display representation * Mutter display representation
* *
* The display is represented as a #MetaDisplay struct. * The display is represented as a #MetaDisplay struct.
@ -388,7 +388,7 @@ meta_display_class_init (MetaDisplayClass *klass)
* *
* The signal will be emitted to indicate that the compositor * The signal will be emitted to indicate that the compositor
* should show a message during restart. * should show a message during restart.
* *
* This is emitted when [func@Meta.restart] is called, either by Mutter * This is emitted when [func@Meta.restart] is called, either by Mutter
* internally or by the embedding compositor. The message should be * internally or by the embedding compositor. The message should be
* immediately added to the Clutter stage in its final form - * immediately added to the Clutter stage in its final form -
@ -417,10 +417,10 @@ meta_display_class_init (MetaDisplayClass *klass)
* *
* The signal is emitted to indicate that compositor * The signal is emitted to indicate that compositor
* should reexec the process. * should reexec the process.
* *
* This is emitted when [func@Meta.restart] is called, * This is emitted when [func@Meta.restart] is called,
* either by Mutter internally or by the embedding compositor. * either by Mutter internally or by the embedding compositor.
* *
* See also [signal@Meta.Display::show-restart-message]. * See also [signal@Meta.Display::show-restart-message].
* *
* Returns: %FALSE to indicate that the compositor could not * Returns: %FALSE to indicate that the compositor could not

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@ -23,7 +23,7 @@
/** /**
* MetaKeybinding: * MetaKeybinding:
* *
* Key bindings * Key bindings
*/ */

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@ -21,7 +21,7 @@
/** /**
* MetaGestureTracker: * MetaGestureTracker:
* *
* Manages gestures on windows/desktop * Manages gestures on windows/desktop
* *
* Forwards touch events to clutter actors, and accepts/rejects touch sequences * Forwards touch events to clutter actors, and accepts/rejects touch sequences

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@ -22,7 +22,7 @@
/** /**
* Preferences: * Preferences:
* *
* Mutter preferences * Mutter preferences
*/ */

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@ -2,7 +2,7 @@
/* /*
* restart-helper * restart-helper
* *
* Helper program during a restart * Helper program during a restart
* *
* To smoothly restart Mutter, we want to keep the composite * To smoothly restart Mutter, we want to keep the composite

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@ -119,14 +119,14 @@ child_setup (gpointer user_data)
* @context: a #MetaContext * @context: a #MetaContext
* *
* Starts the process of restarting the compositor. * Starts the process of restarting the compositor.
* *
* Note that Mutter's involvement here is to make the restart * Note that Mutter's involvement here is to make the restart
* visually smooth for the user - it cannot itself safely * visually smooth for the user - it cannot itself safely
* reexec a program that embeds libmuttter. * reexec a program that embeds libmuttter.
* *
* So in order for this to work, the compositor must handle two * So in order for this to work, the compositor must handle two
* signals * signals
* *
* - [signal@Meta.Display::show-restart-message], to display the * - [signal@Meta.Display::show-restart-message], to display the
* message passed here on the Clutter stage * message passed here on the Clutter stage
* - [signal@Meta.Display::restart] to actually reexec the compositor. * - [signal@Meta.Display::restart] to actually reexec the compositor.
@ -208,7 +208,7 @@ meta_restart (const char *message,
* *
* Returns %TRUE if this instance of Mutter comes from Mutter * Returns %TRUE if this instance of Mutter comes from Mutter
* restarting itself (for example to enable/disable stereo.) * restarting itself (for example to enable/disable stereo.)
* *
* See [func@Meta.restart]. If this is the case, any startup visuals * See [func@Meta.restart]. If this is the case, any startup visuals
* or animations should be suppressed. * or animations should be suppressed.
*/ */

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@ -23,7 +23,7 @@
/** /**
* stack: * stack:
* *
* Which windows cover which other windows * Which windows cover which other windows
* *
* There are two factors that determine window position. * There are two factors that determine window position.

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@ -171,7 +171,7 @@ meta_add_verbose_topic (MetaDebugTopic topic)
* @topic: Topic for which logging will be stopped * @topic: Topic for which logging will be stopped
* *
* Stop printing log messages for the given topic @topic. * Stop printing log messages for the given topic @topic.
* *
* Note that this method does not stack with [func@Meta.add_verbose_topic]; * Note that this method does not stack with [func@Meta.add_verbose_topic];
* i.e. if two calls to [func@Meta.add_verbose_topic] for the same * i.e. if two calls to [func@Meta.add_verbose_topic] for the same
* topic are made, one call to [func@Meta.remove_verbose_topic] will * topic are made, one call to [func@Meta.remove_verbose_topic] will

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@ -22,7 +22,7 @@
/** /**
* MetaWindow: * MetaWindow:
* *
* A display-agnostic abstraction for a window. * A display-agnostic abstraction for a window.
* *
* #MetaWindow is the core abstraction in Mutter of a window. It has the * #MetaWindow is the core abstraction in Mutter of a window. It has the
@ -36,7 +36,7 @@
* [method@Meta.Window.get_window_type]. * [method@Meta.Window.get_window_type].
* *
* Common API for windows include: * Common API for windows include:
* *
* - Minimizing: [method@Meta.Window.minimize] / [method@Meta.Window.unminimize] * - Minimizing: [method@Meta.Window.minimize] / [method@Meta.Window.unminimize]
* - Maximizing: [method@Meta.Window.maximize] / [method@Meta.Window.unmaximize] * - Maximizing: [method@Meta.Window.maximize] / [method@Meta.Window.unmaximize]
* - Fullscreen: [method@Meta.Window.make_fullscreen] / [method@Meta.Window.unmake_fullscreen] * - Fullscreen: [method@Meta.Window.make_fullscreen] / [method@Meta.Window.unmake_fullscreen]
@ -716,7 +716,7 @@ meta_window_class_init (MetaWindowClass *klass)
* *
* This is emitted when the position of a window might * This is emitted when the position of a window might
* have changed. * have changed.
* *
* Specifically, this is emitted when the position of * Specifically, this is emitted when the position of
* the toplevel window has changed, or when the position * the toplevel window has changed, or when the position
* of the client window has changed. * of the client window has changed.
@ -749,7 +749,7 @@ meta_window_class_init (MetaWindowClass *klass)
* *
* This is emitted when the size of a window might * This is emitted when the size of a window might
* have changed. * have changed.
* *
* Specifically, this is emitted when the size of * Specifically, this is emitted when the size of
* the toplevel window has changed, or when the * the toplevel window has changed, or when the
* size of the client window has changed. * size of the client window has changed.
@ -3980,7 +3980,7 @@ meta_window_move_resize_internal (MetaWindow *window,
* Moves the window to the desired location on window's assigned * Moves the window to the desired location on window's assigned
* workspace, using the northwest edge of the frame as the reference, * workspace, using the northwest edge of the frame as the reference,
* instead of the actual window's origin, but only if a frame is present. * instead of the actual window's origin, but only if a frame is present.
* *
* Otherwise, acts identically to meta_window_move(). * Otherwise, acts identically to meta_window_move().
*/ */
void void
@ -4434,7 +4434,7 @@ meta_window_frame_rect_to_client_rect (MetaWindow *window,
* *
* Gets the rectangle that bounds @window that is what the user thinks of * Gets the rectangle that bounds @window that is what the user thinks of
* as the edge of the window. * as the edge of the window.
* *
* This doesn't include any extra reactive area that we or the client * This doesn't include any extra reactive area that we or the client
* adds to the window, or any area that the client adds to draw a client-side shadow. * adds to the window, or any area that the client adds to draw a client-side shadow.
*/ */
@ -5296,7 +5296,7 @@ meta_window_set_focused_internal (MetaWindow *window,
* @rect: (out): rectangle into which to store the returned geometry. * @rect: (out): rectangle into which to store the returned geometry.
* *
* Gets the location of the icon corresponding to the window. * Gets the location of the icon corresponding to the window.
* *
* The location will be provided set by the task bar or other user interface * The location will be provided set by the task bar or other user interface
* element displaying the icon, and is relative to the root window. * element displaying the icon, and is relative to the root window.
* *
@ -5325,7 +5325,7 @@ meta_window_get_icon_geometry (MetaWindow *window,
* @rect: (nullable): rectangle with the desired geometry or %NULL. * @rect: (nullable): rectangle with the desired geometry or %NULL.
* *
* Sets or unsets the location of the icon corresponding to the window. * Sets or unsets the location of the icon corresponding to the window.
* *
* If set, the location should correspond to a dock, task bar or other user * If set, the location should correspond to a dock, task bar or other user
* interface element displaying the icon, and is relative to the root window. * interface element displaying the icon, and is relative to the root window.
*/ */
@ -5968,7 +5968,7 @@ meta_window_same_application (MetaWindow *window,
* meta_window_is_client_decorated: * meta_window_is_client_decorated:
* *
* Check if if the window has decorations drawn by the client. * Check if if the window has decorations drawn by the client.
* *
* `window->decorated` refers only to whether we should add decorations. * `window->decorated` refers only to whether we should add decorations.
*/ */
gboolean gboolean
@ -6255,7 +6255,7 @@ meta_window_stack_just_above (MetaWindow *window,
* *
* The user time represents a timestamp for the last time the user * The user time represents a timestamp for the last time the user
* interacted with this window. * interacted with this window.
* *
* Note this property is only available for non-override-redirect windows. * Note this property is only available for non-override-redirect windows.
* *
* The property is set by Mutter initially upon window creation, * The property is set by Mutter initially upon window creation,
@ -6435,7 +6435,7 @@ meta_window_get_frame (MetaWindow *window)
* @window: a #MetaWindow * @window: a #MetaWindow
* *
* Determines if the window should be drawn with a focused appearance. * Determines if the window should be drawn with a focused appearance.
* *
* This is true for focused windows but also true for windows with a focused modal * This is true for focused windows but also true for windows with a focused modal
* dialog attached. * dialog attached.
* *
@ -6517,7 +6517,7 @@ meta_window_get_window_type (MetaWindow *window)
* @window: a #MetaWindow * @window: a #MetaWindow
* *
* Gets the [class@Meta.Workspace] that the window is currently displayed on. * Gets the [class@Meta.Workspace] that the window is currently displayed on.
* *
* If the window is on all workspaces, returns the currently active * If the window is on all workspaces, returns the currently active
* workspace. * workspace.
* *
@ -7020,7 +7020,7 @@ meta_window_get_frame_bounds (MetaWindow *window)
* @window: a #MetaWindow * @window: a #MetaWindow
* *
* Tests if @window should be attached to its parent window. * Tests if @window should be attached to its parent window.
* *
* If the `attach_modal_dialogs` option is not enabled, this will * If the `attach_modal_dialogs` option is not enabled, this will
* always return %FALSE. * always return %FALSE.
* *
@ -7052,7 +7052,7 @@ has_attached_foreach_func (MetaWindow *window,
* @window: a #MetaWindow * @window: a #MetaWindow
* *
* Tests if @window has any transients attached to it. * Tests if @window has any transients attached to it.
* *
* If the `attach_modal_dialogs` option is not enabled, this will * If the `attach_modal_dialogs` option is not enabled, this will
* always return %FALSE. * always return %FALSE.
* *

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@ -21,7 +21,7 @@
/** /**
* MetaWorkspace: * MetaWorkspace:
* *
* Workspaces * Workspaces
* *
* A workspace is a set of windows which all live on the same * A workspace is a set of windows which all live on the same

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@ -35,7 +35,7 @@
/** /**
* Common: * Common:
* *
* Mutter common types * Mutter common types
*/ */

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@ -30,7 +30,7 @@
* MetaBackgroundActor: * MetaBackgroundActor:
* *
* This class handles tracking and painting the root window background. * This class handles tracking and painting the root window background.
* *
* By integrating with [class@Meta.WindowGroup] we can avoid painting parts of * By integrating with [class@Meta.WindowGroup] we can avoid painting parts of
* the background that are obscured by other windows. * the background that are obscured by other windows.
*/ */

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@ -30,7 +30,7 @@
* MetaBackground: * MetaBackground:
* *
* This class handles tracking and painting the root window background. * This class handles tracking and painting the root window background.
* *
* By integrating with [class@Meta.WindowGroup] we can avoid painting parts of * By integrating with [class@Meta.WindowGroup] we can avoid painting parts of
* the background that are obscured by other windows. * the background that are obscured by other windows.
*/ */

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@ -344,7 +344,7 @@ typedef enum
* @META_BUTTON_FUNCTION_LAST: Marks the end of the #MetaButtonFunction enumeration * @META_BUTTON_FUNCTION_LAST: Marks the end of the #MetaButtonFunction enumeration
* *
* Function a window button can have. * Function a window button can have.
* *
* Note, you can't add stuff here without extending the theme format * Note, you can't add stuff here without extending the theme format
* to draw a new function and breaking all existing themes. * to draw a new function and breaking all existing themes.
*/ */

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@ -69,7 +69,7 @@ G_DECLARE_FINAL_TYPE (MetaShadowFactory,
* MetaShadowFactory: * MetaShadowFactory:
* *
* Create window shadows. * Create window shadows.
* *
* It caches shadows internally so that multiple shadows created for * It caches shadows internally so that multiple shadows created for
* the same shape with the same radius will share the same [struct@Meta.Shadow]. * the same shape with the same radius will share the same [struct@Meta.Shadow].
*/ */
@ -90,10 +90,10 @@ void meta_shadow_factory_get_params (MetaShadowFactory *factory,
/** /**
* MetaShadow: * MetaShadow:
* *
* Holds a shadow texture along with information about how to * Holds a shadow texture along with information about how to
* apply that texture to draw a window texture. * apply that texture to draw a window texture.
* *
* E.g., it knows how big the unscaled borders are on each * E.g., it knows how big the unscaled borders are on each
* side of the shadow texture. * side of the shadow texture.
*/ */

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@ -33,10 +33,10 @@ GType meta_window_shape_get_type (void) G_GNUC_CONST;
/** /**
* MetaWindowShape: * MetaWindowShape:
* *
* Represents a 9-sliced region with borders on all sides that * Represents a 9-sliced region with borders on all sides that
* are unscaled, and a constant central region that is scaled. * are unscaled, and a constant central region that is scaled.
* *
* For example, the regions representing two windows that are rounded rectangles, * For example, the regions representing two windows that are rounded rectangles,
* with the same corner radius but different sizes, have the same MetaWindowShape. * with the same corner radius but different sizes, have the same MetaWindowShape.
* *

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@ -24,7 +24,7 @@
/** /**
* MetaWaylandBuffer * MetaWaylandBuffer
* *
* A wrapper for wayland buffers * A wrapper for wayland buffers
* *
* #MetaWaylandBuffer is a general wrapper around wl_buffer, the basic way of * #MetaWaylandBuffer is a general wrapper around wl_buffer, the basic way of

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@ -27,7 +27,7 @@
/** /**
* MetaWaylandDmaBuf * MetaWaylandDmaBuf
* *
* Handles passing DMA-BUFs in Wayland * Handles passing DMA-BUFs in Wayland
* *
* The MetaWaylandDmaBuf namespace contains several objects and functions to * The MetaWaylandDmaBuf namespace contains several objects and functions to

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@ -20,7 +20,7 @@
/** /**
* MetaGroup:(skip) * MetaGroup:(skip)
* *
* Mutter window groups * Mutter window groups
*/ */

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@ -22,7 +22,7 @@
/** /**
* MetaX11Display: * MetaX11Display:
* *
* Mutter X display handler * Mutter X display handler
* *
* The X11 display is represented as a #MetaX11Display struct. * The X11 display is represented as a #MetaX11Display struct.

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@ -19,7 +19,7 @@
/** /**
* Errors: * Errors:
* *
* Mutter X error handling * Mutter X error handling
*/ */