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https://github.com/brl/mutter.git
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Remove duplicate path for resizing clutter stage
Handle it in meta_compositor_sync_stage_size(), like we do under X11.
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1e3aad2d8c
commit
49a83138f4
@ -624,7 +624,7 @@ meta_compositor_manage_screen (MetaCompositor *compositor,
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MetaCompScreen *info;
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MetaCompScreen *info;
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MetaDisplay *display = meta_screen_get_display (screen);
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MetaDisplay *display = meta_screen_get_display (screen);
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Display *xdisplay = meta_display_get_xdisplay (display);
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Display *xdisplay = meta_display_get_xdisplay (display);
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Window xwin;
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Window xwin = None;
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gint width, height;
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gint width, height;
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#ifdef HAVE_WAYLAND
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#ifdef HAVE_WAYLAND
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MetaWaylandCompositor *wayland_compositor;
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MetaWaylandCompositor *wayland_compositor;
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@ -666,6 +666,9 @@ meta_compositor_manage_screen (MetaCompositor *compositor,
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{
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{
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wayland_compositor = meta_wayland_compositor_get_default ();
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wayland_compositor = meta_wayland_compositor_get_default ();
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info->stage = wayland_compositor->stage;
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info->stage = wayland_compositor->stage;
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meta_screen_get_size (screen, &width, &height);
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clutter_actor_set_size (info->stage, width, height);
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}
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}
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else
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else
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#endif /* HAVE_WAYLAND */
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#endif /* HAVE_WAYLAND */
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@ -767,6 +770,8 @@ meta_compositor_manage_screen (MetaCompositor *compositor,
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redirect_windows (compositor, screen);
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redirect_windows (compositor, screen);
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}
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}
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clutter_actor_show (info->stage);
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}
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}
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void
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void
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@ -1415,18 +1420,25 @@ meta_compositor_sync_screen_size (MetaCompositor *compositor,
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guint width,
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guint width,
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guint height)
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guint height)
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{
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{
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MetaCompScreen *info = meta_screen_get_compositor_data (screen);
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if (meta_is_wayland_compositor ())
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if (meta_is_wayland_compositor ())
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{
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{
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/* It's not clear at the moment how we will be dealing with screen
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/* FIXME: when we support a sliced stage, this is the place to do it
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* resizing as a Wayland compositor so for now just abort if we
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But! This is not the place to apply KMS config, here we only
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* hit this code. */
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notify Clutter/Cogl/GL that the framebuffer sizes changed.
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g_critical ("Unexpected call to meta_compositor_sync_screen_size() "
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"when running as a wayland compositor");
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And because for now clutter does not do sliced, we use one
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framebuffer the size of the whole screen, and when running on
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bare metal MetaMonitorManager will do the necessary tricks to
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show the right portions on the right screens.
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*/
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clutter_actor_set_size (info->stage, width, height);
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}
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}
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else
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else
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{
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{
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MetaDisplay *display = meta_screen_get_display (screen);
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MetaDisplay *display = meta_screen_get_display (screen);
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MetaCompScreen *info = meta_screen_get_compositor_data (screen);
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Display *xdisplay;
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Display *xdisplay;
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Window xwin;
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Window xwin;
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@ -1437,11 +1449,11 @@ meta_compositor_sync_screen_size (MetaCompositor *compositor,
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xwin = clutter_x11_get_stage_window (CLUTTER_STAGE (info->stage));
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xwin = clutter_x11_get_stage_window (CLUTTER_STAGE (info->stage));
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XResizeWindow (xdisplay, xwin, width, height);
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XResizeWindow (xdisplay, xwin, width, height);
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meta_verbose ("Changed size for stage on screen %d to %dx%d\n",
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meta_screen_get_screen_number (screen),
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width, height);
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}
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}
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meta_verbose ("Changed size for stage on screen %d to %dx%d\n",
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meta_screen_get_screen_number (screen),
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width, height);
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}
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}
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static void
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static void
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@ -2877,10 +2877,9 @@ on_monitors_changed (MetaMonitorManager *manager,
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&changes);
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&changes);
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}
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}
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if (screen->display->compositor)
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meta_compositor_sync_screen_size (screen->display->compositor,
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meta_compositor_sync_screen_size (screen->display->compositor,
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screen,
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screen,
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screen->rect.width, screen->rect.height);
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screen->rect.width, screen->rect.height);
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/* Queue a resize on all the windows */
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/* Queue a resize on all the windows */
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meta_screen_foreach_window (screen, meta_screen_resize_func, 0);
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meta_screen_foreach_window (screen, meta_screen_resize_func, 0);
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@ -66,23 +66,3 @@ meta_wayland_stage_new (void)
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NULL);
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NULL);
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}
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}
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void
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meta_wayland_stage_apply_monitor_config (MetaWaylandStage *stage)
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{
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MetaMonitorManager *manager;
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int width, height;
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manager = meta_monitor_manager_get ();
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meta_monitor_manager_get_screen_size (manager, &width, &height);
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/* FIXME: when we support a sliced stage, this is the place to do it
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But! This is not the place to apply KMS config, here we only
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notify Clutter/Cogl/GL that the framebuffer sizes changed.
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And because for now clutter does not do sliced, we use one
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framebuffer the size of the whole screen, and when running on
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bare metal MetaMonitorManager will do the necessary tricks to
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show the right portions on the right screens.
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*/
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clutter_actor_set_size (CLUTTER_ACTOR (stage), width, height);
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}
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@ -65,8 +65,6 @@ GType meta_wayland_stage_get_type (void) G_GNUC_CONST
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ClutterActor *meta_wayland_stage_new (void);
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ClutterActor *meta_wayland_stage_new (void);
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void meta_wayland_stage_apply_monitor_config (MetaWaylandStage *self);
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G_END_DECLS
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G_END_DECLS
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#endif /* META_WAYLAND_STAGE_H */
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#endif /* META_WAYLAND_STAGE_H */
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@ -1441,7 +1441,6 @@ on_monitors_changed (MetaMonitorManager *monitors,
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g_list_free_full (compositor->outputs, (GDestroyNotify) wl_global_destroy);
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g_list_free_full (compositor->outputs, (GDestroyNotify) wl_global_destroy);
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compositor->outputs = NULL;
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compositor->outputs = NULL;
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meta_wayland_compositor_create_outputs (compositor, monitors);
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meta_wayland_compositor_create_outputs (compositor, monitors);
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meta_wayland_stage_apply_monitor_config (META_WAYLAND_STAGE (compositor->stage));
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}
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}
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void
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void
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@ -1557,7 +1556,6 @@ meta_wayland_init (void)
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meta_wayland_compositor_create_outputs (compositor, monitors);
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meta_wayland_compositor_create_outputs (compositor, monitors);
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compositor->stage = meta_wayland_stage_new ();
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compositor->stage = meta_wayland_stage_new ();
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meta_wayland_stage_apply_monitor_config (META_WAYLAND_STAGE (compositor->stage));
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g_signal_connect_after (compositor->stage, "paint",
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g_signal_connect_after (compositor->stage, "paint",
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G_CALLBACK (paint_finished_cb), compositor);
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G_CALLBACK (paint_finished_cb), compositor);
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@ -1589,8 +1587,6 @@ meta_wayland_init (void)
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compositor, bind_shell) == NULL)
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compositor, bind_shell) == NULL)
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g_error ("Failed to register a global shell object");
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g_error ("Failed to register a global shell object");
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clutter_actor_show (compositor->stage);
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if (wl_display_add_socket (compositor->wayland_display, "wayland-0"))
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if (wl_display_add_socket (compositor->wayland_display, "wayland-0"))
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g_error ("Failed to create socket");
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g_error ("Failed to create socket");
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