From 49a43a0772d749d280a7fc6ceb561c6452dc859f Mon Sep 17 00:00:00 2001 From: Emmanuele Bassi Date: Fri, 10 Dec 2010 16:03:10 +0000 Subject: [PATCH] Remove unnecessary duplicate name for private enumerations --- clutter/clutter-actor-private.h | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/clutter/clutter-actor-private.h b/clutter/clutter-actor-private.h index c888e226b..eb6ecc7f1 100644 --- a/clutter/clutter-actor-private.h +++ b/clutter/clutter-actor-private.h @@ -53,8 +53,7 @@ typedef enum * Controls some options for how clutter_actor_traverse() iterates * through the graph. */ -typedef enum _ClutterActorTraverseFlags -{ +typedef enum { CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST = 1L<<0, CLUTTER_ACTOR_TRAVERSE_BREADTH_FIRST = 1L<<1 } ClutterActorTraverseFlags; @@ -75,8 +74,7 @@ typedef enum _ClutterActorTraverseFlags * the continuing traversal. It may stop traversal completely, just * skip over children for the current actor or continue as normal. */ -typedef enum _ClutterActorTraverseVisitFlags -{ +typedef enum { CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE = 1L<<0, CLUTTER_ACTOR_TRAVERSE_VISIT_SKIP_CHILDREN = 1L<<1, CLUTTER_ACTOR_TRAVERSE_VISIT_BREAK = 1L<<2