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MetaShapedTexture: Allow for a "cairo overlay"
A cairo overlay gives us a path to overlay the mask texture data, allowing for complex, anti-aliasing effects on the frame shape. https://bugzilla.gnome.org/show_bug.cgi?id=628195
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@ -66,6 +66,11 @@ struct _MetaShapedTexturePrivate
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cairo_region_t *clip_region;
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cairo_region_t *shape_region;
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cairo_region_t *overlay_region;
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cairo_path_t *overlay_path;
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cairo_region_t *visible_pixels_region;
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guint mask_width, mask_height;
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guint create_mipmaps : 1;
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@ -97,6 +102,9 @@ meta_shaped_texture_init (MetaShapedTexture *self)
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priv = self->priv = META_SHAPED_TEXTURE_GET_PRIVATE (self);
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priv->shape_region = NULL;
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priv->overlay_path = NULL;
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priv->overlay_region = NULL;
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priv->visible_pixels_region = NULL;
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priv->paint_tower = meta_texture_tower_new ();
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priv->mask_texture = COGL_INVALID_HANDLE;
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priv->create_mipmaps = TRUE;
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@ -127,6 +135,7 @@ meta_shaped_texture_dispose (GObject *object)
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meta_shaped_texture_set_shape_region (self, NULL);
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meta_shaped_texture_set_clip_region (self, NULL);
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meta_shaped_texture_set_overlay_path (self, NULL, NULL);
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G_OBJECT_CLASS (meta_shaped_texture_parent_class)->dispose (object);
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}
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@ -161,16 +170,139 @@ meta_shaped_texture_dirty_mask (MetaShapedTexture *stex)
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{
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MetaShapedTexturePrivate *priv = stex->priv;
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if (priv->mask_texture != COGL_INVALID_HANDLE)
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if (priv->visible_pixels_region != NULL)
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{
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cairo_region_destroy (priv->visible_pixels_region);
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priv->visible_pixels_region = NULL;
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if (priv->mask_texture == COGL_INVALID_HANDLE)
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{
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cogl_handle_unref (priv->mask_texture);
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priv->mask_texture = COGL_INVALID_HANDLE;
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}
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if (priv->material != COGL_INVALID_HANDLE)
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cogl_material_set_layer (priv->material, 1, COGL_INVALID_HANDLE);
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}
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}
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static void
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scan_visible_region (MetaShapedTexture *stex,
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guchar *mask_data,
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int stride)
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{
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MetaShapedTexturePrivate *priv = stex->priv;
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cairo_region_t *visible_pixels_region;
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cairo_region_t *overlay_region;
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int i, n_rects;
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/* The visible pixels region contains all pixel values above 0.
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* This is somewhat complicated when there's an overlay: we
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* need to scan all regions potentially modified by it.
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*/
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if (priv->visible_pixels_region)
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cairo_region_destroy (priv->visible_pixels_region);
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priv->visible_pixels_region = cairo_region_copy (priv->shape_region);
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visible_pixels_region = priv->visible_pixels_region;
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overlay_region = priv->overlay_region;
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/* With no overlay region, the visible region is defined
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* by the mask region, so we don't need to scan anything. */
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if (overlay_region == NULL)
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return;
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/* Subtract all the rectangles in the overlay region so that we can
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* scan all the pixels potentially added by the overlay path. */
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cairo_region_subtract (visible_pixels_region, overlay_region);
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n_rects = cairo_region_num_rectangles (overlay_region);
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for (i = 0; i < n_rects; i++)
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{
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int x, y;
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cairo_rectangle_int_t rect;
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cairo_region_get_rectangle (overlay_region, i, &rect);
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for (y = rect.y; y < (rect.y + rect.height); y++)
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{
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for (x = rect.x; x < (rect.x + rect.width); x++)
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{
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int w = x;
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while (mask_data[y * stride + w] > 0 && w < (rect.x + rect.width))
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w++;
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if (w > 0)
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{
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cairo_rectangle_int_t tmp;
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tmp.x = x;
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tmp.y = y;
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tmp.width = w - x;
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tmp.height = 1;
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cairo_region_union_rectangle (visible_pixels_region, &tmp);
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x = w;
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}
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}
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}
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}
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}
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static void
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install_overlay_path (MetaShapedTexture *stex,
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guchar *mask_data,
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int tex_width,
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int tex_height,
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int stride)
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{
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MetaShapedTexturePrivate *priv = stex->priv;
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int i, n_rects;
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cairo_t *cr;
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cairo_rectangle_int_t rect;
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cairo_surface_t *surface;
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if (priv->overlay_region == NULL)
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return;
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surface = cairo_image_surface_create_for_data (mask_data,
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CAIRO_FORMAT_A8,
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tex_width,
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tex_height,
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stride);
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cr = cairo_create (surface);
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cairo_set_operator (cr, CAIRO_OPERATOR_CLEAR);
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n_rects = cairo_region_num_rectangles (priv->overlay_region);
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for (i = 0; i < n_rects; i++)
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{
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cairo_region_get_rectangle (priv->overlay_region, i, &rect);
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cairo_rectangle (cr, rect.x, rect.y, rect.width, rect.height);
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}
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cairo_fill_preserve (cr);
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if (priv->overlay_path == NULL)
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{
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/* If we have an overlay region but not an overlay path, then we
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* just need to clear the rectangles in the overlay region. */
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goto out;
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}
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cairo_clip (cr);
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cairo_set_operator (cr, CAIRO_OPERATOR_OVER);
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cairo_set_source_rgba (cr, 1, 1, 1, 1);
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cairo_append_path (cr, priv->overlay_path);
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cairo_fill (cr);
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out:
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cairo_destroy (cr);
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cairo_surface_destroy (surface);
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}
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static void
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meta_shaped_texture_ensure_mask (MetaShapedTexture *stex)
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{
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@ -193,7 +325,7 @@ meta_shaped_texture_ensure_mask (MetaShapedTexture *stex)
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meta_shaped_texture_dirty_mask (stex);
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/* If we don't have a mask texture yet then create one */
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if (priv->mask_texture == COGL_INVALID_HANDLE)
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if (priv->visible_pixels_region == NULL)
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{
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guchar *mask_data;
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int i;
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@ -201,6 +333,19 @@ meta_shaped_texture_ensure_mask (MetaShapedTexture *stex)
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int stride;
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GLenum paint_gl_target;
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/* If we have no shape region and no (or an empty) overlay region, we
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* don't need to create a full mask texture, so quit early. */
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if (priv->shape_region == NULL &&
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(priv->overlay_region == NULL ||
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cairo_region_num_rectangles (priv->overlay_region) == 0))
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{
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/* With no mask, the visible region is just
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* {0, 0, tex_width, tex_height}. */
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cairo_rectangle_int_t rect = { 0, 0, tex_width, tex_height };
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priv->visible_pixels_region = cairo_region_create_rectangle (&rect);
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return;
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}
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stride = cairo_format_stride_for_width (CAIRO_FORMAT_A8, tex_width);
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/* Create data for an empty image */
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@ -231,6 +376,9 @@ meta_shaped_texture_ensure_mask (MetaShapedTexture *stex)
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memset (p, 255, x2 - x1);
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}
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install_overlay_path (stex, mask_data, tex_width, tex_height, stride);
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scan_visible_region (stex, mask_data, stride);
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cogl_texture_get_gl_texture (paint_tex, NULL, &paint_gl_target);
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#ifdef GL_TEXTURE_RECTANGLE_ARB
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@ -562,6 +710,66 @@ meta_shaped_texture_set_shape_region (MetaShapedTexture *stex,
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clutter_actor_queue_redraw (CLUTTER_ACTOR (stex));
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}
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/**
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* meta_shaped_texture_get_visible_pixels_region:
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* @stex: a #MetaShapedTexture
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*
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* Return a region enclosing only visible pixels: those with
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* alpha values above 0.
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*
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* Returns: a #cairo_region_t
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*/
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cairo_region_t *
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meta_shaped_texture_get_visible_pixels_region (MetaShapedTexture *stex)
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{
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g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), NULL);
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meta_shaped_texture_ensure_mask (stex);
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return stex->priv->visible_pixels_region;
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}
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/**
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* meta_shaped_texture_set_overlay_path:
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* @stex: a #MetaShapedTexture
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* @overlay_region: A region containing the parts of the mask to overlay.
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* All rectangles in this region are wiped clear to full transparency,
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* and the overlay path is clipped to this region.
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* @overlay_path (transfer full): This path will be painted onto the mask
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* texture with a fully opaque source. Due to the lack of refcounting
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* in #cairo_path_t, ownership of the path is assumed.
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*/
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void
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meta_shaped_texture_set_overlay_path (MetaShapedTexture *stex,
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cairo_region_t *overlay_region,
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cairo_path_t *overlay_path)
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{
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MetaShapedTexturePrivate *priv;
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g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
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priv = stex->priv;
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if (priv->overlay_region != NULL)
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{
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cairo_region_destroy (priv->overlay_region);
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priv->overlay_region = NULL;
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}
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if (priv->overlay_path != NULL)
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{
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cairo_path_destroy (priv->overlay_path);
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priv->overlay_path = NULL;
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}
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cairo_region_reference (overlay_region);
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priv->overlay_region = overlay_region;
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/* cairo_path_t does not have refcounting. */
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priv->overlay_path = overlay_path;
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meta_shaped_texture_dirty_mask (stex);
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}
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/**
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* meta_shaped_texture_set_clip_region:
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* @frame: a #TidyTextureframe
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@ -68,6 +68,12 @@ void meta_shaped_texture_clear (MetaShapedTexture *stex);
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void meta_shaped_texture_set_shape_region (MetaShapedTexture *stex,
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cairo_region_t *region);
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cairo_region_t *meta_shaped_texture_get_visible_pixels_region (MetaShapedTexture *stex);
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void meta_shaped_texture_set_overlay_path (MetaShapedTexture *stex,
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cairo_region_t *overlay_region,
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cairo_path_t *overlay_path);
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/* Assumes ownership of clip_region */
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void meta_shaped_texture_set_clip_region (MetaShapedTexture *stex,
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cairo_region_t *clip_region);
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