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Resort the main Clutter include file
Just for overall sanity we keep the include file sorted.
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@ -32,11 +32,9 @@
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#include "clutter-alpha.h"
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#include "clutter-animation.h"
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#include "clutter-backend.h"
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#include "clutter-color.h"
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#include "clutter-container.h"
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#include "clutter-behaviour.h"
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#include "clutter-behaviour-depth.h"
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#include "clutter-behaviour-ellipse.h"
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#include "clutter-behaviour.h"
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#include "clutter-behaviour-opacity.h"
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#include "clutter-behaviour-path.h"
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#include "clutter-behaviour-rotate.h"
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@ -44,12 +42,14 @@
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#include "clutter-binding-pool.h"
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#include "clutter-child-meta.h"
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#include "clutter-clone-texture.h"
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#include "clutter-color.h"
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#include "clutter-container.h"
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#include "clutter-deprecated.h"
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#include "clutter-effect.h"
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#include "clutter-entry.h"
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#include "clutter-event.h"
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#include "clutter-feature.h"
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#include "clutter-rectangle.h"
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#include "clutter-frame-source.h"
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#include "clutter-group.h"
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#include "clutter-interval.h"
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#include "clutter-keysyms.h"
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@ -59,17 +59,17 @@
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#include "clutter-media.h"
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#include "clutter-model.h"
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#include "clutter-path.h"
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#include "clutter-rectangle.h"
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#include "clutter-score.h"
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#include "clutter-scriptable.h"
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#include "clutter-script.h"
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#include "clutter-shader.h"
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#include "clutter-shader-types.h"
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#include "clutter-stage.h"
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#include "clutter-stage-manager.h"
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#include "clutter-texture.h"
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#include "clutter-frame-source.h"
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#include "clutter-timeout-pool.h"
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#include "clutter-timeline.h"
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#include "clutter-score.h"
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#include "clutter-script.h"
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#include "clutter-scriptable.h"
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#include "clutter-shader.h"
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#include "clutter-shader-types.h"
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#include "clutter-timeout-pool.h"
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#include "clutter-types.h"
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#include "clutter-units.h"
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#include "clutter-util.h"
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