From 48e6fccc956deab5d8dbb52eba52f8c2e2c64349 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonas=20=C3=85dahl?= Date: Fri, 22 Nov 2019 19:04:15 +0100 Subject: [PATCH] clutter/pipeline-paint-node: Use draw framebuffer when drawing primitives As with all the other draw operations, use the current draw framebuffer to draw the primitives. https://gitlab.gnome.org/GNOME/mutter/merge_requests/935 --- clutter/clutter/clutter-paint-nodes.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/clutter/clutter/clutter-paint-nodes.c b/clutter/clutter/clutter-paint-nodes.c index 51ebf0739..964ef3ea6 100644 --- a/clutter/clutter/clutter-paint-nodes.c +++ b/clutter/clutter/clutter-paint-nodes.c @@ -427,7 +427,7 @@ clutter_pipeline_node_draw (ClutterPaintNode *node, if (node->operations == NULL) return; - fb = clutter_paint_node_get_framebuffer (node); + fb = cogl_get_draw_framebuffer (); for (i = 0; i < node->operations->len; i++) {