mirror of
https://github.com/brl/mutter.git
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clutter: Add ClutterSeat object
This object will take most responsibilities away from ClutterDeviceManager, with the peculiarity that it'll express the per-seat device tree. https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
This commit is contained in:
parent
88fb003cdc
commit
467e94f858
@ -25,6 +25,7 @@
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#include <clutter/clutter-backend.h>
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#include <clutter/clutter-device-manager.h>
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#include <clutter/clutter-keymap.h>
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#include <clutter/clutter-seat.h>
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#include <clutter/clutter-stage-window.h>
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#define CLUTTER_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
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@ -101,6 +102,8 @@ struct _ClutterBackendClass
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ClutterKeymap * (* get_keymap) (ClutterBackend *backend);
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ClutterSeat * (* get_default_seat) (ClutterBackend *backend);
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/* signals */
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void (* resolution_changed) (ClutterBackend *backend);
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void (* font_changed) (ClutterBackend *backend);
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@ -1078,3 +1078,19 @@ clutter_backend_get_stage_window (ClutterBackend *backend)
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{
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return backend->stage_window;
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}
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/**
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* clutter_backend_get_default_seat:
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* @backend: the #ClutterBackend
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*
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* Returns the default seat
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*
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* Returns: (transfer none): the default seat
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**/
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ClutterSeat *
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clutter_backend_get_default_seat (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
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return CLUTTER_BACKEND_GET_CLASS (backend)->get_default_seat (backend);
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}
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@ -36,6 +36,7 @@
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#include <clutter/clutter-config.h>
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#include <clutter/clutter-keymap.h>
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#include <clutter/clutter-types.h>
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#include <clutter/clutter-seat.h>
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G_BEGIN_DECLS
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@ -84,6 +85,9 @@ void clutter_backend_set_input_method (Clutter
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CLUTTER_EXPORT
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ClutterKeymap * clutter_backend_get_keymap (ClutterBackend *backend);
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CLUTTER_EXPORT
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ClutterSeat * clutter_backend_get_default_seat (ClutterBackend *backend);
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G_END_DECLS
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#endif /* __CLUTTER_BACKEND_H__ */
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@ -98,6 +98,7 @@ struct _ClutterInputDevice
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gchar *device_name;
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ClutterDeviceManager *device_manager;
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ClutterSeat *seat;
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ClutterBackend *backend;
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@ -58,6 +58,7 @@ enum
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PROP_DEVICE_TYPE,
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PROP_DEVICE_MANAGER,
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PROP_SEAT,
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PROP_DEVICE_MODE,
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PROP_HAS_CURSOR,
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@ -174,6 +175,10 @@ clutter_input_device_set_property (GObject *gobject,
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self->device_manager = g_value_get_object (value);
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break;
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case PROP_SEAT:
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self->seat = g_value_get_object (value);
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break;
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case PROP_DEVICE_MODE:
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self->device_mode = g_value_get_enum (value);
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break;
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@ -250,6 +255,10 @@ clutter_input_device_get_property (GObject *gobject,
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g_value_set_object (value, self->device_manager);
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break;
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case PROP_SEAT:
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g_value_set_object (value, self->seat);
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break;
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case PROP_DEVICE_MODE:
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g_value_set_enum (value, self->device_mode);
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break;
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@ -374,6 +383,18 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
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CLUTTER_TYPE_DEVICE_MANAGER,
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CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
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/**
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* ClutterInputDevice:seat:
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*
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* The #ClutterSeat instance which owns the device
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*/
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obj_props[PROP_SEAT] =
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g_param_spec_object ("seat",
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P_("Seat"),
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P_("Seat"),
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CLUTTER_TYPE_SEAT,
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CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
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/**
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* ClutterInputDevice:mode:
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*
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@ -1224,11 +1245,11 @@ clutter_input_device_get_device_mode (ClutterInputDevice *device)
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*
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* translate_native_event_to_clutter (native_event, &c_event);
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*
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* // get the device manager
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* manager = clutter_device_manager_get_default ();
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* // get the seat
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* seat = clutter_backend_get_deafult_seat (clutter_get_default_backend ());
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*
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* // use the default Core Pointer that Clutter backends register by default
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* device = clutter_device_manager_get_core_device (manager, %CLUTTER_POINTER_DEVICE);
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* device = clutter_seat_get_pointer (seat);
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*
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* // update the state of the input device
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* clutter_input_device_update_from_event (device, &c_event, FALSE);
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@ -2441,3 +2462,19 @@ clutter_input_device_is_grouped (ClutterInputDevice *device,
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return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->is_grouped (device, other_device);
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}
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/**
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* clutter_input_device_get_seat:
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* @device: a #ClutterInputDevice
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*
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* Returns the seat the device belongs to
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*
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* Returns: (transfer none): the device seat
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**/
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ClutterSeat *
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clutter_input_device_get_seat (ClutterInputDevice *device)
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{
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g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
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return device->seat;
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}
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@ -29,6 +29,7 @@
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#endif
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#include <clutter/clutter-types.h>
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#include <clutter/clutter-seat.h>
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G_BEGIN_DECLS
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@ -171,6 +172,8 @@ void clutter_input_device_set_mapping_mode (ClutterInputDev
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CLUTTER_EXPORT
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gboolean clutter_input_device_is_grouped (ClutterInputDevice *device,
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ClutterInputDevice *other_device);
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CLUTTER_EXPORT
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ClutterSeat * clutter_input_device_get_seat (ClutterInputDevice *device);
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G_END_DECLS
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210
clutter/clutter/clutter-seat.c
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210
clutter/clutter/clutter-seat.c
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@ -0,0 +1,210 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2019 Red Hat Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Carlos Garnacho <carlosg@gnome.org>
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*/
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#include "clutter-build-config.h"
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#include "clutter-backend-private.h"
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#include "clutter-input-device-tool.h"
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#include "clutter-marshal.h"
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#include "clutter-private.h"
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#include "clutter-seat.h"
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enum
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{
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DEVICE_ADDED,
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DEVICE_REMOVED,
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TOOL_CHANGED,
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N_SIGNALS,
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};
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static guint signals[N_SIGNALS] = { 0 };
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enum
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{
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PROP_0,
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PROP_BACKEND,
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N_PROPS
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};
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static GParamSpec *props[N_PROPS];
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typedef struct _ClutterSeatPrivate ClutterSeatPrivate;
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struct _ClutterSeatPrivate
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{
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ClutterBackend *backend;
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};
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G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterSeat, clutter_seat, G_TYPE_OBJECT)
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static void
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clutter_seat_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterSeat *seat = CLUTTER_SEAT (object);
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ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
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switch (prop_id)
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{
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case PROP_BACKEND:
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priv->backend = g_value_get_object (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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}
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}
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static void
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clutter_seat_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterSeat *seat = CLUTTER_SEAT (object);
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ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
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switch (prop_id)
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{
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case PROP_BACKEND:
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g_value_set_object (value, priv->backend);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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}
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}
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static void
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clutter_seat_finalize (GObject *object)
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{
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ClutterSeat *seat = CLUTTER_SEAT (object);
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ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
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g_clear_object (&priv->backend);
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G_OBJECT_CLASS (clutter_seat_parent_class)->finalize (object);
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}
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static void
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clutter_seat_class_init (ClutterSeatClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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object_class->set_property = clutter_seat_set_property;
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object_class->get_property = clutter_seat_get_property;
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object_class->finalize = clutter_seat_finalize;
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signals[DEVICE_ADDED] =
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g_signal_new (I_("device-added"),
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_LAST,
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0, NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_INPUT_DEVICE);
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signals[DEVICE_REMOVED] =
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g_signal_new (I_("device-removed"),
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_LAST,
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0, NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_INPUT_DEVICE);
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signals[TOOL_CHANGED] =
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g_signal_new (I_("tool-changed"),
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0, NULL, NULL,
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_clutter_marshal_VOID__OBJECT_OBJECT,
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G_TYPE_NONE, 2,
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CLUTTER_TYPE_INPUT_DEVICE,
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CLUTTER_TYPE_INPUT_DEVICE_TOOL);
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g_signal_set_va_marshaller (signals[TOOL_CHANGED],
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G_TYPE_FROM_CLASS (object_class),
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_clutter_marshal_VOID__OBJECT_OBJECTv);
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props[PROP_BACKEND] =
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g_param_spec_object ("backend",
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P_("Backend"),
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P_("Backend"),
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CLUTTER_TYPE_BACKEND,
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CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
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g_object_class_install_properties (object_class, N_PROPS, props);
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}
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static void
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clutter_seat_init (ClutterSeat *seat)
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{
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}
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/**
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* clutter_seat_get_pointer:
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* @seat: a #ClutterSeat
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*
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* Returns the master pointer
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*
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* Returns: (transfer none): the master pointer
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**/
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ClutterInputDevice *
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clutter_seat_get_pointer (ClutterSeat *seat)
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{
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g_return_val_if_fail (CLUTTER_IS_SEAT (seat), NULL);
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return CLUTTER_SEAT_GET_CLASS (seat)->get_pointer (seat);
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}
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/**
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* clutter_seat_get_keyboard:
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* @seat: a #ClutterSeat
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*
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* Returns the master keyboard
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*
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* Returns: (transfer none): the master keyboard
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**/
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ClutterInputDevice *
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clutter_seat_get_keyboard (ClutterSeat *seat)
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{
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g_return_val_if_fail (CLUTTER_IS_SEAT (seat), NULL);
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return CLUTTER_SEAT_GET_CLASS (seat)->get_keyboard (seat);
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}
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/**
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* clutter_seat_list_devices:
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* @seat: a #ClutterSeat
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*
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* Returns the list of HW devices
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*
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* Returns: (transfer container) (element-type Clutter.InputDevice): A list
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* of #ClutterInputDevice. The elements of the returned list are owned by
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* Clutter and may not be freed, the returned list should be freed using
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* g_list_free() when done.
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**/
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GList *
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clutter_seat_list_devices (ClutterSeat *seat)
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{
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g_return_val_if_fail (CLUTTER_IS_SEAT (seat), NULL);
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return CLUTTER_SEAT_GET_CLASS (seat)->list_devices (seat);
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}
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57
clutter/clutter/clutter-seat.h
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57
clutter/clutter/clutter-seat.h
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@ -0,0 +1,57 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2019 Red Hat Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Carlos Garnacho <carlosg@gnome.org>
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*/
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#ifndef CLUTTER_SEAT_H
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#define CLUTTER_SEAT_H
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include "clutter/clutter-types.h"
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#define CLUTTER_TYPE_SEAT (clutter_seat_get_type ())
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CLUTTER_EXPORT
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G_DECLARE_DERIVABLE_TYPE (ClutterSeat, clutter_seat,
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CLUTTER, SEAT, GObject)
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typedef struct _ClutterSeatClass ClutterSeatClass;
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struct _ClutterSeatClass
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{
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GObjectClass parent_class;
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ClutterInputDevice * (* get_pointer) (ClutterSeat *seat);
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ClutterInputDevice * (* get_keyboard) (ClutterSeat *seat);
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GList * (* list_devices) (ClutterSeat *seat);
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};
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CLUTTER_EXPORT
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ClutterInputDevice * clutter_seat_get_pointer (ClutterSeat *seat);
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CLUTTER_EXPORT
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ClutterInputDevice * clutter_seat_get_keyboard (ClutterSeat *seat);
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CLUTTER_EXPORT
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GList * clutter_seat_list_devices (ClutterSeat *seat);
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#endif /* CLUTTER_SEAT_H */
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@ -70,6 +70,7 @@ clutter_headers = [
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'clutter-script.h',
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'clutter-scriptable.h',
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'clutter-scroll-actor.h',
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'clutter-seat.h',
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'clutter-settings.h',
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'clutter-shader-effect.h',
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'clutter-shader-types.h',
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@ -161,6 +162,7 @@ clutter_sources = [
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'clutter-script-parser.c',
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'clutter-scriptable.c',
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'clutter-scroll-actor.c',
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'clutter-seat.c',
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'clutter-settings.c',
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'clutter-shader-effect.c',
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'clutter-shader-types.c',
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