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Make _clutter_pixel_to_id() private
It's only used in the same file that declares it.
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@ -367,7 +367,7 @@ _clutter_id_to_color (guint id_,
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}
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}
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guint
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static inline guint
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_clutter_pixel_to_id (guchar pixel[4])
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{
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ClutterMainContext *ctx;
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@ -210,8 +210,6 @@ ClutterActor *_clutter_do_pick (ClutterStage *stage,
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gint y,
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ClutterPickMode mode);
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guint _clutter_pixel_to_id (guchar pixel[4]);
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void _clutter_id_to_color (guint id,
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ClutterColor *col);
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