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docs: Fix the annotations of ActorClass
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@ -191,8 +191,6 @@ struct _ClutterActor
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* @apply_transform: virtual function, used when applying the transformations
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* @apply_transform: virtual function, used when applying the transformations
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* to an actor before painting it or when transforming coordinates or
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* to an actor before painting it or when transforming coordinates or
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* the allocation; it must chain up to the parent's implementation
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* the allocation; it must chain up to the parent's implementation
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* @get_accessible: virtual function, returns the accessible object that
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* describes the actor to an assistive technology.
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* @parent_set: signal class handler for the #ClutterActor::parent-set
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* @parent_set: signal class handler for the #ClutterActor::parent-set
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* @destroy: signal class handler for #ClutterActor::destroy
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* @destroy: signal class handler for #ClutterActor::destroy
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* @pick: virtual function, used to draw an outline of the actor with
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* @pick: virtual function, used to draw an outline of the actor with
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@ -213,6 +211,10 @@ struct _ClutterActor
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* @key_focus_in: signal class closure for #ClutterActor::key-focus-in
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* @key_focus_in: signal class closure for #ClutterActor::key-focus-in
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* @key_focus_out: signal class closure for #ClutterActor::key-focus-out
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* @key_focus_out: signal class closure for #ClutterActor::key-focus-out
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* @queue_relayout: class handler for #ClutterActor::queue-relayout
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* @queue_relayout: class handler for #ClutterActor::queue-relayout
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* @get_accessible: virtual function, returns the accessible object that
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* describes the actor to an assistive technology.
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* @get_paint_volume: virtual function, for sub-classes to define their
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* #ClutterPaintVolume
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*
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*
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* Base class for actors.
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* Base class for actors.
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*/
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*/
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