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window-group: Disable culling when rendering to non-stage-view buffer
When rendering to a buffer that is not the stage view buffer, we can not know where the buffer will be displayed on the screen. As a result we also can not know what translation would need to be applied to culling. This was causing glitches when the gnome-shell magnifier was applying offscreen effects. ClutterOffscreenEffect causes MetaWindowGroup to be rendered to an offscreen buffer at an offset, because it draws to a slightly larger texture with an accordingly translated origin. This translation then later is canceled out again when the offscreen buffer is drawn. To meta_actor_painting_untransformed() however which only sees the translation used when drawing to the buffer this looked like the window group was being rendered at the offset. This then lead to redraw_clip getting translated accordingly, resulting in wrong coordinates used for culling. Similarly this was leading to issues when taking area screenshots while at 1x zoom. Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1678 Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4876 Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2080>
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@ -91,9 +91,13 @@ meta_window_group_paint (ClutterActor *actor,
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if (clutter_actor_is_in_clone_paint (actor))
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{
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CoglFramebuffer *fb;
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ClutterStageView *view;
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fb = clutter_paint_context_get_framebuffer (paint_context);
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if (!meta_actor_painting_untransformed (fb,
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view = clutter_paint_context_get_stage_view (paint_context);
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if (!view ||
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fb != clutter_stage_view_get_framebuffer (view) ||
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!meta_actor_painting_untransformed (fb,
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screen_width,
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screen_height,
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screen_width,
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