mirror of
https://github.com/brl/mutter.git
synced 2024-11-25 01:20:42 -05:00
renderer-native: Meta:ify a struct
Rename a struct from the old Cogl style to mutter style naming and conventions. https://bugzilla.gnome.org/show_bug.cgi?id=768976
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@ -60,6 +60,19 @@ enum
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PROP_LAST
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};
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typedef struct _MetaOnscreenNative
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{
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struct gbm_surface *surface;
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uint32_t current_fb_id;
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uint32_t next_fb_id;
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struct gbm_bo *current_bo;
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struct gbm_bo *next_bo;
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gboolean pending_swap_notify;
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EGLSurface *pending_egl_surface;
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struct gbm_surface *pending_surface;
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} MetaOnscreenNative;
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struct _MetaRendererNative
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{
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MetaRenderer parent;
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@ -87,19 +100,6 @@ G_DEFINE_TYPE_WITH_CODE (MetaRendererNative,
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static const CoglWinsysEGLVtable _cogl_winsys_egl_vtable;
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static const CoglWinsysVtable *parent_vtable;
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typedef struct _CoglOnscreenKMS
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{
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struct gbm_surface *surface;
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uint32_t current_fb_id;
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uint32_t next_fb_id;
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struct gbm_bo *current_bo;
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struct gbm_bo *next_bo;
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CoglBool pending_swap_notify;
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EGLSurface *pending_egl_surface;
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struct gbm_surface *pending_surface;
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} CoglOnscreenKMS;
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static void
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_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
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{
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@ -121,15 +121,16 @@ flush_pending_swap_notify_cb (void *data,
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{
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CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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CoglOnscreenKMS *kms_onscreen = egl_onscreen->platform;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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if (kms_onscreen->pending_swap_notify)
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if (onscreen_native->pending_swap_notify)
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{
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CoglFrameInfo *info = g_queue_pop_head (&onscreen->pending_frame_infos);
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CoglFrameInfo *info =
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g_queue_pop_head (&onscreen->pending_frame_infos);
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_cogl_onscreen_notify_frame_sync (onscreen, info);
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_cogl_onscreen_notify_complete (onscreen, info);
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kms_onscreen->pending_swap_notify = FALSE;
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onscreen_native->pending_swap_notify = FALSE;
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cogl_object_unref (info);
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}
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@ -157,23 +158,23 @@ static void
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free_current_bo (CoglOnscreen *onscreen)
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{
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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CoglOnscreenKMS *kms_onscreen = egl_onscreen->platform;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
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CoglRenderer *renderer = context->display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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MetaRendererNative *renderer_native = egl_renderer->platform;
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if (kms_onscreen->current_fb_id)
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if (onscreen_native->current_fb_id)
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{
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drmModeRmFB (renderer_native->kms_fd,
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kms_onscreen->current_fb_id);
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kms_onscreen->current_fb_id = 0;
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onscreen_native->current_fb_id);
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onscreen_native->current_fb_id = 0;
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}
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if (kms_onscreen->current_bo)
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if (onscreen_native->current_bo)
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{
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gbm_surface_release_buffer (kms_onscreen->surface,
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kms_onscreen->current_bo);
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kms_onscreen->current_bo = NULL;
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gbm_surface_release_buffer (onscreen_native->surface,
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onscreen_native->current_bo);
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onscreen_native->current_bo = NULL;
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}
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}
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@ -181,7 +182,7 @@ static void
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queue_swap_notify_for_onscreen (CoglOnscreen *onscreen)
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{
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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CoglOnscreenKMS *kms_onscreen = egl_onscreen->platform;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
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CoglRenderer *renderer = context->display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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@ -199,7 +200,7 @@ queue_swap_notify_for_onscreen (CoglOnscreen *onscreen)
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NULL);
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}
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kms_onscreen->pending_swap_notify = TRUE;
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onscreen_native->pending_swap_notify = TRUE;
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}
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static CoglBool
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@ -355,17 +356,17 @@ flip_callback (void *user_data)
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{
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CoglOnscreen *onscreen = user_data;
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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CoglOnscreenKMS *kms_onscreen = egl_onscreen->platform;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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queue_swap_notify_for_onscreen (onscreen);
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free_current_bo (onscreen);
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kms_onscreen->current_fb_id = kms_onscreen->next_fb_id;
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kms_onscreen->next_fb_id = 0;
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onscreen_native->current_fb_id = onscreen_native->next_fb_id;
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onscreen_native->next_fb_id = 0;
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kms_onscreen->current_bo = kms_onscreen->next_bo;
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kms_onscreen->next_bo = NULL;
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onscreen_native->current_bo = onscreen_native->next_bo;
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onscreen_native->next_bo = NULL;
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cogl_object_unref (onscreen);
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}
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@ -385,22 +386,22 @@ _cogl_winsys_onscreen_swap_buffers_with_damage (CoglOnscreen *onscreen,
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CoglRendererEGL *egl_renderer = renderer->winsys;
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MetaRendererNative *renderer_native = egl_renderer->platform;
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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CoglOnscreenKMS *kms_onscreen = egl_onscreen->platform;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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uint32_t handle, stride;
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gboolean fb_in_use;
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uint32_t next_fb_id;
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/* If we already have a pending swap then block until it completes */
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while (kms_onscreen->next_fb_id != 0)
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while (onscreen_native->next_fb_id != 0)
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meta_monitor_manager_kms_wait_for_flip (monitor_manager_kms);
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if (kms_onscreen->pending_egl_surface)
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if (onscreen_native->pending_egl_surface)
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{
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CoglFramebuffer *fb = COGL_FRAMEBUFFER (renderer_native->onscreen);
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eglDestroySurface (egl_renderer->edpy, egl_onscreen->egl_surface);
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egl_onscreen->egl_surface = kms_onscreen->pending_egl_surface;
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kms_onscreen->pending_egl_surface = NULL;
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egl_onscreen->egl_surface = onscreen_native->pending_egl_surface;
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onscreen_native->pending_egl_surface = NULL;
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_cogl_framebuffer_winsys_update_size (fb,
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renderer_native->width,
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@ -411,19 +412,20 @@ _cogl_winsys_onscreen_swap_buffers_with_damage (CoglOnscreen *onscreen,
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rectangles,
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n_rectangles);
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if (kms_onscreen->pending_surface)
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if (onscreen_native->pending_surface)
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{
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free_current_bo (onscreen);
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if (kms_onscreen->surface)
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gbm_surface_destroy (kms_onscreen->surface);
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kms_onscreen->surface = kms_onscreen->pending_surface;
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kms_onscreen->pending_surface = NULL;
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if (onscreen_native->surface)
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gbm_surface_destroy (onscreen_native->surface);
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onscreen_native->surface = onscreen_native->pending_surface;
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onscreen_native->pending_surface = NULL;
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}
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/* Now we need to set the CRTC to whatever is the front buffer */
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kms_onscreen->next_bo = gbm_surface_lock_front_buffer (kms_onscreen->surface);
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onscreen_native->next_bo =
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gbm_surface_lock_front_buffer (onscreen_native->surface);
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stride = gbm_bo_get_stride (kms_onscreen->next_bo);
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handle = gbm_bo_get_handle (kms_onscreen->next_bo).u32;
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stride = gbm_bo_get_stride (onscreen_native->next_bo);
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handle = gbm_bo_get_handle (onscreen_native->next_bo).u32;
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if (drmModeAddFB (renderer_native->kms_fd,
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renderer_native->width,
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@ -432,13 +434,13 @@ _cogl_winsys_onscreen_swap_buffers_with_damage (CoglOnscreen *onscreen,
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32, /* bpp */
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stride,
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handle,
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&kms_onscreen->next_fb_id))
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&onscreen_native->next_fb_id))
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{
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g_warning ("Failed to create new back buffer handle: %m");
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gbm_surface_release_buffer (kms_onscreen->surface,
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kms_onscreen->next_bo);
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kms_onscreen->next_bo = NULL;
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kms_onscreen->next_fb_id = 0;
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gbm_surface_release_buffer (onscreen_native->surface,
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onscreen_native->next_bo);
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onscreen_native->next_bo = NULL;
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onscreen_native->next_fb_id = 0;
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return;
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}
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@ -446,11 +448,11 @@ _cogl_winsys_onscreen_swap_buffers_with_damage (CoglOnscreen *onscreen,
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* crtc modes, else we flip from the previous buffer */
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if (renderer_native->pending_set_crtc)
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{
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setup_crtc_modes (context->display, kms_onscreen->next_fb_id);
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setup_crtc_modes (context->display, onscreen_native->next_fb_id);
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renderer_native->pending_set_crtc = FALSE;
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}
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next_fb_id = kms_onscreen->next_fb_id;
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next_fb_id = onscreen_native->next_fb_id;
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/* Reference will either be released in flip_callback, or if the fb
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* wasn't used, indicated by the return value below.
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@ -462,11 +464,11 @@ _cogl_winsys_onscreen_swap_buffers_with_damage (CoglOnscreen *onscreen,
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if (!fb_in_use)
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{
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drmModeRmFB (renderer_native->kms_fd, kms_onscreen->next_fb_id);
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gbm_surface_release_buffer (kms_onscreen->surface,
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kms_onscreen->next_bo);
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kms_onscreen->next_bo = NULL;
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kms_onscreen->next_fb_id = 0;
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drmModeRmFB (renderer_native->kms_fd, onscreen_native->next_fb_id);
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gbm_surface_release_buffer (onscreen_native->surface,
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onscreen_native->next_bo);
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onscreen_native->next_bo = NULL;
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onscreen_native->next_fb_id = 0;
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queue_swap_notify_for_onscreen (onscreen);
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@ -503,7 +505,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
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CoglRendererEGL *egl_renderer = renderer->winsys;
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MetaRendererNative *renderer_native = egl_renderer->platform;
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CoglOnscreenEGL *egl_onscreen;
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CoglOnscreenKMS *kms_onscreen;
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MetaOnscreenNative *onscreen_native;
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_COGL_RETURN_VAL_IF_FAIL (egl_display->egl_context, FALSE);
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@ -520,8 +522,8 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
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onscreen->winsys = g_slice_new0 (CoglOnscreenEGL);
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egl_onscreen = onscreen->winsys;
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kms_onscreen = g_slice_new0 (CoglOnscreenKMS);
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egl_onscreen->platform = kms_onscreen;
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onscreen_native = g_slice_new0 (MetaOnscreenNative);
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egl_onscreen->platform = onscreen_native;
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/* If a kms_fd is set then the display width and height
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* won't be available until meta_renderer_native_set_layout
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@ -532,7 +534,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
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renderer_native->height == 0)
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return TRUE;
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kms_onscreen->surface =
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onscreen_native->surface =
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gbm_surface_create (renderer_native->gbm,
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renderer_native->width,
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renderer_native->height,
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@ -540,7 +542,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
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GBM_BO_USE_SCANOUT |
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GBM_BO_USE_RENDERING);
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if (!kms_onscreen->surface)
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if (!onscreen_native->surface)
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_ONSCREEN,
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@ -551,7 +553,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
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egl_onscreen->egl_surface =
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eglCreateWindowSurface (egl_renderer->edpy,
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egl_display->egl_config,
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(EGLNativeWindowType) kms_onscreen->surface,
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(EGLNativeWindowType) onscreen_native->surface,
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NULL);
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if (egl_onscreen->egl_surface == EGL_NO_SURFACE)
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{
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@ -579,7 +581,7 @@ _cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
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CoglRenderer *renderer = context->display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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CoglOnscreenKMS *kms_onscreen;
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MetaOnscreenNative *onscreen_native;
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/* If we never successfully allocated then there's nothing to do */
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if (egl_onscreen == NULL)
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@ -587,11 +589,11 @@ _cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
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renderer_native->onscreen = NULL;
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kms_onscreen = egl_onscreen->platform;
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onscreen_native = egl_onscreen->platform;
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/* flip state takes a reference on the onscreen so there should
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* never be outstanding flips when we reach here. */
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g_return_if_fail (kms_onscreen->next_fb_id == 0);
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g_return_if_fail (onscreen_native->next_fb_id == 0);
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free_current_bo (onscreen);
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@ -601,13 +603,13 @@ _cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
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egl_onscreen->egl_surface = EGL_NO_SURFACE;
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}
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if (kms_onscreen->surface)
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if (onscreen_native->surface)
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{
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gbm_surface_destroy (kms_onscreen->surface);
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kms_onscreen->surface = NULL;
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gbm_surface_destroy (onscreen_native->surface);
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onscreen_native->surface = NULL;
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}
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g_slice_free (CoglOnscreenKMS, kms_onscreen);
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g_slice_free (MetaOnscreenNative, onscreen_native);
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g_slice_free (CoglOnscreenEGL, onscreen->winsys);
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onscreen->winsys = NULL;
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}
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@ -657,7 +659,7 @@ meta_renderer_native_set_layout (MetaRendererNative *renderer_native,
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renderer_native->onscreen)
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{
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CoglOnscreenEGL *egl_onscreen = renderer_native->onscreen->winsys;
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CoglOnscreenKMS *kms_onscreen = egl_onscreen->platform;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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struct gbm_surface *new_surface;
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EGLSurface new_egl_surface;
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@ -691,25 +693,26 @@ meta_renderer_native_set_layout (MetaRendererNative *renderer_native,
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return FALSE;
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}
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if (kms_onscreen->pending_egl_surface)
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eglDestroySurface (egl_renderer->edpy, kms_onscreen->pending_egl_surface);
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if (kms_onscreen->pending_surface)
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gbm_surface_destroy (kms_onscreen->pending_surface);
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if (onscreen_native->pending_egl_surface)
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eglDestroySurface (egl_renderer->edpy,
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onscreen_native->pending_egl_surface);
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if (onscreen_native->pending_surface)
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gbm_surface_destroy (onscreen_native->pending_surface);
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/* If there's already a surface, wait until the next swap to switch
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* it out, otherwise, if we're just starting up we can use the new
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* surface right away.
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*/
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if (kms_onscreen->surface != NULL)
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if (onscreen_native->surface != NULL)
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{
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kms_onscreen->pending_surface = new_surface;
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kms_onscreen->pending_egl_surface = new_egl_surface;
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onscreen_native->pending_surface = new_surface;
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onscreen_native->pending_egl_surface = new_egl_surface;
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}
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else
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (renderer_native->onscreen);
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kms_onscreen->surface = new_surface;
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onscreen_native->surface = new_surface;
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egl_onscreen->egl_surface = new_egl_surface;
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_cogl_framebuffer_winsys_update_size (framebuffer, width, height);
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