pluged clutter_fixed_sin into clutter-alpha; updated change log

This commit is contained in:
Tomas Frydrych 2007-01-15 19:43:09 +00:00
parent 95840c47bf
commit 44a89898ca
3 changed files with 69 additions and 24 deletions

View File

@ -1,3 +1,12 @@
2007-01-15 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-fixed.h: (CLUTTER_FIXED_TO_DOUBLE/FLOAT):
Fixed macro so it works for negative values.
* clutter/clutter-fixed.c: (clutter_fixed_sin):
Implemented fixed point sin function.
* clutter/clutter-alpha.c: (clutter_sin_func, clutter_sin_inc_func):
Pluged in fixed point sin function.
2007-01-07 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c: (clutter_actor_allocate_coords):

View File

@ -493,9 +493,26 @@ clutter_ramp_func (ClutterAlpha *alpha,
static guint32
sincx_func (ClutterAlpha *alpha,
float angle,
float offset)
ClutterFixed angle,
ClutterFixed offset)
{
ClutterTimeline *timeline;
gint current_frame_num, n_frames;
ClutterFixed x, sine;
timeline = clutter_alpha_get_timeline (alpha);
current_frame_num = clutter_timeline_get_current_frame (timeline);
n_frames = clutter_timeline_get_n_frames (timeline);
x = angle * current_frame_num / n_frames;
x = CLUTTER_FIXED_MUL (x, CFX_PI) - CLUTTER_FIXED_DIV (CFX_PI, angle);
sine = (clutter_fixed_sin (x) + offset)/2;
CLUTTER_NOTE (ALPHA, "sine: %2f\n", CLUTTER_FIXED_TO_DOUBLE (sine));
return CLUTTER_FIXED_INT (sine * CLUTTER_ALPHA_MAX_ALPHA);
}
static guint32
@ -538,7 +555,11 @@ guint32
clutter_sine_func (ClutterAlpha *alpha,
gpointer dummy)
{
#if 0
return sinc_func (alpha, 2.0, 1.0);
#else
return sincx_func (alpha, CLUTTER_INT_TO_FIXED (2), CFX_ONE);
#endif
}
/**
@ -557,5 +578,9 @@ guint32
clutter_sine_inc_func (ClutterAlpha *alpha,
gpointer dummy)
{
#if 0
return sinc_func (alpha, 0.5, 1.0);
#else
return sincx_func (alpha, CFX_ONE / 2, CFX_ONE);
#endif
}

View File

@ -83,49 +83,60 @@ static ClutterFixed sin_tbl [] =
*/
#define CFX_SIN_STEP 0x00000192
/**
* clutter_fixed_sin:
* @angle: a #ClutterAlpha
*
* Fixed point implementation of sine function
* Return value: sine value (as fixed point).
*
* Since: 0.2
*/
ClutterFixed
clutter_fixed_sin (ClutterFixed anx)
clutter_fixed_sin (ClutterFixed angle)
{
int sign = 1, indx1, indx2;
ClutterFixed low, high, d1, d2;
/* reduce to <0, 2*pi) */
if (anx >= CFX_2PI)
if (angle >= CFX_2PI)
{
ClutterFixed f = CLUTTER_FIXED_DIV (anx, CFX_2PI);
anx = anx - f;
ClutterFixed f = CLUTTER_FIXED_DIV (angle, CFX_2PI);
angle = angle - f;
}
/* reduce to first quadrant and sign */
int sign = 1;
if (anx > CFX_PI)
if (angle > CFX_PI)
{
sign = -1;
if (anx > CFX_PI + CFX_PI_2)
if (angle > CFX_PI + CFX_PI_2)
{
/* fourth qudrant */
anx = CFX_2PI - anx;
angle = CFX_2PI - angle;
}
else
{
/* third quadrant */
anx -= CFX_PI;
angle -= CFX_PI;
}
}
else
{
if (anx > CFX_PI_2)
if (angle > CFX_PI_2)
{
/* second quadrant */
anx = CFX_PI - anx;
angle = CFX_PI - angle;
}
}
/* Calculate indexes of the two nearest values in our table
/* Calculate indices of the two nearest values in our table
* and return weighted average
*
* Handle the end of the table gracefully
*/
int indx1 = CLUTTER_FIXED_DIV (anx, CFX_SIN_STEP);
int indx2;
indx1 = CLUTTER_FIXED_DIV (angle, CFX_SIN_STEP);
indx2;
indx1 = CLUTTER_FIXED_INT (indx1);
@ -139,16 +150,16 @@ clutter_fixed_sin (ClutterFixed anx)
indx2 = indx1 + 1;
}
ClutterFixed low = sin_tbl[indx1];
ClutterFixed high = sin_tbl[indx2];
low = sin_tbl[indx1];
high = sin_tbl[indx2];
ClutterFixed d1 = anx - indx1 * CFX_SIN_STEP;
ClutterFixed d2 = indx2 * CFX_SIN_STEP - anx;
d1 = angle - indx1 * CFX_SIN_STEP;
d2 = indx2 * CFX_SIN_STEP - angle;
anx = ((low * d2 + high * d1) / (CFX_SIN_STEP));
angle = ((low * d2 + high * d1) / (CFX_SIN_STEP));
if (sign < 0)
anx = (1 + ~anx);
angle = (1 + ~angle);
return anx;
return angle;
}