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cally/actor: Use macros for subclassing boilerplate
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3387>
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@ -222,7 +222,7 @@ cally_actor_initialize (AtkObject *obj,
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ATK_OBJECT_CLASS (cally_actor_parent_class)->initialize (obj, data);
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self = CALLY_ACTOR(obj);
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priv = self->priv;
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priv = cally_actor_get_instance_private (self);
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actor = CLUTTER_ACTOR (data);
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g_signal_connect (actor,
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@ -284,8 +284,6 @@ cally_actor_init (CallyActor *cally_actor)
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{
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CallyActorPrivate *priv = cally_actor_get_instance_private (cally_actor);
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cally_actor->priv = priv;
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priv->action_queue = NULL;
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priv->action_idle_handler = 0;
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@ -301,7 +299,7 @@ cally_actor_finalize (GObject *obj)
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CallyActorPrivate *priv = NULL;
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cally_actor = CALLY_ACTOR (obj);
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priv = cally_actor->priv;
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priv = cally_actor_get_instance_private (cally_actor);
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_cally_actor_clean_action_list (cally_actor);
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@ -561,7 +559,7 @@ cally_actor_real_add_actor (ClutterActor *container,
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AtkObject *atk_parent = ATK_OBJECT (data);
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AtkObject *atk_child = clutter_actor_get_accessible (actor);
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CallyActor *cally_actor = CALLY_ACTOR (atk_parent);
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CallyActorPrivate *priv = cally_actor->priv;
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CallyActorPrivate *priv = cally_actor_get_instance_private (cally_actor);
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gint index;
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g_return_val_if_fail (CLUTTER_IS_ACTOR (container), 0);
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@ -611,7 +609,7 @@ cally_actor_real_remove_actor (ClutterActor *container,
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g_object_unref (atk_child);
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}
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priv = CALLY_ACTOR (atk_parent)->priv;
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priv = cally_actor_get_instance_private (CALLY_ACTOR (atk_parent));
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index = g_list_index (priv->children, actor);
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g_list_free (priv->children);
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@ -733,7 +731,7 @@ cally_actor_action_do_action (AtkAction *action,
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gboolean did_action = FALSE;
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cally_actor = CALLY_ACTOR (action);
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priv = cally_actor->priv;
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priv = cally_actor_get_instance_private (cally_actor);
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set = atk_object_ref_state_set (ATK_OBJECT (cally_actor));
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@ -776,7 +774,7 @@ idle_do_action (gpointer data)
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ClutterActor *actor = NULL;
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cally_actor = CALLY_ACTOR (data);
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priv = cally_actor->priv;
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priv = cally_actor_get_instance_private (cally_actor);
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actor = CALLY_GET_CLUTTER_ACTOR (cally_actor);
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priv->action_idle_handler = 0;
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@ -804,7 +802,7 @@ cally_actor_action_get_n_actions (AtkAction *action)
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g_return_val_if_fail (CALLY_IS_ACTOR (action), 0);
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cally_actor = CALLY_ACTOR (action);
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priv = cally_actor->priv;
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priv = cally_actor_get_instance_private (cally_actor);
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return g_list_length (priv->action_list);
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}
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@ -953,7 +951,7 @@ _cally_actor_clean_action_list (CallyActor *cally_actor)
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{
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CallyActorPrivate *priv = NULL;
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priv = cally_actor->priv;
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priv = cally_actor_get_instance_private (cally_actor);
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if (priv->action_list)
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{
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@ -972,7 +970,7 @@ _cally_actor_get_action_info (CallyActor *cally_actor,
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g_return_val_if_fail (CALLY_IS_ACTOR (cally_actor), NULL);
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priv = cally_actor->priv;
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priv = cally_actor_get_instance_private (cally_actor);
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if (priv->action_list == NULL)
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return NULL;
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@ -1041,7 +1039,7 @@ cally_actor_add_action_full (CallyActor *cally_actor,
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g_return_val_if_fail (CALLY_IS_ACTOR (cally_actor), -1);
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g_return_val_if_fail (callback != NULL, -1);
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priv = cally_actor->priv;
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priv = cally_actor_get_instance_private (cally_actor);
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info = g_new0 (CallyActorActionInfo, 1);
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info->name = g_strdup (action_name);
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@ -1073,7 +1071,7 @@ cally_actor_remove_action (CallyActor *cally_actor,
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CallyActorPrivate *priv = NULL;
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g_return_val_if_fail (CALLY_IS_ACTOR (cally_actor), FALSE);
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priv = cally_actor->priv;
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priv = cally_actor_get_instance_private (cally_actor);
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list_node = g_list_nth (priv->action_list, action_id - 1);
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@ -1106,7 +1104,7 @@ cally_actor_remove_action_by_name (CallyActor *cally_actor,
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CallyActorPrivate *priv = NULL;
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g_return_val_if_fail (CALLY_IS_ACTOR (cally_actor), FALSE);
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priv = CALLY_ACTOR (cally_actor)->priv;
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priv = cally_actor_get_instance_private (cally_actor);
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for (node = priv->action_list; node && !action_found;
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node = node->next)
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@ -35,11 +35,13 @@
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G_BEGIN_DECLS
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#define CALLY_TYPE_ACTOR (cally_actor_get_type ())
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#define CALLY_ACTOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_ACTOR, CallyActor))
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#define CALLY_ACTOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_ACTOR, CallyActorClass))
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#define CALLY_IS_ACTOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_ACTOR))
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#define CALLY_IS_ACTOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_ACTOR))
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#define CALLY_ACTOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_ACTOR, CallyActorClass))
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CLUTTER_EXPORT
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G_DECLARE_DERIVABLE_TYPE (CallyActor,
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cally_actor,
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CALLY,
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ACTOR,
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AtkGObjectAccessible)
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typedef struct _CallyActor CallyActor;
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typedef struct _CallyActorClass CallyActorClass;
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@ -68,14 +70,6 @@ typedef void (* CallyActionFunc) (CallyActor *cally_actor);
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typedef void (* CallyActionCallback) (CallyActor *cally_actor,
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gpointer user_data);
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struct _CallyActor
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{
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/*< private >*/
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AtkGObjectAccessible parent;
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CallyActorPrivate *priv;
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};
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/**
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* CallyActorClass:
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* @notify_clutter: Signal handler for notify signal on Clutter actor
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@ -100,9 +94,6 @@ struct _CallyActorClass
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gpointer data);
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};
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CLUTTER_EXPORT
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GType cally_actor_get_type (void) G_GNUC_CONST;
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CLUTTER_EXPORT
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AtkObject* cally_actor_new (ClutterActor *actor);
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