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clutter: Reuse GPtrArray for event emission
_clutter_actor_handle_event() currently allocates a new GPtrArray on the heap for every single event emission, let's avoid this by keeping an array around in ClutterStage and reusing that. This is moving the last few bits of event emission into ClutterStage, which will be useful when we introduce implicit grabbing in subsequent commits. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
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@ -246,10 +246,6 @@ void _clutter_actor_pop_clone_paint
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ClutterActorAlign _clutter_actor_get_effective_x_align (ClutterActor *self);
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ClutterActorAlign _clutter_actor_get_effective_x_align (ClutterActor *self);
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void _clutter_actor_handle_event (ClutterActor *actor,
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ClutterActor *root,
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const ClutterEvent *event);
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void _clutter_actor_attach_clone (ClutterActor *actor,
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void _clutter_actor_attach_clone (ClutterActor *actor,
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ClutterActor *clone);
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ClutterActor *clone);
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void _clutter_actor_detach_clone (ClutterActor *actor,
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void _clutter_actor_detach_clone (ClutterActor *actor,
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@ -279,6 +275,10 @@ void clutter_actor_attach_grab (ClutterActor *actor,
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void clutter_actor_detach_grab (ClutterActor *actor,
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void clutter_actor_detach_grab (ClutterActor *actor,
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ClutterGrab *grab);
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ClutterGrab *grab);
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void clutter_actor_collect_event_actors (ClutterActor *self,
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ClutterActor *deepmost,
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GPtrArray *actors);
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G_END_DECLS
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G_END_DECLS
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#endif /* __CLUTTER_ACTOR_PRIVATE_H__ */
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#endif /* __CLUTTER_ACTOR_PRIVATE_H__ */
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@ -18527,68 +18527,6 @@ clutter_actor_get_color_state (ClutterActor *self)
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return self->priv->color_state;
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return self->priv->color_state;
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}
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}
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void
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_clutter_actor_handle_event (ClutterActor *self,
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ClutterActor *root,
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const ClutterEvent *event)
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{
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GPtrArray *event_tree;
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ClutterActor *iter;
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gboolean in_root = FALSE;
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gint i = 0;
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event_tree = g_ptr_array_sized_new (64);
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g_ptr_array_set_free_func (event_tree, (GDestroyNotify) g_object_unref);
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/* build the list of of emitters for the event */
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iter = self;
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while (iter != NULL)
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{
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ClutterActor *parent = iter->priv->parent;
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if (CLUTTER_ACTOR_IS_REACTIVE (iter) || /* an actor must be reactive */
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parent == NULL) /* unless it's the stage */
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{
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/* keep a reference on the actor, so that it remains valid
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* for the duration of the signal emission
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*/
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g_ptr_array_add (event_tree, g_object_ref (iter));
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}
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if (iter == root)
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{
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in_root = TRUE;
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break;
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}
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iter = parent;
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}
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/* The grab root conceptually extends infinitely in all
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* directions, so it handles the events that fall outside of
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* the actor.
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*/
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if (root && !in_root)
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{
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if (!clutter_actor_event (root, event, TRUE))
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clutter_actor_event (root, event, FALSE);
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goto done;
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}
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/* Capture: from top-level downwards */
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for (i = event_tree->len - 1; i >= 0; i--)
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if (clutter_actor_event (g_ptr_array_index (event_tree, i), event, TRUE))
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goto done;
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/* Bubble: from source upwards */
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for (i = 0; i < event_tree->len; i++)
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if (clutter_actor_event (g_ptr_array_index (event_tree, i), event, FALSE))
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goto done;
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done:
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g_ptr_array_free (event_tree, TRUE);
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}
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static void
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static void
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clutter_actor_set_child_transform_internal (ClutterActor *self,
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clutter_actor_set_child_transform_internal (ClutterActor *self,
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const graphene_matrix_t *transform)
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const graphene_matrix_t *transform)
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@ -19218,3 +19156,42 @@ clutter_actor_detach_grab (ClutterActor *self,
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priv->grabs = g_list_remove (priv->grabs, grab);
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priv->grabs = g_list_remove (priv->grabs, grab);
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}
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}
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void
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clutter_actor_collect_event_actors (ClutterActor *self,
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ClutterActor *deepmost,
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GPtrArray *actors)
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{
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ClutterActor *iter;
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gboolean in_root = FALSE;
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g_assert (actors->len == 0);
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iter = deepmost;
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while (iter != NULL)
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{
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ClutterActor *parent = iter->priv->parent;
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if (CLUTTER_ACTOR_IS_REACTIVE (iter) || /* an actor must be reactive */
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parent == NULL) /* unless it's the stage */
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g_ptr_array_add (actors, g_object_ref (iter));
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if (iter == self)
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{
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in_root = TRUE;
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break;
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}
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iter = parent;
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}
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/* The grab root conceptually extends infinitely in all
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* directions, so it handles the events that fall outside of
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* the actor.
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*/
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if (!in_root)
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{
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g_ptr_array_remove_range (actors, 0, actors->len);
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g_ptr_array_add (actors, g_object_ref (self));
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}
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}
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@ -121,6 +121,7 @@ struct _ClutterStagePrivate
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ClutterGrabState grab_state;
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ClutterGrabState grab_state;
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GQueue *event_queue;
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GQueue *event_queue;
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GPtrArray *cur_event_actors;
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GArray *paint_volume_stack;
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GArray *paint_volume_stack;
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@ -1222,6 +1223,9 @@ clutter_stage_finalize (GObject *object)
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g_queue_foreach (priv->event_queue, (GFunc) clutter_event_free, NULL);
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g_queue_foreach (priv->event_queue, (GFunc) clutter_event_free, NULL);
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g_queue_free (priv->event_queue);
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g_queue_free (priv->event_queue);
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g_assert (priv->cur_event_actors->len == 0);
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g_ptr_array_free (priv->cur_event_actors, TRUE);
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g_hash_table_destroy (priv->pointer_devices);
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g_hash_table_destroy (priv->pointer_devices);
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g_hash_table_destroy (priv->touch_sequences);
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g_hash_table_destroy (priv->touch_sequences);
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@ -1574,6 +1578,9 @@ clutter_stage_init (ClutterStage *self)
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}
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}
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priv->event_queue = g_queue_new ();
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priv->event_queue = g_queue_new ();
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priv->cur_event_actors = g_ptr_array_sized_new (32);
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g_ptr_array_set_free_func (priv->cur_event_actors,
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(GDestroyNotify) g_object_unref);
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priv->pointer_devices =
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priv->pointer_devices =
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g_hash_table_new_full (NULL, NULL,
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g_hash_table_new_full (NULL, NULL,
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@ -3413,13 +3420,74 @@ create_crossing_event (ClutterStage *stage,
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return event;
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return event;
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}
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}
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typedef enum
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{
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EVENT_NOT_HANDLED,
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EVENT_HANDLED_BY_ACTOR
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} EventHandledState;
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static EventHandledState
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emit_event (const ClutterEvent *event,
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GPtrArray *actors)
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{
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int i;
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/* Capture: from top-level downwards */
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for (i = actors->len - 1; i >= 0; i--)
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{
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ClutterActor *actor = g_ptr_array_index (actors, i);
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if (clutter_actor_event (actor, event, TRUE))
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return EVENT_HANDLED_BY_ACTOR;
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}
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/* Bubble: from source upwards */
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for (i = 0; i < actors->len; i++)
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{
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ClutterActor *actor = g_ptr_array_index (actors, i);
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if (clutter_actor_event (actor, event, FALSE))
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return EVENT_HANDLED_BY_ACTOR;
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}
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return EVENT_NOT_HANDLED;
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}
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static void
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static void
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clutter_stage_emit_crossing_event (ClutterStage *self,
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clutter_stage_emit_crossing_event (ClutterStage *self,
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const ClutterEvent *event,
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const ClutterEvent *event,
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ClutterActor *deepmost,
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ClutterActor *deepmost,
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ClutterActor *topmost)
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ClutterActor *topmost)
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{
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{
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_clutter_actor_handle_event (deepmost, topmost, event);
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ClutterStagePrivate *priv = self->priv;
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gboolean in_event_emission;
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GPtrArray *event_actors;
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if (topmost == NULL)
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topmost = CLUTTER_ACTOR (self);
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/* Crossings can happen while we're in the middle of event emission
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* (for example when an actor goes unmapped or gets grabbed), so we
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* can't reuse our priv->cur_event_actors here, it might already be in use.
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*/
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in_event_emission = priv->cur_event_actors->len != 0;
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if (in_event_emission)
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{
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event_actors = g_ptr_array_sized_new (32);
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g_ptr_array_set_free_func (event_actors, g_object_unref);
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}
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else
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{
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event_actors = g_ptr_array_ref (priv->cur_event_actors);
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}
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clutter_actor_collect_event_actors (topmost, deepmost, event_actors);
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emit_event (event, event_actors);
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g_ptr_array_remove_range (event_actors, 0, event_actors->len);
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g_ptr_array_unref (event_actors);
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}
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}
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void
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void
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@ -4028,7 +4096,7 @@ clutter_stage_emit_event (ClutterStage *self,
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ClutterInputDevice *device = clutter_event_get_device (event);
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ClutterInputDevice *device = clutter_event_get_device (event);
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ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
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ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
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PointerDeviceEntry *entry;
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PointerDeviceEntry *entry;
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ClutterActor *target_actor = NULL;
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ClutterActor *target_actor = NULL, *seat_grab_actor = NULL;
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if (sequence != NULL)
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if (sequence != NULL)
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entry = g_hash_table_lookup (priv->touch_sequences, sequence);
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entry = g_hash_table_lookup (priv->touch_sequences, sequence);
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@ -4094,8 +4162,12 @@ clutter_stage_emit_event (ClutterStage *self,
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}
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}
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g_assert (target_actor != NULL);
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g_assert (target_actor != NULL);
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seat_grab_actor = priv->topmost_grab ? priv->topmost_grab->actor : CLUTTER_ACTOR (self);
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_clutter_actor_handle_event (target_actor,
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clutter_actor_collect_event_actors (seat_grab_actor, target_actor, priv->cur_event_actors);
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clutter_stage_get_grab_actor (self),
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event);
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emit_event (event, priv->cur_event_actors);
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g_ptr_array_remove_range (priv->cur_event_actors, 0,
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priv->cur_event_actors->len);
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}
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}
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