diff --git a/README b/README index c179fae8c..222c28cc3 100644 --- a/README +++ b/README @@ -248,6 +248,9 @@ Release Notes for Clutter 1.0 * A CoglMesh type and utility API has been added; this is currently used to support describing texture matrices. +* cogl_alpha_func has been removed, since this is now controlled using the + material API via cogl_material_set_alpha_test_function () + Release Notes for Clutter 0.8 ------------------------------- diff --git a/clutter/cogl/cogl.h.in b/clutter/cogl/cogl.h.in index e0cf44a82..ff35f33d6 100644 --- a/clutter/cogl/cogl.h.in +++ b/clutter/cogl/cogl.h.in @@ -405,19 +405,6 @@ void cogl_enable_depth_test (gboolean setting); */ void cogl_enable_backface_culling (gboolean setting); -/** - * cogl_alpha_func: - * @func: the comparison function to use, one of CGL_NEVER, CGL_LESS, - * CGL_EQUAL, CGL_LEQUAL, CGL_GREATER, CGL_NOTEQUAL, CGL_GEQUAL and GL_ALWAYS. - * @ref: reference value. - * - * Changes the alpha test to use the specified function specified in @func, - * comparing with the value in @ref. The default function is CGL_ALWAYS the - * initial reference value is 1.0. - */ -void cogl_alpha_func (COGLenum func, - float ref); - /** * cogl_fog_set: * @fog_color: The color of the fog diff --git a/clutter/cogl/common/cogl-material.c b/clutter/cogl/common/cogl-material.c index 0b4b9dc6b..5b3c7490e 100644 --- a/clutter/cogl/common/cogl-material.c +++ b/clutter/cogl/common/cogl-material.c @@ -13,6 +13,14 @@ #include #include +/* + * GL/GLES compatability defines for material thingies: + */ + +#ifdef HAVE_COGL_GLES2 +#define glAlphaFunc cogl_wrap_glAlphaFunc +#endif + static void _cogl_material_free (CoglMaterial *tex); static void _cogl_material_layer_free (CoglMaterialLayer *layer); diff --git a/clutter/cogl/gl/cogl-context.c b/clutter/cogl/gl/cogl-context.c index 6a3c032e4..252f3d294 100644 --- a/clutter/cogl/gl/cogl-context.c +++ b/clutter/cogl/gl/cogl-context.c @@ -81,9 +81,6 @@ cogl_create_context () _context->fbo_handles = NULL; _context->draw_buffer = COGL_WINDOW_BUFFER; - _context->blend_src_factor = CGL_SRC_ALPHA; - _context->blend_dst_factor = CGL_ONE_MINUS_SRC_ALPHA; - _context->shader_handles = NULL; _context->program_handles = NULL; diff --git a/clutter/cogl/gl/cogl-context.h b/clutter/cogl/gl/cogl-context.h index db3a333a1..2f0dd0817 100644 --- a/clutter/cogl/gl/cogl-context.h +++ b/clutter/cogl/gl/cogl-context.h @@ -45,8 +45,6 @@ typedef struct /* Enable cache */ gulong enable_flags; guint8 color_alpha; - COGLenum blend_src_factor; - COGLenum blend_dst_factor; gboolean enable_backface_culling; diff --git a/clutter/cogl/gl/cogl.c b/clutter/cogl/gl/cogl.c index 3568493b9..47358502d 100644 --- a/clutter/cogl/gl/cogl.c +++ b/clutter/cogl/gl/cogl.c @@ -315,23 +315,6 @@ cogl_get_enable () return ctx->enable_flags; } -void -cogl_blend_func (COGLenum src_factor, COGLenum dst_factor) -{ - /* This function caches the blending setup in the - * hope of lessening GL traffic. - */ - _COGL_GET_CONTEXT (ctx, NO_RETVAL); - - if (ctx->blend_src_factor != src_factor || - ctx->blend_dst_factor != dst_factor) - { - glBlendFunc (src_factor, dst_factor); - ctx->blend_src_factor = src_factor; - ctx->blend_dst_factor = dst_factor; - } -} - void cogl_enable_depth_test (gboolean setting) { @@ -577,13 +560,6 @@ _cogl_disable_clip_planes (void) GE( glDisable (GL_CLIP_PLANE0) ); } -void -cogl_alpha_func (COGLenum func, - float ref) -{ - GE( glAlphaFunc (func, (ref)) ); -} - void cogl_perspective (float fovy, float aspect, diff --git a/clutter/cogl/gles/cogl.c b/clutter/cogl/gles/cogl.c index 717b1e13f..373072d28 100644 --- a/clutter/cogl/gles/cogl.c +++ b/clutter/cogl/gles/cogl.c @@ -229,23 +229,6 @@ cogl_get_enable () return ctx->enable_flags; } -void -cogl_blend_func (COGLenum src_factor, COGLenum dst_factor) -{ - /* This function caches the blending setup in the - * hope of lessening GL traffic. - */ - _COGL_GET_CONTEXT (ctx, NO_RETVAL); - - if (ctx->blend_src_factor != src_factor || - ctx->blend_dst_factor != dst_factor) - { - glBlendFunc (src_factor, dst_factor); - ctx->blend_src_factor = src_factor; - ctx->blend_dst_factor = dst_factor; - } -} - void cogl_enable_depth_test (gboolean setting) { @@ -498,13 +481,6 @@ _cogl_disable_clip_planes (void) GE( cogl_wrap_glDisable (GL_CLIP_PLANE0) ); } -void -cogl_alpha_func (COGLenum func, - float ref) -{ - GE( cogl_wrap_glAlphaFunc (func, (ref)) ); -} - /* * Fixed point implementation of the perspective function */