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features: Support more than 32 features!
Currently features are represented as bits in a 32bit mask so we obviously can't have more than 32 features with that approach. The new approach is to use the COGL_FLAGS_ macros which lets us handle bitmasks without a size limit and we change the public api to accept individual feature enums instead of a mask. This way there is no limit on the number of features we can add to Cogl. Instead of using cogl_features_available() there is a new cogl_has_feature() function and for checking multiple features there is cogl_has_features() which takes a zero terminated vararg list of features. In addition to being able to check for individual features this also adds a way to query all the features currently available via cogl_foreach_feature() which will call a callback for each feature. Since the new functions take an explicit context pointer there is also no longer any ambiguity over when users can first start to query features. Reviewed-by: Neil Roberts <neil@linux.intel.com>
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@ -664,11 +664,13 @@ cogl_pipeline_set_layer_point_sprite_coords_enabled (CoglPipeline *pipeline,
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CoglPipelineLayer *new;
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CoglPipelineLayer *authority;
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_COGL_GET_CONTEXT (ctx, FALSE);
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g_return_val_if_fail (cogl_is_pipeline (pipeline), FALSE);
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/* Don't allow point sprite coordinates to be enabled if the driver
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doesn't support it */
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if (enable && !cogl_features_available (COGL_FEATURE_POINT_SPRITE))
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if (enable && !cogl_has_feature (ctx, COGL_FEATURE_ID_POINT_SPRITE))
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{
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if (error)
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{
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