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window-actor: Kill off another use of MetaFrameBorders
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2dc7371944
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@ -1809,9 +1809,9 @@ meta_window_actor_update_opaque_region (MetaWindowActor *self)
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if (argb32 && priv->window->opaque_region != NULL)
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if (argb32 && priv->window->opaque_region != NULL)
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{
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{
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MetaFrameBorders borders;
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cairo_rectangle_int_t client_area;
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meta_frame_calc_borders (priv->window->frame, &borders);
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meta_window_get_client_area_rect (priv->window, &client_area);
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/* The opaque region is defined to be a part of the
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/* The opaque region is defined to be a part of the
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* window which ARGB32 will always paint with opaque
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* window which ARGB32 will always paint with opaque
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@ -1824,7 +1824,7 @@ meta_window_actor_update_opaque_region (MetaWindowActor *self)
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* case, graphical glitches will occur.
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* case, graphical glitches will occur.
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*/
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*/
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opaque_region = cairo_region_copy (priv->window->opaque_region);
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opaque_region = cairo_region_copy (priv->window->opaque_region);
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cairo_region_translate (opaque_region, borders.total.left, borders.total.top);
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cairo_region_translate (opaque_region, client_area.x, client_area.y);
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cairo_region_intersect (opaque_region, priv->shape_region);
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cairo_region_intersect (opaque_region, priv->shape_region);
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}
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}
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else if (argb32)
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else if (argb32)
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