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clutter/stage-cogl: Don't push scissor clip with one clip rectangle
While this is meant as an optimzation to only use the scissor clip and not the stencil buffer if there's only one clip rectangle, it's not needed since this optimization is going to be applied to region clips anyway inside _cogl_clip_stack_gl_flush() (see cogl-clip-stack-gl.c). So remove the unnecessary optimization here and rely on cogl-clip-stack to do it for us. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
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@ -724,30 +724,8 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
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CLUTTER_NOTE (CLIPPING, "Empty stage output paint\n");
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}
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else if (use_clipped_redraw)
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{
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cairo_rectangle_int_t clip_rect;
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if (cairo_region_num_rectangles (fb_clip_region) == 1)
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{
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cairo_region_get_extents (fb_clip_region, &clip_rect);
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CLUTTER_NOTE (CLIPPING,
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"Stage clip pushed: x=%d, y=%d, width=%d, height=%d\n",
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clip_rect.x,
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clip_rect.y,
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clip_rect.width,
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clip_rect.height);
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cogl_framebuffer_push_scissor_clip (fb,
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clip_rect.x,
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clip_rect.y,
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clip_rect.width,
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clip_rect.height);
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}
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else
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{
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cogl_framebuffer_push_region_clip (fb, fb_clip_region);
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}
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paint_stage (stage_cogl, view, redraw_clip);
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