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interactive/actor: Add margin usage example
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@ -95,16 +95,14 @@ test_actor_main (int argc, char *argv[])
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vase = clutter_actor_new ();
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clutter_actor_set_name (vase, "vase");
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clutter_actor_set_layout_manager (vase, clutter_box_layout_new ());
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clutter_actor_set_margin_top (vase, 18);
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clutter_actor_set_margin_bottom (vase, 18);
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clutter_actor_set_margin_left (vase, 6);
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clutter_actor_set_margin_right (vase, 6);
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clutter_actor_set_background_color (vase, CLUTTER_COLOR_LightSkyBlue);
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clutter_actor_add_constraint (vase, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5));
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clutter_actor_add_child (stage, vase);
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flowers[0] = clutter_actor_new ();
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clutter_actor_set_name (flowers[0], "flower.1");
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clutter_actor_set_size (flowers[0], SIZE, SIZE);
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clutter_actor_set_margin_left (flowers[0], 12);
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clutter_actor_set_background_color (flowers[0], CLUTTER_COLOR_Red);
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clutter_actor_set_reactive (flowers[0], TRUE);
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clutter_actor_add_child (vase, flowers[0]);
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@ -115,6 +113,10 @@ test_actor_main (int argc, char *argv[])
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flowers[1] = clutter_actor_new ();
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clutter_actor_set_name (flowers[1], "flower.2");
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clutter_actor_set_size (flowers[1], SIZE, SIZE);
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clutter_actor_set_margin_top (flowers[1], 12);
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clutter_actor_set_margin_left (flowers[1], 6);
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clutter_actor_set_margin_right (flowers[1], 6);
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clutter_actor_set_margin_bottom (flowers[1], 12);
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clutter_actor_set_background_color (flowers[1], CLUTTER_COLOR_Yellow);
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clutter_actor_set_reactive (flowers[1], TRUE);
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clutter_actor_add_child (vase, flowers[1]);
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@ -129,6 +131,7 @@ test_actor_main (int argc, char *argv[])
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flowers[2] = clutter_actor_new ();
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clutter_actor_set_name (flowers[2], "flower.3");
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clutter_actor_set_size (flowers[2], SIZE, SIZE);
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clutter_actor_set_margin_right (flowers[2], 12);
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clutter_actor_set_background_color (flowers[2], CLUTTER_COLOR_Green);
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clutter_actor_set_reactive (flowers[2], TRUE);
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clutter_actor_add_child (vase, flowers[2]);
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